Warp World

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Warp World

Sorcery

Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.

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Warp World Discussion

majorappliance on Warpworld (R/G)

12 hours ago

i have a 5-color Warp World deck, and whats fun is running Wort, the Raidmother to conspire the warp world.

TheAmazingSalsa on Maelstrom Wants a Huggy Wuggy

18 hours ago

Honestly, this looks too chaotic to be a grouphug deck... I'd suggest going either full chaos or full grouphug... I've had a chaos deck that run most of the cards you're running, but I ended up giving up on it after realizing that people loved the concept of a chaos deck, but didn't have much fun playing against it. Shared Fate is too annoying and will end up making your play group pissed off at the card, Thieves' Auction and Warp World makes them concede before it even takes effect, and so forth...

I suggest going full grouphug, I used to run a Xira Arien group hug that I transitioned to a Yidris, Maelstrom Wielder just for the extra color, it's fun and it accelerates the game, people tend to not see you as a threat and keep trying to win while you just build up your ultimate wincon (usually a well timed Repay in Kind followed by a Fireball when all lands are generating 6+ mana)

TheRedGoat on Army of Mushrooms and Friends on Mushrooms

2 days ago

So are you willing to play chaotic effects? I say because I suggest a particular wombo-combo I pulled off once in my own Gruul group hug deck that went about playing Warp World into The Great Aurora. All of which occurred after already landing myself with 60 tokens off of Tempt with Vengeance.

Needless to say, I beat face after that (though my commander was Xenagos so not in the same way as what you have here).

I really do feel like tokens decks can abuse those "board wipes" better than other decks because of how much bigger your physical board state can be compared to others early on.

ImtheRealBear on Karona EDH

1 week ago

Grip of Chaos, Eye of the Storm and Warp World are neat chaos cards. Pairing Eye of the Storm and Hive Mind together gets crazy.

Ziembski on Eldrazi Chaos - Jhoira

1 week ago

Glad to see another Chaos deck!

With so high average CMC (4,76 is reaaally high), You would definetly make use of Psychic Battle. You are also running Timesifter (I love this card), so Sensei's Divining Top could make this "chaos" more controlable for you. Top lets you sort higher CMC cards to top and make more use of those two cards.

Gather Specimens is GOLD with Thieves' Auction and Warp World. Drop it right after casting one of those and take all creatures. Same goes for Brand, but it also work wonders with Scrambleverse.

You are also using few flip enchantments, where Krark's Thumb is working like Top mentioned above. With Thumb, You can choose in 75% of cases, whenever creatures deals double damage or dont deal it at all with Impulsive Maneuvers. This also works with Tide of War, since it's always You flipping a coin.

I will try and suggest more cards later, but You surely should see my In the Lab of the Mad Scientists deck for more ideas.

RamaLama on Quick...Kill The Hippo!!

2 weeks ago

Thanks for the suggestion, K00lDudE1. I do like Old-Growth Dryads, and it's on my want list for when the set comes out. Usually with a card like this, you ask yourself if it does enough to be worthy of a card slot. In this case I'm giving out so much card draw to everyone, including myself, taking up a card slot isn't really an issue, and while the effect of the card isn't earth shaking, for the incredibly low casting cost, I could pretty much cast it whenever I want without disrupting any other plans I may have that turn. So yeah I like it, and as JustcallmeSoul said, in EDH, vanilla 3/3 creatures aren't given a second look, so that's not a worry.

wylie72, Perplexing Chimera would be such a "poison pill" in this deck. I've played against it, and I don't like it. When it hits the battlefield, it draws laser focus from everyone, while being hard to get rid of. No, I don't want to introduce something that unfun into such a fun deck.

I did include Perplexing Chimera in a prototype "confusion and chaos" EDH deck I started to build a while back, along with cards like Dead Ringers, Ice Cauldron, Warp World, Eye of the Storm, etc. I gave up on the project though, it would be such a pain in the ass for everyone (including myself) to have to deal with.

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