Chained to the Rocks

Chained to the Rocks

Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

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Have (3) IcyLightning , Mortiferus_Rosa , metalmagic
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Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Chained to the Rocks Discussion

Daveslab2022 on Card creation challenge

1 month ago

Swords to Plowshares Condemn Chained to the Rocks the list is endless my guy. Banisher Priest Fiend Hunter .

Also, white has card advantage in the form of tokens- while its not ideal it’s what fits in the color pie. Monastery Mentor Elspeth, Sun's Champion .

Also, there are SOME card draw effects in white- Mentor of the Meek effects exist. Almost solely for white.

Ziusdra on Card creation challenge

1 month ago

I wanted to put in a clause that also gave it the ability to flicker itself, but there was too much text already and I didn't want to change what it had. You can already put in a countless number of flicker/blink effects and he gives you a reason to flicker him. He also synergizes with Adventures, with temporary and long-lasting exile effects (i.e. Furious Rise , Act on Impulse , escape mechanics, your creatures getting removed by things like Oblivion Ring and Chained to the Rocks , suspend, etc.)

Wildcard is still on the table, just wanted to share my thoughts

kengiczar on White Pioneer Removal?

2 months ago

Depending on your deck you can use Citywide Bust which destroys all creaturs with power 4 or greater.

If you want spot removal then something like Seal Away or Chained to the Rocks are good.

Infact Citywide Bust pairs well with cards like Lightning Helix or Bile Blight which really allows you to filter away excess lands with Smuggler's Copter . It's a great card if your willing to buy some kind of dual lands for either Black or Red.

MenacingBunny on RW Prison

2 months ago

Chained to the Rocks is the main prison element. You can be prison without cards like Ghostly Prison . This is the closest to Modern prison that we'll get without including Sphere of Safety .

lagotripha on Thunderous Vindication 2

2 months ago

There are a few budget options like which play to this strategy- cheap enchantments which draw a card and a bunch of enchantment matters stuff to throw at their face. The cards that make it tick are Ethereal Armor and All That Glitters . Creatures like Champion of the Flame , Favored Hoplite & Lagonna-Band Trailblazer help.

Cartouche of Solidarity offers protection against 'sacrifice a creature' effects. Gleam of Authority can work alongside counters from heroic, but likes a higher creature count than ideal. If you insist on playing reckoner, Saving Grace exists. Hammerhands/ Cartouche of Zeal has eight functional copies if you often face single blockers, but Gryff's Boon offers flying and recursion. Consuming Fervor has a great rate for a pump spell.

Past that, its the sideboard battle. Flamespeaker's Will / Mortal Obstinacy and Chained to the Rocks are worth knowing that they exist.

Have fun and happy brewing!

Ziusdra on Syr Gwyn - Brawl to EDH Upgrade l The Command Zone

5 months ago

It should probably have Chained to the Rocks as a replacement for one of its targeted removal spells. Chained synergizes with Sram and can be searched for with Open the Armory and is extremely cheap removal.

kamarupa on Hero of P1 has a Posse

5 months ago

Since lands are colorless, you'll want to run the best lands you can afford, which usually means the fastest lands you can afford. Budget 3 color is difficult because the lands that are consistently the fastest also cost the most. A really handy resource for finding lands is All the lands in a sorted list. Just make sure what you find is use modern-legal. Typically, Scry lands like Temple of Silence are fairly affordable with a decent ability, but land prices vary depending on what colors they produce, so sometimes pain lands like Caves of Koilos or check lands like Dragonskull Summit are better priced. Another thing to consider regarding lands: either On Thin Ice or Chained to the Rocks - either could work with your colors, and both are powerful tools for only 1CMC. For example if Chained to Rocks were included, the best lands might be battle lands like Smoldering Marsh (because they have dual basic land types, ie: Swamp Mountain)

I also suggest Deflecting Palm in the sideboard - both as a defensive and offensive tool.

I'm not sure what your goals are here, but right now, you could add "Budget" to the decks hubs, which will increase the visibility a bit.

kamarupa on Cocaine

5 months ago

I think I pulled a copy or two of On Thin Ice ... I wonder if I pulled enough Snow-Covered Plains to implement it. I've been fairly enamored with Chained to the Rocks for a quite a while, so On Thin Ice definitely caught my eye when MH hit.

True Believer is for a sure a candidate to replace Aegis of the Gods. I've also been considering Teyo, the Shieldmage . (if only it made Human Defenders!!!)

Mangara of Corondor - Hmmm. A very attractive card in that once it's been activated, there's no opportunity for its targets to come back like there is with O-Ring. AND it's a Human, so it gives us an extra trigger. That said, it's considerably slower than O-Ring, which is itself on the slow side. AND, during that time it could get removed before it could be tapped, which would be a considerable downside. AND the thought of burning up a Brave the Elements just to sac it the next turn is pretty unappealling. I've been thinking of replacing the O-Rings with Generous Gift for both the speed and even broader applications - while 'gifting' opponents 3/3 Elephants isn't lovely, only destroying its target seems like the real trade-off vs O-Ring. Additionally, with GG, we lose the ability to hit Emrakul or other similarly vulnerable threats. Have you tried Mangara at all yourself? Any successes?

Also, it's so nice of you to make the effort to leave me this comment. As silly as it sounds, seeing it really picked me up today.

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