Chained to the Rocks

Chained to the Rocks

Enchantment — Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) Jdreesman

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
MTGO Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Chained to the Rocks Discussion

Breadd on Boros Aggro Revisited

1 month ago

So actually I changed it once again. It is now much more focused around the human theme. Kytheon fits in so perfectly, but 2 or 3 copies are sadly not cheap. The thing I was missing was removal for the big guys. Right now I run Chained to the Rocks, while I did conisider Oust solely for budget reasons. Not perfect, but it does the job. The biggest issues I have now are with tokens.

Bobo1975 on Pioneering Flyer's

1 month ago

Chained to the Rocks doesn't seem to work here because you don't have any mountains in the 75.

Fantastic_Mr_King on Mardu Reckoner

2 months ago

My version of the deck has a lot of removal: Bonecrusher Giant, Chained to the Rocks, Chandra, Torch of Defiance, Ixalan's Binding, Glorybringer, and Shatter the Sky. I haven’t had any issues with creature based match ups. As far as disruption I have tools in my sideboard to help out against control and combo. I’ve been having a lot of success with this deck online.

Nekrothis on Vial of Blood

3 months ago

Love this. Been trying to determine if white was worth splashing into my Rakdos Vampire deck. If you shifted around some of the dual lands you are running you could make good use of Chained to the Rocks. It also feels wrong not running a playset of Lightning Bolt in any Modern deck with Red, lol. What are your thoughts on Tithe Drinker, Skymarcher Aspirant, or Urge to Feed?

king-saproling on Plains & Mountains Destroyer

3 months ago

Hey Alvatariano. Wow it's been a while since I've seen a 60 card deck haha. I'm assuming the list is cards you already own, in which case it looks like a decent start. You have a lot going on here though and I think the deck would flow better if you focus on one particular strategy.

For example, you could do a dedicated aura strategy: Thran Golem, Brilliant Halo, Tragic Poet, Dawn Evangel, Tethmos High Priest, Squee's Embrace, Mesa Enchantress, Chained to the Rocks, Prophetic Flamespeaker, Hero of Iroas, Akroan Crusader, Phalanx Leader.

Or spellslinger style: Blaze Commando, Rile, Feather, the Redeemed, Reckless Rage, Zada, Hedron Grinder, Launch the Fleet, Guttersnipe, Twinflame, Ephemeral Shields, Fists of Flame, Charmbreaker Devils.

I buy single cards on tcgplayer.com since they're usually cheapest there. I've found you get more bang for your buck when buying singles rather than booster packs (even though packs are fun to open haha). For example you could get all of the cards mentioned above for about $7.

Joe_Ken_ on Plasma In The Sky

4 months ago

Also some more cards that could be good for the removal package are Wear / Tear , Crush Contraband , Orim's Thunder , Chained to the Rocks , Cast Out, Banishing Light , and Forsake the Worldly

Daveslab2022 on Card creation challenge

5 months ago

Swords to Plowshares Condemn Chained to the Rocks the list is endless my guy. Banisher Priest Fiend Hunter .

Also, white has card advantage in the form of tokens- while its not ideal it’s what fits in the color pie. Monastery Mentor Elspeth, Sun's Champion .

Also, there are SOME card draw effects in white- Mentor of the Meek effects exist. Almost solely for white.

Ziusdra on Card creation challenge

6 months ago

I wanted to put in a clause that also gave it the ability to flicker itself, but there was too much text already and I didn't want to change what it had. You can already put in a countless number of flicker/blink effects and he gives you a reason to flicker him. He also synergizes with Adventures, with temporary and long-lasting exile effects (i.e. Furious Rise , Act on Impulse , escape mechanics, your creatures getting removed by things like Oblivion Ring and Chained to the Rocks , suspend, etc.)

Wildcard is still on the table, just wanted to share my thoughts

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