Flame Slash

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

Price & Acquistion Set Price Alerts

CN2

DDK

ROE

Ebay

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Recent Decks

Flame Slash Discussion

Hyperalgialysis on Becoming a better Grixis player ...

6 days ago

I would argue that Nicol Bolas, God-Pharoah would be the most capable of winning the game. If you run things like Bump in the Night Countersquall Lightning Bolt Vapor Snag Blightning etc when bolas comes in it should just outright win. I would lean away from burn, and focus on control. Flame Slash Spell Pierce Inquisition of Kozilek Mana Leak

Grubbernaut on Toolbox Jund

1 week ago

Thoughts on Faithless Looting? Maybe -1 Night's Whisper, -1 Phyrexian Rager... Or one Flame Slash

Fills yard, no life loss, flashback if it's milled, one mana. Hmmm...

Jhudthestud on Pauper Goblin Synergy Burn

1 week ago

This deck is really simple. Terrarion and Ichor Wellspring to Draw Cards. Lightning Axe and Flame Slash to kill any size creatures early to mid-game. Drop a ton of Goblins with Dragon Fodder, Krenko's Command, and Kuldotha Rebirth. Once Goblins are out, Brightstone Ritual gets a ton of manna to fuel your Fireball for board wipes or damage to the face. Goblin Lookout pumps your goblins for a big swing, while in the same turn, Goblin War Strike does 1 player damage for each goblin you control. This deck usually wins on turn 4.

Grubbernaut on pauper dinos

2 weeks ago

I would start off with the following:

-2 Blazing Volley

+1 Lightning Bolt

+1 Flame Slash or Magma Jet or Arc Lightning or Fireblast

Also the other pauper dual-lands, to ensure consistency. Or even Terramorphic Expanse/Evolving Wilds would do, as well. And of course Ash Barrens but it's a few bucks

SB ideas

Move the Blazing Volley here, Pyroblast (absolute must-have, I'd go 4x), Smash to Smithereens, Flame Slash, Journey to Nowhere, Dawn Charm, Fragmentize

SilverBlaze109 on GabeDorner

3 weeks ago

If you want more death, then you might consider Flame Slash or Lightning Axe. But if you want to hit players, Rift Bolt and Atarka's Command are also good choices. Atarka's Command would allow for more versatility.

Boza on Gruul landfall.

3 weeks ago

Ramp is a good choice. Landfall is always a good choice.

Lets begin!

Lands - 24 of them. 9 are set - 4 Terramorphic Expanse, 4 Evolving Wilds, 1 Kessig Wolf Run. The rest can be basic lands, for budget purposes. 36 cards to go.

Finishers - You will need some big stompy finishers, the coup de grace of any ramp deck. 3 Omnath, Locus of Rage - as it is so good and on theme, 3 Primeval Titan as it works great with Wolf Run, fetching it as it enters the battlefield, 2 Rubblehulk for another cheap yet massive dude that has alternative uses, 2 Clan Defiance for killing a dude or two, as well as the opponent. 26 cards to go.

Ramp - the name of the game is getting more than 1 land into play per turn. 4 Arbor Elf and 4 Utopia Sprawl combine to make an obscene amount of mana. 4 Lotus Cobra (budget with 4 Rampant Growth) and 4 Khalni Heart Expedition are on theme and great! 10 to go.

Protection - we need to survive until the later turns where we are stronger. 4 Courser of Kruphix will let s play lands more often, while also protecting our life. 4 Searing Blaze and 2 Flame Slash can get rid us of pesky dudes.

The deck runs a bit expensive, but if you skimp on cobras for now, you will be good to go in terms of cheapness.

Piebye726 on RU PIRATE

4 weeks ago

Well it seems like you are running pirate aggro which I am not too big of a fan on, but it works i guess. I think that you need to narrow down your list of pirates to just a few, since your deck looks a little inconsistent. For your instants and sorceries, you should add in a few counterspells Spell Pierce, Mana Leak, Cryptic Command, Remand) and burn cards(Lightning Bolt, Chain Lightning, Lava Spike, Flame Slash) for a more midrange deck so that your pirates(which start kinda slow) to take over the game. Also in this deck, I would definitely bring your amount of lands to at least 20+, and if you wanted to make this deck a lot better, you can put in a couple Steam Vents and Scalding Tarn to help your deck get more consistent. Another tip is to buy singles instead of a box when you are building a deck. This website has plenty of great budget decks that you can build without hardly breaking the back. An example I can straight up think of us Here Comes the Boom! (Featured in Daily MTG!), and a deck that I saw that was $20, infect, and could win on turn 2. Overall, this deck isn't too bad, and I can see some great improvements that would make it good :)

MarcusEclipse on Magma Love

1 month ago

CaptainBlue7 Thank you for your feedback! I will probably keep a couple of Abbot of Keral Keep in my sideboard. I will definitely switch out Roast for Flame Slash, such an amazing card! What do you think, should I switch out two Shock for two Incendiary Flow?

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