Humble Defector

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Fate Reforged (FRF) Uncommon

Combos Browse all

Humble Defector

Creature — Human Rogue

: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

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Price & Acquistion Set Price Alerts

C16

FRF

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Humble Defector Discussion

Hc_Clan on If Looks Could Kill.. (Diaochan, Artful Beauty)

5 days ago

Thanks for your comment Suns_Champion, I added the Humble Defector and Homeward Path and am still considering your other suggestions! Thanks again!

Snacrifice on Zedruu, the EmptyPocketed(<15$)

5 days ago

andbartwo Witch Hunt won't really ever return to Zedruu, allowing you to pass it to others without harming yourself even if randomly selected. Sure you won't gain life off passed items, but making it so other decks can't gain life can be way more important for a budget list like this, especially since Zedruu still gives card draw.(which is the way more important ability IMO.) If it ever becomes burdensome to not be gaining life, the deck has enough nonland removal of it's own to simply banish witch hunt and gain life again.

I've also found in playtesting that passing off creatures isn't very effective. Sure Rust Elemental and Thought Nibbler are very good if they stay on the board, but they'll usually die to removal/board clear/sacrifice effects far more often, and draw the sort of aggro a budget deck like this one wants to avoid at a full table. It's much better to deal with a threat with something like Cast Out, and then donate the enchantment to someone else, who won't really care about getting rid of it since it's not actively harming them. Creatures like Humble Defector have a much more immediate payout because opponents tend to want to keep them around(at least for their turn)

Talruum Piper I simply misread, I had thought it was an effect like Lure that fit into a Minotaur theme, and didn't realize it only effected flying creatures. I'll replace it with something else shortly. Dragon's Eye Sentry is non-threatening, low cost(mana-wise), and late-game easily passed off since it cannot attack or tilt board presence enough to make another player angry at seeing someone else get a free creature.(Also, it fits flavor wise into Zedruu's Jeskai-colored monk/minotaur typing which was nice)

Gwafa Hazid, Profiteer is too expensive for the deck in terms of budget restriction, but would be fun to put in and I might tentatively suggest it for anyone looking to expand the list to a non-budget build.

Suns_Champion on Zedruu, the Junk Dealer

1 week ago

Humble Defector is a must have! Card draw that automatically gives itself away!

Akroan Horse will make you tokens along with the card draw and life!

Bazaar Trader will start giving stuff away before your commander hits the field!

Paradox Haze is one I've never seen until today, but it doubles the amount of life and cards for you every turn!

With all the cards you'll draw, you'll need a Reliquary Tower and Thought Vessel!

Good luck and have fun! Hope some of these help!

-Champ

Suns_Champion on If Looks Could Kill.. (Diaochan, Artful Beauty)

2 weeks ago

Awesome deck!

Since you like the X-spells I'd highly recommend Neheb, the Eternal! It only takes a little push to send your X-spells over the edge. I run him as a commander and in the 99 in multiple decks and he never disappoints!

Humble Defector can be some solid card draw. You can also run Homeward Path for some extra synergy/utility.

Disrupt Decorum is another really fun card. It's basically a mini Insurrection.

Again, great deck, great commander! Love seeing mono-red in EDH! Enthusiastic +1

JamesRuben on Red and White Air Assault

3 weeks ago

You should definitely cut down on lands. You're in Boros so your ability to draw gas is limited. You also have plenty of rocks. Most decks should run 37-39 lands , but with yours I would consider going as low as 36.

I also would cut Humble Defector, Temple Bell, Artisan of Kozilek, Vance's Blasting Cannons  Flip, Sunbird's Invocation and Fate Forgotten. Among the replacements I would suggest are Thran Dynamo, Dictate of Heliod, Wear / Tear, Commander's Sphere, Volcanic Offering, Boros Charm, Chandra, Flamecaller, Sunforger, and Caged Sun. And DEFINITELY add Skullclamp, which might become the strongest card in your deck.

Hope you find this helpful!

Suns_Champion on Mono red card advantage

1 month ago

Most of the cards that I run in OH LORD JESUS IT'S A FIRE! | Neheb EDH have already been mentioned, but I thought I'd chime in anyway.

A red version of Phyrexian Arena does not exist :(

That said, Neheb has some pretty good options.

Sword of Fire and Ice is great because it will deal damage, draw a card, and protect Neheb from your own x spells. Everything you want!

Hedron Archive, Knollspine Dragon, Infiltration Lens, Reforge the Soul, and Throne of the High City are all solid additions, but not amazing.

Blah blah, Chandra, Torch of Defiance, blah blah

Commune with Lava is really great. You can use the cards for two whole turns so you can dump your mana into it, then next turn have a huge card advantage.

Prophetic Flamespeaker is also good. Attach the sword to him.

Humble Defector(if you run Homeward Path)

Also Grenzo, Havoc Raiser is sorta a card advantage? I've found him useful anyway.

jeffbriem on Mono red card advantage

1 month ago

It depends on how often you have cards in your hand. Avaricious Dragon gives you an extra card, but you need to discard your hand at end of turn. Chandra, Flamecaller's '0' ability makes you discard your hand, but you draw that many cards plus one, and Bedlam Reveler makes you discard your hand, but you draw 3. Combustible Gearhulk can let you draw cards, particularly if you play good politics.

Humble Defector lets you draw two cards on your turn, but then he goes to your opponent. If you have a Homeward Path in play, you can get him back from your opponent each turn.

Farsight Mask is another possibility. Lets you draw whenever an opponent damages you.

Suns_Champion on Zedruu the Greathearted

1 month ago

If i understand what you're asking for, Braids, Conjurer Adept, Kami of the Crescent Moon, Well of Ideas, Lifeline, Humble Defector, and Mana Flare could be useful for you! Good luck!

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