|Commander / EDH||Legal|
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|Battle for Zendikar||Mythic Rare|
Combos Browse all
Quarantine Field enters the battlefield with X isolation counters on it.
When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.
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|Have (24)||Brandbrower21 , Prettyfun , EliGjerdingen , ecurps , saj0219 , TrackerD , Ellyreia , Dr_Jay , jaustinhowald , philktoken8998 , Spinalripper , PTsmitty , The_Grape , thetechzombie , MattN7498 , Mousemke , SirFabius , Tommuz , clayperce , NostalgicAce , the.beanpole , Forkbeard , gildan_bladeborn , Justinaut|
Quarantine Field Discussion
5 days ago
The starting game plan is to drop Sram, Senior Edificer on Turn 2 and ride the card draw. An early Equipment tutor is usually spent on the either one of those two. In fact, Sram, Senior Edificer makes Sword of the Animist better as he's a consistent early game body to equip.
Ghostly Prison and Windborn Muse were replaced with Grasp of Fate and Armory Automaton respectively. I needed space for Armory Automaton and leaving Ghostly Prison by itself wasn't going to be that effective anymore.
Never switching back to Eight-and-a-Half-Tails and I absolutely don't miss him in the Command Zone. Sram, Senior Edificer's been amazing since the change. Eight-and-a-Half-Tails is only still in the 99 due to the lack of Leonin Abunas variants without shroud. He still has his issues in low mana situations.
My Commander is mostly irrelevant. It's the crazy plays I sometimes perform that cause groans. I got extremely lucky once with Argentum Armor and a Masterwork of Ingenuity copy both equipped on Turn 5.
Though I'm been happy with Sram, Senior Edificer, his days in the Command Zone may be numbered. Balan, Wandering Knight from the Commander 2017 decks has my complete attention right now. The Cat hits like a truck with little set up.
5 days ago
Wowowow! Hey! Remember me!? Probably not. I still run 8.5. I am very new to your change to SRAM! A few questions:
What do you consider your starting game plan with Sram? Let's say you have a few equipment tutors, what equipment do you search for and what order? You mentioned with Eight-and-a-Half-Tails, you search for Swiftfoot Boots first or Sword of the Animist if you are short on lands. Did this change for Sram, Senior Edificer?
No! You chopped Ghostly Prison? And the 2/3 flyer with the same effect? What did you replace them with and why!? (If you can remember.)
How did Grasp of Fate make the cut? I thought you did not like Oblivion Ring-esque effects? Does multiple targets make t worth it? Why not run Quarantine Field at that point? Too much mana? A chance for more targets on the same opponent also though.
What did you cut for Forsake the Worldly? If you can remember.
Last question, ever think about switching back to Eight-and-a-Half-Tails? Sure, he does literal nothing early, but you become SO invulnerable in the late game, which you can reach pretty easily considering you are playing with 3 other players. Do you ever miss it? Or are you 100% satisfied with the change? I do like the touch of keeping him in your deck. How did your play group/meta respond to the commander change? With relief? I can imagine Sram, Senior Edificer often gets under rated at first glance.
1 week ago
Sorry but Gideon can't be removed???
Oketra's Last Mercy Is useless, Burn is not deck in Standard if you didn't know.
Then the real question which you should always ask yourself when building competitive deck: Why would you play this over meta versions, in this case U/R or U/W control?
2 weeks ago
saruman18 so I went:
-1 Dusk / Dawn
-1 Renegade Map
I kept two maps because reshuffling is relevant at times.
1 month ago
Thank you for your help.
You're right money for Shambling Vent should be invested.
1 month ago
Hi nice deck you have there, i could have few suggestions still
Could just cut both Thopter Arrests and play full play set of Stasis Snares or maybe consider playing Quarantine Field, its good catch all removal spell and can take 2 or even 3 permanents out in late game.
Could also run Liliana, the Last Hopes if you got the coin for them, good tool to fight against aggro and ult is just -7 Win target game most time.
Cruel Reality Seems bit bad, you have good wincons anyway.
And Shambling Vent Is surprisingly good investment, can do lot of work when both are on top deck mode.
I like this deck, good job!
1 month ago
I think the biggest opportunity for improving this deck is in the land-count and mana-curve. 20 lands is just way too few for a deck that more or less starts at 3CMC and includes multiple spells; I recommend upping the count to around 25 lands. And the fact that you have so few cards that cost less than 3 mana is going to be a real problem for the deck; you're liable to fall behind in the early turns of the game and then never really have an opening to catch back up. You need cheaper interaction even if they're not entirely on-theme: Path to Exile, Mana Leak, Remand.
To make room I'd cut the Venser, the Sojourner since he does almost nothing for your deck, the Quarantine Fields because, while they do have the potential to be very powerful, they're ludicrously mana-inefficient and the 3CMC counterspells, as they're so clunky and difficult to hold mana for while also doing something else.
Argy on Glorious End
2 months ago
I would go up to four Always Watching .
Ahn-Crop Crasher could be a worthwhile addition.