: Add or to your mana pool.
, , Sacrifice Boros Cluestone: Draw a card.
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Boros Cluestone Discussion
2 days ago
I would remove: Myth Realized-its slow and it really doesn't boost your existing creatures so to make full use you will have to equip to it. If you like the effect Scroll of the Masters is an artifact version that I think works better in this deck, Cathar's Shield-It just doesn't do enough for you, Servo Exhibition-its a one time use and servo's don't fly. I think you might be better off and might want to keep something similar if you can find it in an instant but as a sorcery its just not worth its place,Blade Splicer and Master Splicer-its just a creature. You are really trying to kill with a voltron strategy and you should be able to do that with akiri., Frogmite-just another creature. Granted it comes in for free but its only a 2/2, Leonin Elder-1 life per artifact isn't great. Especially if you are getting lifelink off creatures/equipment. Myr Mindservant I didn't see where you were running top of deck manipulation like Sensei's Divining Top so I dont' think you need it. Thraben Inspector-its a one drop that will get you a card. Not sure its really what you want. If you are looking for a one drop creature that might work well try Mother of Runes.Militant Inquisitor if you get to the point where you want him you've probably already lost the game. The other thing is you can cut down on the equipment but equipment choices are really about personal preference.
Remember its your deck and many of the choices should be based on who you play with.
2 days ago
1 month ago
Je nachdem b du lieber uf Boardwipes gasch wri da no paar include, oder susch meh sac outlets als nume Ashnod's Altar mit steal effects. Ich glaub wipes sind meh reliable wil als stax deck dis goal isch dass niemer wirklich vil creatures het.
2 months ago
You have a lot of cards that grant keywords to your cretures but a lot of your creatures already have the same keywords so i would look into that and maybe find some cuts.
You are also very land light in this deck considering your curve is higher than average and you are running less than the average land count.
2 months ago
Ok, starting with the lands... In my experience the karoo lands are bad. I decided to cut them down of my decks. They're good if you're playing landfall, nothing else. So, Boros Garrison could be the Battlefield Forge or Arid Mesa depending on budget.Besides, your deck has a very low mana curve. I'd reduce it to 37 lands + 4 mana rocks. One of those lands would have to be Temple of the False God while the other would have to be Buried Ruin. For mana rocks the regular Sol Ring, Boros Signet, Boros Cluestone and Worn Powerstone if available.We're talking 41 mana producers. 1 more than you're using. That's ok because you can't use Cranial Plating (it has black mana in the abilities, making it a card you can't use in a Boros deck). Off with it and we're back at 100 cards.
Sunforger is fun... But you don't have a build to take advantage of it. I'd swap it for a Loxodon Warhammer. I might also remove some of your less sturdy creatures (you might have too many of them and they tend to be quite small) to add better equipment. Batterskull comes to mind (living weapons might be quite helpful in such a deck!). As does Argentum Armor. And stuff that gives equipped creature double strike.I might have missed something... But I don't see what use are your Illusionist's Bracers.
Something else that you're missing are removal spells. Be it either mass or spot removal, you need it. Swords to Plowshares, Path to Exile, Condemn, Oblation, Chaos Warp are all great options. And Boros Charm would also be good. If you add these you can easily keep your Sunforger. More so if you add Mistveil Plains in place of a regular plain.
I'd also add Sun Titan...
Well, this might be enough food for thought right now. :)
2 months ago
That is a lot of creatures. Cutting the least impressive ones for better general utility cards is a good start.
With Depala you can run a nice selection of wraths since your vehicles will survive them. I do suggest adding 3-5 of them. Some hard 'destroy all' effects like Fumigate and a Mizzium Mortars or something.
I think Oketra the True and Hazoret the Fervent may help. They're hard to kill, and if they're not 'alive' they still can make tokens, burn opponents, and crew vehicles (why I'm suggesting them over Theros gods - Iroas, God of Victory may be nice though). Sun Titan is another just very good value creature. These aren't 100% need to adds by any means, just some alternative ideas.
A more generic suggestion is more mana rocks. Boros Signet or Fellwar Stone or Boros Cluestone; just some nice, cheap ways to accelerate your deck more. If you are drawing a lot of vehicles or dwarves, more ways to cast them is good! It will also help you look deeper in your deck. One nice thing is your deck average card cost is really low right now.
I'm also a fan of effects like Cranial Archive/Perpetual Timepiece/Elixir of Immortality. You can use them to mess up opponents gy strategies, or to recycle your cards if there's a wipe and just try to Depala them back into your hand.
3 months ago
If you're looking for faster damage, Quest for Pure Flame might be a card you're interested in.
I would cut Kaalia of the Vast, she's a great card, but you only have 3 cards which she can cheat into play, so she's not very usefull. I'm not a big fan of Charging Cinderhorn, it's only got 2 toughness and no evasion, so it's easy to kill and it can also damage you.
Maybe play some more ramp so that you can play your big creatures faster, for example the signets are very good Boros Signet Rakdos Signet Gruul Signet Golgari Signet (a slower alternative are the cluestones like Boros Cluestone). A very nice artifact to have in multi-color decks is Sword of the Animist as it ramps you very fast and also fixes your colors.
Regarding your question to drop black, I think black adds more to the deck (for example recursion with Alesha, Who Smiles at Death and Ravos, Soultender and some nice removal) than meets the eye. I would keep it. My main reason being that even IF your meta is quite slow, if you aggro fast but cannot kill the table before they stabilise, it will be very hard to win the game because everyone guns for you.
I also have a Saskia deck, which you can find here
Maybe you'll find some ideas in it for your own deck.
Good luck with your build!
5 months ago
First up, you need acceleration more than lands. Cut down to 36 lands. Add Sol Ring, Boros Signet, Boros Cluestone, Land Tax, Mana Vault, Basalt Monolith, Chromatic Lantern, Mind Stone, Thought Vessel, Hedron Archive, Thran Dynamo, Gilded Lotus until you have about 41 cards that produce mana. I suggest Sol, Signet, Monolith, Chromatic, Hedron personally.
Next up, strip back everything. I go for the 10 removal, 5 draw, 35 creature, the rest value school of basic deck design. Try to pick the angels you really want and cut the chaff ones.
Also you could have a more thematic commander. Anya, Merciless Angel is a good stuff Angel for the red zone. Gisela, Blade of Goldnight is another good red zone commander but attracts more hate. Basandra, Battle Seraph is a more political commander, forcing attacks etc and turning off combat tricks and removal. Aurelia, the Warleader is just a generically good commander who helps attacks. Razia, Boros Archangel is pretty bad but is thematic.