: Add or to your mana pool.
, , Sacrifice Boros Cluestone: Draw a card.
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Boros Cluestone Discussion
6 hours ago
1 month ago
Dragonskull Summit and Unclaimed Territory might be good cards you can use in place of some of the shock lands. I understand the utility of a shock land, but have never been a fan of pinging myself every time I want to use a land for mana. I tend to use lands that benefit me if they are coming in tapped like Akoum Refuge, Bloodfell Caves and Scoured Barrens. Temple of the False God might warrant a spot in this deck.
I agree with enpc suggesting lowering your lands down to about 37. I run Edgar Markov comfortably on 37. You could also include Rakdos Cluestone, Boros Cluestone and Orzhov Cluestone for both mana and card draw.
Hope some of my suggestions helped!
2 months ago
I would remove: Myth Realized-its slow and it really doesn't boost your existing creatures so to make full use you will have to equip to it. If you like the effect Scroll of the Masters is an artifact version that I think works better in this deck, Cathar's Shield-It just doesn't do enough for you, Servo Exhibition-its a one time use and servo's don't fly. I think you might be better off and might want to keep something similar if you can find it in an instant but as a sorcery its just not worth its place,Blade Splicer and Master Splicer-its just a creature. You are really trying to kill with a voltron strategy and you should be able to do that with akiri., Frogmite-just another creature. Granted it comes in for free but its only a 2/2, Leonin Elder-1 life per artifact isn't great. Especially if you are getting lifelink off creatures/equipment. Myr Mindservant I didn't see where you were running top of deck manipulation like Sensei's Divining Top so I dont' think you need it. Thraben Inspector-its a one drop that will get you a card. Not sure its really what you want. If you are looking for a one drop creature that might work well try Mother of Runes.Militant Inquisitor if you get to the point where you want him you've probably already lost the game. The other thing is you can cut down on the equipment but equipment choices are really about personal preference.
Remember its your deck and many of the choices should be based on who you play with.
2 months ago
3 months ago
Je nachdem b du lieber uf Boardwipes gasch wri da no paar include, oder susch meh sac outlets als nume Ashnod's Altar mit steal effects. Ich glaub wipes sind meh reliable wil als stax deck dis goal isch dass niemer wirklich vil creatures het.
4 months ago
You have a lot of cards that grant keywords to your cretures but a lot of your creatures already have the same keywords so i would look into that and maybe find some cuts.
You are also very land light in this deck considering your curve is higher than average and you are running less than the average land count.
4 months ago
Ok, starting with the lands... In my experience the karoo lands are bad. I decided to cut them down of my decks. They're good if you're playing landfall, nothing else. So, Boros Garrison could be the Battlefield Forge or Arid Mesa depending on budget.Besides, your deck has a very low mana curve. I'd reduce it to 37 lands + 4 mana rocks. One of those lands would have to be Temple of the False God while the other would have to be Buried Ruin. For mana rocks the regular Sol Ring, Boros Signet, Boros Cluestone and Worn Powerstone if available.We're talking 41 mana producers. 1 more than you're using. That's ok because you can't use Cranial Plating (it has black mana in the abilities, making it a card you can't use in a Boros deck). Off with it and we're back at 100 cards.
Sunforger is fun... But you don't have a build to take advantage of it. I'd swap it for a Loxodon Warhammer. I might also remove some of your less sturdy creatures (you might have too many of them and they tend to be quite small) to add better equipment. Batterskull comes to mind (living weapons might be quite helpful in such a deck!). As does Argentum Armor. And stuff that gives equipped creature double strike.I might have missed something... But I don't see what use are your Illusionist's Bracers.
Something else that you're missing are removal spells. Be it either mass or spot removal, you need it. Swords to Plowshares, Path to Exile, Condemn, Oblation, Chaos Warp are all great options. And Boros Charm would also be good. If you add these you can easily keep your Sunforger. More so if you add Mistveil Plains in place of a regular plain.
I'd also add Sun Titan...
Well, this might be enough food for thought right now. :)
4 months ago
That is a lot of creatures. Cutting the least impressive ones for better general utility cards is a good start.
With Depala you can run a nice selection of wraths since your vehicles will survive them. I do suggest adding 3-5 of them. Some hard 'destroy all' effects like Fumigate and a Mizzium Mortars or something.
I think Oketra the True and Hazoret the Fervent may help. They're hard to kill, and if they're not 'alive' they still can make tokens, burn opponents, and crew vehicles (why I'm suggesting them over Theros gods - Iroas, God of Victory may be nice though). Sun Titan is another just very good value creature. These aren't 100% need to adds by any means, just some alternative ideas.
A more generic suggestion is more mana rocks. Boros Signet or Fellwar Stone or Boros Cluestone; just some nice, cheap ways to accelerate your deck more. If you are drawing a lot of vehicles or dwarves, more ways to cast them is good! It will also help you look deeper in your deck. One nice thing is your deck average card cost is really low right now.
I'm also a fan of effects like Cranial Archive/Perpetual Timepiece/Elixir of Immortality. You can use them to mess up opponents gy strategies, or to recycle your cards if there's a wipe and just try to Depala them back into your hand.