Traitorous Instinct

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

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Set Rarity
Modern Masters 2017 Edition (MM3) Common
Return to Ravnica (RTR) Common
Rise of the Eldrazi (ROE) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Traitorous Instinct Discussion

triproberts12 on Greven Steal your Sh**!

3 months ago

Nice. A few suggestions, given your new theme:

Hazoret's Favor is built for this deck.

Mogg Cannon is less powerful, but a backup sac outlet and cheap.

Mark of Mutiny is a good threaten for Greven.

Traitorous Instinct is basically Malevolent Whispers v0.9.

Treacherous Urge gets any creatures your opponents think they can keep in-hand until Greven leaves the field.

Varchild, Betrayer of Kjeldor , Goblin Spymaster , Hunted Dragon , and Hunted Horror will make sure you have a steady stream of creatures to kill.

Molten Primordial , Insurrection , Mass Mutiny , Captivating Crew , Angrath, the Flame-Chained , Conquering Manticore are all notable Threatens that are missing.

Auger Spree doubles as removal and card draw. Bedeck / Bedazzle does the same and also hits problematic lands. Nameless Inversion is probably the worst of the three, but it can be grabbed by creature tutors, so there's that.

Unwilling Recruit and Might Makes Right might not be efficient, but they will be funny.

Goatnap . That is all.

[email protected]_only on Brion Stoutarm

8 months ago

looking through other brion decks, have a couple of suggestions:

Phyrexian Processor - costs life once, makes large tokens to flink & gain life back.

Mimic Vat - token generator that can exile an opponent's (or your) enter play effect, then sling it with brion

Harness by Force - steal multiple creatures, can dial in as many as you need

Goblin Bombardment - backup sack outlet with no mana cost

Malevolent Whispers , Traitorous Instinct , and Unwilling Recruit - other stealers, these ones gives bonus power

Word of Seizing - because split-second is stupid-good against control

Cradle of Vitality - gain life equal to power? better amp up the next thing to chuck...

Orim's Thunder - a boros staple, disenchant + burn in one card is a good value


overall, I'd probably toss the Fling and Thud over permanents that can sac for less, or get something else out of it (like Carnage Altar )

sparta88 on Loup Garou

9 months ago

Considering dropping both Might Beyond Reason , 1 Hinterland Logger  Flip, and boarding the 3rd Armory of Iroas by dropping the Act of Treason since I've got a pair of Traitorous Instinct in there already. Think that would work for getting an extra 4 lands in there?

K1ngMars on Putin's long term plan to conquer the world

1 year ago

Secondo me devi impostare il mazzo più verso il fare attaccare gli avversari tra loro e fargli perdere tempo per poi tirare fuori una finisher. Inoltre non hai nessun vantaggio dallo scartare, perché non hai cose come Liliana's Caress, wheels o carte con Madness, di conseguenza taglierei anche da quella parte. Quindi toglierei alcune delle carte tax che hai messo. Proporrei cose del genere:

  • Harsh Mentor -> Again, una tax abbastanza gratuita che però ti rende il tizio fastidioso #1. Non è ciò che vuoi, ti servono cose più subdole. Tipo Hunted Dragon.
  • Sire Of Insanity -> Spezza le tattiche a tutti, ma anche a te. Non lo ritengo utile, soprattutto perché non carte con madness, né carte sufficenti con flashback, emerge, ecc. Meglio un Combustible Gearhulk che ti fa pescare. In rosso. 6/6 first strike.
  • Dark Ritual -> Non è forte come Mana Geyser. Se non sei un mazzo combo, non te ne fai nulla di una carta così.
  • Hero's Downfall -> Ruinous Path e risparmi.
  • Rakdos Charm -> Nessuno dei sui effetti è così utile, se non forse esiliare il cimitero, but then again... Bojuka Bog?
  • Dreadbore -> Murder e risparmi.
  • Vandalblast -> Costa davvero tanto. Fai tu, ma non vedo tutta questa necessità di spaccare tutto. hai già molto removal per gli artefatti, potresti investire quei denari altrove.
  • War's Toll -> Heartless Hidetsugu è meglio non metterti un bersagio sulla testa grosso come war's toll. L'hidetsugu è più democratico.
  • Worn Powerstone -> Citadel of Pain perché la Powerstone fa schifo. Meglio una carta che gioca contro chi vuole fare il cheesy. Oppure Talisman of Indulgence.
  • Hissing Miasma -> Skyline Despot meglio avere più carte che ti rendono monarca che un side effect come questo enchantment. Se vogliono attaccarti, lo faranno comunque. L'unica ragione per cui invece Marchesa's Decree va bene è perché ti rende monarca.

Io tenterei di mettere tante carte che ti fanno rubare cose agli avversari, perché è un modo swag di rompere le balle. Ci sono così tante carte con questo effetto, che rischi di poter anche non mettere Insurrection, più che altro perché è difficile da trovare e costosa. Dico cose come:

Oltre a ciò, ti consiglio carte swag che sicuramente sono divertenti come:

Scusa se non ti ho commentato tutte le carte, ma sono un pelo di corsa. Ne possiamo piuttosto parlare quando ci vediamo.

Kogarashi on Homeward Path versus Seal Away

1 year ago

In order to control a creature you own, it must be on the battlefield (otherwise it's a "creature card, not a "creature").

Homeward Path's utility is in regaining control of creatures that have been taken from you via effects like Mind Control, Simic Manipulator, Traitorous Instinct, Death's Presence, etc.

In the case of Seal Away, you still control the creature. It's just been exiled.

The_Cardinal on Sea-Borne Criminality

1 year ago

So ! The deck contains some cards that I like a lot. But ! There are some cards that I don't understand.. Tricks of the Trade can be replaced by Aether Tunnel. Traitorous Instinct can be replaced by Mob Rule. Also, I think you need more creatures. Your commander needs at least 3 creatures on board, but only 1/4 of ur deck is creatures. Also, I reeeealy think Dark Nourishment is a bad card. Good luck with your deck ! Building Commanders isnt easy.

Suns_Champion on Guess Who's Back, Back Again, And Again **Primer**

2 years ago

Hi! No problem! Got some ideas for ya!

I'm thinking this is a good start to a steal, dethrone, sack, gain control of a creature deck. Threaten effect, attack triggering Dethrone, sac to Ashnod's Altar, you end up with permanent control of the creature. P.S. I really like your Unspeakable Symbol in here. Brilliant!

So for what I'm thinking we'll need a bunch of stuff: Steal spells, ways to lose life(to activate dethrone), and sac outlets. Let's get to work!

Steal Spells: Slave of Bolas, Mass Mutiny, Insurrection, Mark of Mutiny(holy moley you don't even need dethrone :D), Act of Aggression, Word of Seizing, Zealous Conscripts, Kari Zev's Expertise, Act of Treason, Traitorous Instinct, Harness by Force, Hijack, Threaten.... these are all decent options. I think you should capitalize on the cost-efficiency of the red Threatens to leave room to do other things the same turn. Others like Insurrection are just game winners, especially if you end up with control of all of the stolen creatures in the end :)

Sac outlets: Fling(for the lolz and to deal some damage), Phyrexian Altar($$$$ I know), Attrition, Goblin Bombardment, Viscera Seer, Greater Gargadon, Grimgrin, Corpse-Born, Phyrexian Tower, Carrion Feeder, High Market... that's a good start. Hopefully find sac outlets with added utility. I also really like the lands, definitely run those.

Ways to lose life: Necropotence(commander staple, nice because you can pay only as much life as you need), Phyrexian Arena, Dark Confidant, Yawgmoth's Bargain, Bloodgift Demon, Sign in Blood & Night's Whisper, Dark Tutelage, Greed, Reprocess.... wow! luckily, black has us covered in this category! Take your pick! These are all amazing because they enable the strategy of the deck and draw you cards! Perfect!

Hopefully this will give you a good jumping off point! Good luck friend!

Hyperalgialysis on i am not what i am

2 years ago

Act of Treason Traitorous Instinct Bone Splinters Polymorph Fiery Conclusion Vampiric Rites Altar's Reap Stalking Vengeance Bazaar Trader the steal a creature and sac them way to play has lost of red and blue ways to borrow things and there are lots of black and red ways to sac things. I like Bazaar Trader cause you can keep what you take, are you trying to make this the theme?

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