|Commander / EDH||Legal|
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|Commander 2019 (C19)||Mythic Rare|
|Amonkhet (AKH)||Mythic Rare|
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Angel of Sanctions
Creature — Angel
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
Angel of Sanctions Discussion
1 month ago
Hey multimedia, thank you for all the suggestions and tips! I really like that combo with Mirror Entity and Atla Palani, Nest Tender . Definitely a busted interaction but if I can manage to pop that off it would give me a crazy advantage in my groups meta, so I'll definitely play with that idea.
Just to clarify a few things, I own all of the lands and 90% of the remaining cards in the maybe board so maintaining budget value isn't much of a concern right now. A lot of the cards, particularly the lands, have already been set aside to rotate in as we play through the league. Each week we can change 1-4 cards in our decks based on placing within the most recent league match(1st place:+2 cards, 2nd place:+3 cards, 3rd/4th:+4 cards).
You raise some valid points with several cards like Splinter Twin, Omnath and Iroas. I was thinking of subbing one of them for Protean Hulk as that could also help tutor creatures to the board like Godo, Aurelia etc. It would also work well with your Mirror Entity suggestion since the other players might not be so inclined to killing the Protean Hulk . To further enable this kind of combo, Fierce Empath , Congregation at Dawn and Eladamri's Call would be solid additions to pop the Hulk or other bigger creatures earlier I think. I'll definitely be playing around with these ideas!
I would like to keep Panharmonicon in the deck, at least for now, to help amp up etb triggers from cards like Ghired, Garruk's Packleader , Armada Wurm , Avenger of Zendikar , Angel of Sanctions etc. Having access to double rhinos from Ghired hitting the board has definitely helped me out a few times in previous matches, but it would also enable other cards that I've been wanting to add to the deck.
Eldrazi Displacer is another card I'll be playing around with in my next few play tests. I've been having trouble protecting my commander because the guys I play with don't really appreciate the rhino party... So Ghired gets sent back to the command zone pretty quickly in our matches haha. I also have Cloudshift set aside for this purpose though I hadn't placed it in the maybe board just yet.
But yes I agree, these precons really need some tuning for the mana base. I've been putting it off but my next changes will be swapping out lands to further optimize it and hopefully speed things up a little more. Once again, thank you so much for the suggestions! If you have any other ideas please don't hesitate to share. Cheers!
1 month ago
This looks like fun. Sephara has a lot of potential in commander. Angel of Sanctions seems like a good removal addition, and Custodi Soulbinders like a good way to reliably generate flyers, as do Emeria Angel and Luminarch Ascension . Empyrial Storm could be fun to abuse with how Sephara, Sky's Blade gets around the commander tax.
2 months ago
These may interest you: Phyrexian Processor , Parallel Evolution , Helm of the Host , Bramble Sovereign , Awakening , Voice of Resurgence , Well of Lost Dreams , Illusionist's Bracers , Adorned Pouncer , Angel of Sanctions , Anointer Priest
3 months ago
3 months ago
Those are two good choices, but if I had to pick one I would pick Merciless Rage.
I think Merciless Rage has more value and overall upgrade potential power. Anje Falkenrath , Chainer, Nightmare Adept , Magus of the Wheel , Bone Miser , Key to the City are good to start an upgrade to a reanimation theme. Sanctum of Eternity and K'rrik, Son of Yawgmoth are rares that will keep the precon expensive in the future.
Primal Genesis is better of the two out of box with Angel of Sanctions and Giant Adephage as the all-stars to populate and Song of the Worldsoul is a great populate source. The precon has good upgrade potential with two of the legendary creatures Atla Palani, Nest Tender and Marisi, Breaker of the Coil . However, I don't think it's worth it overall compared to Merciless Rage.
4 months ago
I wrote up a primer for one of my decks, with formatting such as spoilers and panels, and when I pasted it from my Doc into the deck description, it came up with an error saying "one unopened panel". I doubled checked everything, and everything seemed to be okay. Here's my code:
Hello, and welcome to my primer for Angelhorde Invasion! ===accordion ===panel: Introduction This deck is based around casting creatures and getting value from [[God-Eternal Oketra]] and pumping them all up with lords. It is meant for casual EDH/Commander play and is a relatively budget deck. I don’t want anything above 10 USD unless I already own the card or there is a good reason for it to be in the deck (eg [[Ancient Tomb]] is needed as White really needs extra mana and I already have the card from my Dad’s old collection). The general strategy is to ramp out [[God-Eternal Oketra]] and cast a bunch of creatures such as [[Lyra Dawnbringer]] and [[Archangel of Thune]] to get a bunch of token value, then pump them up with lords such as [[Benalish Marshal]] and [[Cathars’ Crusade]]. In the case where I can’t get Oketra out, I can still beatdown with good value creatures and use manasinks to pump out both tokens and +1/+1 counters. ===endpanel ===panel: Why Mono-White? I chose Mono-White for a few reasons: - The first is that I wanted to consistently cast [[God-Eternal Oketra]], so I had to have her as my Commander. - I wanted this to be a relatively budget deck, and the best way to do that is to cut down on the number of colours in a deck, as manabases are very expensive. ===endpanel ===panel: Strengths - There are many combos that can just win the game outright. ===endpanel ===panel: Weaknessess - White lacks card draw that isn’t based on artifacts and/or really, really expensive. ===endpanel ===panel: Combos and Synergies This part is a work in progress, I haven’t played this deck enough to figure out all the combos and synergies. --- - [[God-Eternal Oketra]] + any card in the “Bounce” Category + mana = Instant Army™ - [[Burnished Hart]] + [[Emeria Shepherd]] + mana = more mana and permenant recursion - [[Bishop of Wings]] or [[Requiem Angel]] + [[Divine Visitation]] = Angels that can never die (unless you remove one or two of the two combo pieces) ===endpanel ===spoiler: Card Choices This explains why I put each card in my deck. It will be split into the custom categories that I have put the deck in. ===panel: Lands and Ramp This part is pretty standard, with some ramp, lands, and [[Tithe]] and [[Land Tax]] to get land drop consistency. ===endpanel ===Panel: Lords - Although [[Angel of Jubilation]] doesn’t give +1/+1 to all my Zombie Warriors, she still gives the bonus to my other creatures and stops other people from paying life or sacrificing creatures to cast spells. - Even with the removal of most of my Lifegain package, [[Archangel of Thune]] still has its uses. I still have [[Suture Priest]], [[Auriok Champion]], and my Angel Subtheme and [[Lyra Dawnbringer]], so there are still ways I can gain life. - [[Benalish Marshal]] is a lord for three mana that also gives three devotion. - [[Cathars’ Crusade]] is one of the best cards for creature decks, as it allows you to pump your team for doing nothing but what your gameplan is, casting creatures. - [[Lyra Dawnbringer]] is an Angel Lord and is an efficient beatstick. - [[Spear of Heliod]] provides a lord effect and can deter people from attacking me. ===endpanel ===panel: Multiple Oketras! - I put [[Helm of the Host]] in its own special category because I love the card when I attach it to my commander or some of my other creatures (like [[Admonition Angel]] or [[Emeria Shepherd]]) because it gives so much value and gives me so much satisfaction that I get 2 more Oketras a turn with [[Anointed Procession]]. ===endpanel ===panel: Utility and Card Draw - I use [[Adarkar Valkyrie]] when I want to make sure my commander or any other important creature doesn’t die; it’s like regeneration on a stick. And the best part is, the Angel has vigilance, so I can both attack with it and use its tap power. - [[Aegis of the Gods]] is a simple value creature that gives temporary protection from Burn and hand reveal cards such as [[Thoughtseize]]. - [[Alms Collector]] stops other people from drawing huge amounts of cards, and gives me some too! - [[Bishop of Wings]] supports my Angel subtheme by letting me gain life whenever an Angel enters and makes a Spirit whenever an Angel dies. It has a combo with [[Divine Visitation]], which allows me to make an Angel whenever an Angel dies. - [[Blind Obediance]] allows my deck to catch up to other decks by making all their creatures and artifacts enter the battlefield tapped. It also allows me to extort to get extra value out of my spells. - [[Emeria Shepherd]] gives me recursion whenever I play a land. Because most of my lands are Plains, the Shepherd usually returns the permenant to the battlefield. It combos with [[Burnished Hart]]. - [[Endless Atlas]] allows me to draw a card for only two mana if I have three or more lands with the same name, which is pretty easy to get, considering that this is a Mono-White deck. - [[Enlightened Tutor]] allows me to search for an artifact or enchantment such as [[Cathars’ Crusade]], [[Helm of the Host]] or [[Anointed Procession]]. - [[Grand Abolisher]] stops other people from doing stuff on my turn and gives two devotion for two mana. - Previously a card that I had overlooked, [[Odric, Lunarch Marshal]] gives my guys Double Strike if [[God-Eternal Oketra]] is out, and Vigilance if one of her Zombie Warriors are out. - [[Oketra’s Monument]] makes my creatures cost less and gives me extra value for casting creatures. - [[Reqiuem Angel]] gives me extra value in the form of creature tokens whenever one of my non-Spirit creatures dies. It, like with a bunch of other cards, forms a combo with [[Divine Visitation]]. - [[Slate of Ancestry]] allows me to refill my hand with a bunch of cards when I have run out of gas. ===endpanel ===panel: Removal and Boardwipes - [[Admonition Angel]] is simply removal on a stick. The best way to play with a Admonition out on the board is if you’ve got nothing you want to remove, then just leave lands in your hand until you do. - [[Angel of Sanctions]] is just removal on a creature that can you can recur from the graveyard using its embalm ability. You can also use it with any of the “Bounce” creatures to return it to your hand and remove something more important than what you removed before. - [[Austere Command]] is my only boardwipe because my deck relies alot on creatures, artifacts, and enchantments. - [[Banishing Light]] is simply an enchantment that removes any non-land permanent. - I really like [[Cast Out]] because it has flash and the ability to cycle it for another card when you don’t need it. All that for just one extra mana than a usual [[Oblivion Ring]]. - [[Cavalier of Dawn]] is good, as when it enters, you get to [[Generous Gift]] something, and on the way out, you get to recur an artifact or enchantment. - [[Darksteel Mutation]] is really good when you want to deactivate a commander or another creature that gets returned if it hits the graveyard. - [[Path to Exile]] and [[Swords to Plowshares]] both exile a pesky creature and give their controller a small reparation for doing so. [[Reparations|Sorry I killed your *insert big creature here*, here’s some life]]. - [[Return to Dust]] is simply artifact/enchantment removal. ===endpanel ===panel: Protection - [[Eight-and-a-half-Tails]] gives my guys protection from targeted removal and gives two devotion. - [[Lightning Greaves]] and [[Swiftfoot Boots]] do the same thing, except one gives shroud and one gives hexproof. - [[Selfless Spirit]] protects my creatures from things like removal and boardwipes. - [[Unbreakable Formation]] protects my guys and can pump them up when I am about to do a major attack. ===endpanel ===panel: Value Creatures - [[Archangel of Tithes]] is an Angel, and taxes people for attacking me when she’s untapped, and taxes people from blocking when it attacking. - [[Auriok Champion]] is one of the two cards remaining from my removed lifegain package. The reason why I kept it in is because it has extra value apart from gaining life (Protection from Red and Black and 2 devotion to [[symbol:W]] for two mana). - [[Aven Mindcensor]] is good because it stops people from getting the consistency that tutoring provides in a singleton format, and even if someone did steal it off me, it wouldn’t really matter because I only have 4 cards that tutor cards, 3 of which tutor lands. - Even though [[Brightling]] has the ability to bounce itself, I only use it in emergencies where I can’t do anything else, as it’s expensive, costing [[symbol:1]][[symbol:W]][[symbol:W]][[symbol:W]] to bounce it and cast it again, without a cost reducer out. - I usually just use [[Karmic Guide]] for the Oketra trigger and the recursion and don’t pay the Echo cost unless I don’t have anything else to do or I need the Protection from Black. - I have already talked about [[Lyra Dawnbringer]] in the “Lords” section, so I won’t repeat myself here. - The other Oketra card, [[Oketra the True]] is a good Manasink and a 3/6 Indestructible Double Strike. - [[Resplendent Angel]] is a good value creature, giving a 3/3 flyer with a bunch of other text and two devotion. [[Lyra Dawnbringer]] and Resplendent form a combo. - [[Suture Priest]] punishes my opponents for play creatures and allows me to gain life every time a creature enters. - [[Thalia, Heretic Cathar]] slows my opponents down and gives a 3/2 First Strike. - [[Tithe Taker]] makes all my opponents spend extra to do anything on my turn. ===endpanel ===panel: Bounce - [[Eiganjo Free-Riders]] makes me return a white creature I control to my hand, allowing me cast stuff for extra value again and again, again and again, again and again… - [[Emancipation Angel]], [[Kor Skyfisher]], [[Stonecloaker]], and [[Whitemane Lion]] all do the same thing; getting extra Zombies by bouncing itself back into my hand to cast again. Rinse and Repeat to create an Instant Army™. - [[Stormfront Riders]] is the payoff for all the bounce shenanigans, allowing me to create tokens every time I bounce something. ===endpanel ===panel: Tokens - [[Anointed Procession]] doubles all my tokens, from the Zombie Warriors I create with my commander to the Soldiers I create with [[Stormfront Riders]]. - [[Divine Visitation]] makes all my creature tokens turn into 4/4 Angels with Flying and Vigilance. It has a combo with [[Bishop of Wings]] and goes with my Angel subtheme. - I’ve already talked about [[Oketra the True]] (in “Value Creatures”), [[Oketra’s Monument]] (in “Utility and Card Draw”), and [[Requiem Angel]] (also in “Utility and Card Draw”) elsewhere, so I won’t talk about them here. ===endpanel ===endspoiler ===endaccordion Thanks for taking a look. Hope you liked it!
Can anyone find the error?
7 months ago
You said in your thread in the deck help forum that you wanted to get it down to 66, so that is 18 cuts.
Trespasser's Curse - Curses feel unnecessarily antagonistic and this one doesn't do much.
Curator's Ward - Unlikely to ever draw you cards.
Ashes of the Abhorrent - Not good unless your meta is very graveyard heavy.
Prowler's Helm - Not a very good piece of evasion equipment.
Wing Shards - Bad except against voltron.
Nightmare's Thirst - Hardly ever going to kill anything of importance.
Mana Leak - The type of games you are likely to play with this deck tax counters won't matter.
Convolute - See above.
Healing Grace - 1 shot small amounts of lifegain aren't worth a card slot.
Dark Ritual - Rituals aren't great in commander unless it is to ramp directly into a victory and you have no insta-wins.
Vampire Sovereign - ETB doesn't justify paying the price for the body in a non-blink deck.
Angel of the God-Pharaoh - 6 mana 4/4 isn't worth it just because it has cycling.
Diamond Mare - Going to gain you much less life than you think it will.
Underworld Coinsmith - Effects aren't strong enough.
Bonus round, these cards are all relatively weak and I really think that maybe you wanted angel tribal and didn't want to say it was a tribal deck.
8 months ago
Hey, I see Avacyn, Angel of Hope . Why not use her as Commander instead of Avacyn, Guardian Angel? Angel of Hope is a much better card; much more impact as a Commander.
There's several cards in the sideboard that are upgrades for cards in the main deck. Resplendent Angel and Lyra Dawnbringer can be a fantastic Angel engine in multiplayer Commander because Resplendent works on each of your opponents turns. These are two of the best Angels for Angel tribal; alone or together they have a lot of impact.
Angel of Serenity and Baneslayer Angel are two more of the better Angels. Because Serenity is a creature it can be recurred or reanimated this makes it a very good repeatable creature/graveyard hate removal spell. Herald's Horn , Urza's Incubator and Caged Sun are all upgrades for ramp. Serra Ascendant for one mana can be a real beating in 40 life Commander. Consider Angel of Sanctions ? It's an Angel Oblivion Ring that can be more easily reanimated.
My next suggestions are good support cards for mono white. Consider Smothering Tithe ? It's a great source of repeatable ramp for white in multiplayer Commander. Wheels can be a big part of some Commander matches and this card gives you a huge advantage against your opponents. Everyone in Commander wants to draw sometimes even a lot of cards and every time an opponent does they are not going to want to spend two extra mana for each draw just to deny you a treasure.
Consider Knight of the White Orchid , Mother of Runes and Aven Mindcensor ? Ramp and repeatable protection. Mindcensor makes your opponents tutors less effective even Fetch lands which is very helpful for you because white lacks tutors. Mindcensor helps to some what level the playing field.
With Angel of Hope as Commander you can take advantage of Hour of Revelation and Akroma's Vengeance which will wipe everything of your opponents and not yours. Armageddon also nasty when your lands are indestructible.
Cards to consider cutting:
- Angelic Field Marshal
- Chancellor of the Annex
- Sphere of Safety: only 8 total enchantments is not enough to utilize this for five mana.
- Guardian of the Gateless
- Angel of Invention: Angels are already big with evasion don't really need a five drop +1/+1 anthem.
- Pristine Angel: 4/4 for six mana who may or may not have protection is not worth it.
- Serra Avenger
- Holy Mantle
- Banishing Light
- Oblivion Ring
- Angel's Trumpet: this gives your opponent's too much advantage with creatures in multiplayer.
Good luck with your deck.
Angel of Sanctions occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%