|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
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Grasp of Fate
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
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Grasp of Fate Discussion
4 days ago
4 days ago
Given this is a duel deck, I am trying to figure out why you would use Grasp of Fate over Oblivion Ring, which is slightly less mana-restrictive, or simply running Detention Sphere in the main. Am I missing an added value to Grasp of Fate?
1 week ago
I agree with the idea behind Pariah. I play it in my version and it can be back breaking for some opponents. The Shield also goes in of course as a back up plan.
1 week ago
Nice list. Your deck might enjoy running Dragon Breath as it's free haste and fire-breathing for your commander. If I were you I'd also run Terminate over Doom Blade. Crux of Fate also goes pretty well given your commander is a dragon which would probably hit more of your opponent's creatures than Languish. Commander's Sphere is good but Dragon's Hoard would work better since you could draw more cards with it without losing the mana rock to do so. Grasp of Fate is another good card that you could replace Banishing Light with. You should also replace Cruel Edict with Diabolic Edict as that card can be played at instant speed.
1 week ago
I really like the concept of the deck, however I think that you have a lot of cards which don't add much value to the strategy.
For cards you could easily cut:
Iona, Shield of Emeria, Cloudshift, Essence Flux, Graceful Adept, Sen Triplets, Greed, Leyline of Anticipation, Near-Death Experience, Paradox Haze, Bond of Agony, Enduring Ideal, Sanguimancy, Temporal Extortion, Conjurer's Closet, Phyrexian Processor, Spellbook, Vedalken Orrery and Carrion Howler. You also have too many lands, you could easily go down to 36 and be fine.
As for cards I would add to the deck:
Unspeakable Symbol is an amazing card, it provides the deck with instant speed life loss, but also provides you a win condition in the form of commander damage from Zur. On top of this it can be tutored by him.
Spirit Mantle lets Zur connect, allowing you those sweet tutors.
Soul Channeling is another effect that lets you pay life that is tutorable by Zur. It's not great but it's still ebtter than some of the life loss effect you're running.
Counterspells! the best way to protect your stuff (since you have to go a round once you've tutored your combo), you need much more in the way of counterspells to protect your pieces. Counterspell, Swan Song, Mana Drain (if it's in your price range), Delay, Negate, Arcane Denial, Pact of Negation, these are all good examples of counterspells you should be running. On top of this you should run removal, especially stuff like Swords to Plowshares, Anguished Unmaking, Disenchant, etc. as well as Grasp of Fate and Detention Sphere. There's also Seal of Cleansing and Aura of Silence.
Ramp! You don't have very much in the way of ramp/fixing. I would recommend finding space for Dimir Signet, Talisman of Dominance, Azorius Signet, Talisman of Progress, Orzhov Signet, and depending on your budget, Mana Crypt and Mox Diamond. Dark Ritual is another good burst of mana as well.
Savor the Moment is a card you could use to get to your next turn (to jumpstart your combo) if you wanted to.
And if you're concerned about discarding to handsize, Reliquary Tower and Library of Leng between the two should be enough. But for the most part you don't really card, just sculpt your best 7 and go from there.
Hopefully this'll help streamline the deck.
1 week ago
^^^ more lands.
Also you don't have a lot of good aura targets. Ajani's Chosen is great as a token producer and gives you the option of going wide. Card: Cephalid Constable is totally insane. Cold-Eyed Selkie is also pretty insane. Eidolon of Countless Battles get gigantic very quickly. Invisible Stalker is hexproof and unblockable, and need I say more? Kor Spiritdancer is a great draw engine and also gets very large, very quickly. Rafiq of the Many is a legendary voltron target, literally and metaphorically.
You're also missing some great enchantments and synergies. Argothian Enchantress, Herald of the Pantheon, Kestia, the Cultivator, Sigil of the Empty Throne, Propaganda, Aether Tunnel, Aqueous Form, Banishing Light, Bear Umbra, Ethereal Armor, Grasp of Fate, Mirari's Wake, Rhystic Study, Song of the Dryads, Spirit Mantle,
2 weeks ago
Hello, I have rebuilt your deck and I am very excited. I love your deck.
In addition, I made a few small changes:
+Arbor Elf (can also untap Savannah or Temple Garden), -Selesnya Signet (Much artifact-hate in the deck: Null Rod, Kataki, War's Wage, Stony Silence...So i think, the creature is better, than the artifact)
What do you think?
1 month ago
- Grasp of Fate
- Return to Dust
- Path to Exile
- Swords to Plowshares
- Darksteel Mutation
- By Force