Fury

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Fury

Creature — Elemental Incarnation

Double strike

When Fury enters the battlefield, this deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.

Evoke—Exile a red card from your hand. (You may cast this for its evoke cost instead of its mana cost. If you do, this is sacrificed when this enters the battlefield.)

Icbrgr on Aug 26 ban announcement

1 month ago

I just wanted to come here share that Grief and Nadu, Winged Wisdom have been banned.

I personally havent been on the recieving end of nadu but heard stories.... but boy oh boy am i thrilled about grief.... I really couldn't tell you between Fury and grief which i hated more but now that they are BOTH gone I personally am just absolutely thrilled!!!

DMFF on Charge of the Marigold Brigade

2 months ago

Commander_JAR I came here to say something similar. The very first thing I thought of was the Yu-Gi-Oh card. Good to see other Yu-Gi-Oh player here! I don't play Modern Advanced Format, but they do have various "Time Wizard" Formats that are basically snapshots of previous formats with their banlists that are popular! Domain Format is also a fan made up-and-coming Format similar to EDH. Highly recommend giving some of them a try!

Noire_Samhain love the deck. It looks like a ton of fun. Really neat Commander as well. Have you considered Fury and Solitude for solid removal on a body? They could be really nutty in a deck like this.

sylvannos on MH3 Elves

2 months ago

@Icbrgr: Summoner's Pact because you can often win the turn you would want to cast it. I'd also back it up with 3~4 Lead the Stampede. I've found Collected Company and other stuff that dumps elves into play just not worth it when you're only getting 1 and 2 CMC dorks.

I've played elves in Modern before:


U/G C-c-c-combo Elves!

Modern sylvannos

SCORE: 15 | 8 COMMENTS | 4263 VIEWS | IN 4 FOLDERS


My conclusion wasn't speed or consistency, but just how badly you lose to any deck with red in it. Lightning Bolt on Elvish Archdruid on turn two ends the game. Ragavan, Nimble Pilferer flipping a mana dork for them to cast ends the game. Wrenn and Six sniping a creature each turn ends the game. And God have mercy on you if your opponent casts a Pyroclasm or Anger of the Gods or Kozilek's Return.

The good news is Fury was banned. The bad news is not much else has changed. Priest of Titania is still going to die to burn spells and there's nothing to be done about it.

tl;dr--only play elves if your meta has no red decks.

Niko9 on Zinnia fun

3 months ago

I'd say maybe using etb creatures and Ashnod's Altar to sac them, get mana to pay into making tokens, get etbs on tokens. All of the incarnations would work great (though maybe kind of salt inducing) to evoke Fury ping mana dorks, sac to ashnod's, gain mana to gain a token. I don't think Ashnod's Altar will go infinite or anything, but could be a good value engine.

Also, just random cards

Clarion Spirit if you are using etbs and casting creatures will just randomly get you value and spirits

Kabira Takedown  Flip because you might have lots of creatures and if not it's just a land

Curiosity effects like, Reconnaissance Mission and Thopter Spy Network and Grazilaxx, Illithid Scholar

Also, any token deck loves Cultural Exchange as a finisher : ) Get your etbs and value cheap and then trade a whole bunch of 1/1s for an opponents best board.

And way off topic, but I feel like Zinnia should be a plant or tree folk, because for real : )

wallisface on Why Do Some Players Keep …

6 months ago

jethstriker i‘m not convinced that legendaries were ever deliberately made to be more powerful because of their inherent drawback - this feels like something that players would intuitively expect to be the case (because it would make sense), but looking through magics history of the strongest cards in formats, we don’t see that to be true - moderns past is littered with staples like Snapcaster Mage, Tarmogoyf, Death's Shadow, Siege Rhino, Arcbound Ravager, Goblin Guide, Bloodbraid Elf, Stinkweed Imp, Fury, Solitude, and Orcish Bowmasters. Yes there’s stuff like Ragavan, Nimble Pilferer and Uro, Titan of Nature's Wrath, but I don’t think there’s enough density/evidence to conclude legendaries are inherently built stronger.

I would also be sceptical of this being the case because it would be weird for Rosewater to be wanting to remove the Legend rule if it served a mechanical purpose

This might be a question for Blogatog?

Icbrgr on Card Discussion: Grim Discovery

9 months ago

Recently I have Been inspired to brew/play 8-Rack in Modern specifically due to all the hype/buzz generated around Scam decks.

In my brewing/research I came across an old primer off of MTG Salvation and a card that caught my eye was Grim Discovery.

This really seems like a neat card but to my knowledge sees virtually no play... I did a quick search on MTG Top8 Modern and found one deck back in 2011 that used it in a Vampires deck.

Does anyone else think this card is worth revisiting as a niche tech choice for today? I remember after the Fury ban people placed bets on scam being a thing... could this maybe do to Subtlety what Undying Evil/similar does for Grief? Or perhaps at its worst just get the elemental/creature back in hand and or recycle a fetchland?... maybe some sort of application in a Yawgmoth, Thran Physician brew?

JacobAGrossman on Glittering Company

9 months ago

Thanks, capwner! It is such a really fun combo, and adds such a layer of depth for the deck. It's just been a Collected Company deck for years, putting as many mini combos inside of it that worked.

It's funny that you mention Fury, because that was one of the pivotal cards that made me have to update and modernize the deck. It focused the deck on just the two card, most efficient combos, but still had to hope for the right drops against the right deck.

Agatha's Soul Cauldron was the final piece of the puzzle. It finally allows the deck to play through hate and interruption, and it adds so much more cohesion to the deck. My version of the deck adds in the Kitchen Finks/Viscera Seer combo, and the Devoted Druid/Vizier of Remedies combo, instead of focusing on the lifegain theme of other Heliod, Sun-Crowned decks. The addition of Glittering Wish makes it so much more consistent as a combo deck as well.

This new version of the deck I'm playing with has Sanctum Prelate as a backup almost playset to help the deck keep moving. Still messing with the numbers of each card, and seeing what I like.

Planning on writing a brand new deck description soon. But thanks for the kind words, and I definitely suggest playtesting it a bit yourself, the deck has been so much fun! :D

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