Sigil of Sleep
Enchantment — Aura
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Sigil of Sleep Discussion
1 month ago
No, more like Sigil of Sleep but good for you. Most of the things I see are "combat", "opponent" or damage to a creatures. There has to be something
When you take damage = bonus
When you cause damage = bonus
When you gain life = bonus
2 months ago
Darksteel Citadel will cost you access to a land if you Ensoul it, but it's another 5/5 indestructible on turn 2. Have you thought about Animating Faerie to add 1 or 2 more Ensoul effects? It only makes a 4/4, but you can still Ensoul it if you want I think (this is order sensitive though), making a 9/9, and if you need it's, it's a 2/2 flyer itself.
You could consider Bonesplitter instead of a blue enchantment buff, the splitter can be reused, and costs the same to use or equip. Not sure if +2/+0 is better than another land drop from the scope. You could also consider Sigil of Sleep in here too, since you have Invisible Stalker, it might not buff your creature, but it's usually better than a buff.
Court of Cunning works well with hard to block creatures, giving you access to card draw and some mill over time. Depends in part on how easily opponents can hit you back if it's worth it.
This is a bit out there, but would x1 or x2 Myriad Landscape work in here? It can find you two islands, which is nice, but it's slow.
If you want a sideboard option, I think Ravenform should be in every budget mono-blue deck's sideboard, exiling creature or artifact is really nice in U.
2 months ago
For your consideration, although I'm guessing they were already under your radar, Sigil of Sleep and Suq'Ata Firewalker . If you end up going for the beautifully bureaucratic wizard flavor of Aphetto Alchemist , then Gilded Lotus , Doubling Cube and Astral Cornucopia look desirable for making blue mana to get extra mileage out of Freed from the Real and Pemmin's Aura . Trophy Mage and Tribute Mage could hunt down Thousand-Year Elixir and Magewright's Stone for you. Walking Ballista might be an all too often encountered wincon but it does possess strong Tim-like qualities. The deck's looking good, have fun and happy pinging!
2 months ago
Double Strike would give you two triggers
If you are damaging all opponents, Sigil of Sleep is terrifying
4 months ago
TheVectornaut Thanks for your feedback! I'll considerate your suggestions. My first build of this deck uses Sigil of Sleep , but I'd rather use Hidden Strings to make the Delver of Secrets Flip more affordable and faster on the game. I'll test the Invisible Stalker instead Cloud of Faeries . Slither Blade keeps the mana curve low.
Thanks for your advice!
4 months ago
I'm no expert on competitive legacy, but I think I'd like Invisible Stalker over either Cloud of Faeries or Slither Blade . It's a little slower but helps to save your counterspells for things other than removal. Also, Sigil of Sleep might be an interesting alternative to Hidden Strings depending on what you're up against. it does make Delver of Secrets Flip harder to flip though. On the other side of things, Mutagenic Growth is a free instant that could push some extra damage.
4 months ago
The best way to keep from dying so quickly is to kill everyone else faster. To that end, consider:
- More wheel spells such as Dark Deal , Molten Psyche , Reforge the Soul , and Wheel of Fortune (budget permitting).
- Glistening Oil to provide another source of Infect (you'll kill them with wheels before the negative effect takes your Nekusar off the field).
- Dangerous combos that synergize with your deck strategy. Bloodchief Ascension is easy to activate with your commander and combos with Mindcrank to produce infinite mill. Curiosity is dangerous when placed on Nekusar, and can create a loop when placed on Niv-Mizzet, the Firemind (who also combos well with your commander).
Second way to keep from losing: Better control.
- You are in Blue and should be running more counterspells.
- You should have more spot removal that can destroy problematic cards.
- Helm of the Ghastlord combos with Nekusar and a wheel to lock opponents out of the game (they can only play instants before the Ghastlord triggers resolve and cause them to discard every card they ever draw).
- Sigil of Sleep on Nekusar turns each wheel into a mini-Cyclonic Rift.
Add more ramp artifacts so you can get online quicker and fire off multiple wheels per turn.
Add Library of Leng - it allows you to use wheels to engineer a better hand by sending to graveyard what you do not need and keeping what you do.
Finally, you should reduce your average CMC substantially. A lot of your high-costed cards do not have particularly useful synergies to your deck--they might be decent cards in a vacuum, but they really are not great with your particular strategy. Plague Wind , Tidespout Tyrant , all of your 5-mana spells, all of your seven-mana spells, Rise from the Tides , and Roil Elemental are all things you can cut to make room for more synergistic options.