Combos Browse all Suggest
- Marauding Raptor + Polyraptor + Purphoros, God of the Forge
- Norin the Wary + Purphoros, God of the Forge
- Grinning Ignus + Purphoros, God of the Forge
- Kiki-Jiki, Mirror Breaker + Purphoros, God of the Forge + Vizier of Tumbling Sands
- Kiki-Jiki, Mirror Breaker + Kiora's Follower + Purphoros, God of the Forge
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Purphoros, God of the Forge
Legendary Enchantment Creature — God
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Recommendations View more recommendations
3 days ago
Hey! I love the deck - it seems perfect for drawing loads of cards. Perhaps you could use Niv-Mizzet, Parun? He rewards you for drawing cards, draws you cards for casting instants and sorceries, and punishes your opponents for casting the same spell types. He's quite color-intensive though. He also goes infinite with Curiosity.
Castle Embereth could slot in instead of a mountain and buffs your entire board.
Finally, Mystic Remora can draw a ton of cards, and few people ever pay the for it. If you pay the upkeep cost, it can get you 4+ cards a turn!
I have a similar deck, Oops, all blightsteels! [Brudiclad EDH]. I'd love it if you could give me some feedback!
3 weeks ago
4 weeks ago
Some more go-wide damage effects could serve you well with this gameplan and I have a few suggestions outside of that too.
Blood for the Blood God! is go-wide damage and card draw.
Vault of the Archangel and the threat of potential activation alone will get attack triggers through.
Luminous Broodmoth let's you double up on some death triggers, makes your deck more resilient, and addresses the deck's lack of flyers.
Inquisitorial Rosette is a token producer + evasion for your attackers.
Devilish Valet will one-shot someone out of the game. I've hit for over 1 million (been hit for 8 million). Just 6 tokens in a turn is 64 power and it snowballs fast from there.
4 weeks ago
Hi there Nezkul, generally speaking, I think Myriad is right at home in Isshin. Battle Angels of Tyr and Hammers of Moradin are both a couple of my favorite cards in my Isshin deck. Hammers of Moradin puts in lots of work clearing up lanes for aggro swings.
The combo you mentioned does have some nasty potential, but I do think it leans a bit more towards being telegraphed and mana intensive. I have used Master of Cruelties (MoC) to finish off someone before, but that was in my old Alesha, Who Smiles at Death deck, before I converted her into Isshin. I think MoC has a bit more viability in Reanimator decks, than in Isshin, because Reanimator decks can discard and reanimate MoC in the same turn. Without a Haste anthem of some kind, MoC will have to sit around a turn and be vulnerable to removal. The one time I pulled off a MoC kill, everyone else still left proceeded to rightfully focus me and finished me off next. Every game after, people suspected me of being able to set up MoC again, so I removed it from the deck.
As mentioned before Master of Cruelties (5 cmc) + Blade of Selves (6 mana to cast & equip) + Response / Resurgence (5 cmc) is fairly mana intensive to pull off over 1-2 turns at 16 total mana to pull off.
All of that being said, I do think that Myriad has a lot of viability when combined with Enter the Battlefield group-slug effects like Corpse Knight, Impact Tremors, Witty Roastmaster, and Purphoros, God of the Forge. Another potential heavy hitter in Myriad and token Isshin decks in general, is Devilish Valet. Its power can get out of hand with a couple of Myriad creatures swinging away.
If you want to check out some Myriad-focused Isshin decks, I'd recommend checking out some of the following:
- Isshin, Two Heavens As One - Eiganjo Uprising v1.2 - Great primer that gets updated fairly often.
- Double-Barrel Triggers
If you do want to incorporate Blade of Selves in an extra combat combo, you can slap it on Aurelia, the Warleader. She's already strong on her own, that much more pushed with Isshin on the table, and nutty if you can get Blade of Selves on her with Isshin out. Even without Blade of Selves, she can act as a finisher for Isshin token decks.
Hope this helps!
1 month ago
Well, I love your list. I know that in a lot of metas, they will say not to overload on the 1-drops because of their lack of late-game presence, but for me, that is the strength of Edgar Markov. He just wants to spew out a bunch of little vamps and use them for fodder. A lot of the particulars will depend on your meta.
But I have found that a low curve helps me more than just about anything. There are a couple of exceptions.
Purphoros, God of the Forge is deadly in this deck.
Bolas's Citadel is a card I have definitely found worthwhile, as is Necropotence. Sometimes Scapegoat can be useful in refilling my hand in response to a boardwipe. Sac one guy to return the rest to my hand? Yes, please.
3 months ago
I originally had an Edgar build more like this, but over time, I discovered that Edgar did not really care much about the quality of vampires I played, but rather the quantity. I upped my creature count above 40...
I also added things like Impact Tremors, Purphoros, God of the Forge, Goblin Bombardment, and Shared Animosity. That way, my vampires will do their bit for their Vampire Overlord even if they never even managed to connect.
4 months ago
Hello SacredAtsira, I have considered Impact Tremors. Currently, Purphoros, God of the Forge is filling the role of Impact Tremors. Not against adding it, just don’t own a copy. It is a good recommendation and I will add it to my maybe board. Thank you for your time and recommendation!
4 months ago
You can still do your multi board-wipe plan, but replace the recursion effects with the Indestructible & phasing protective spells like Clever Concealment or Teferi's Protection. I've had games where my growing board of creatures dodged wipes that affected everyone else, & I kept swinging away once the turn came back to me.
I've played Aristocrats & Reanimator strategies in other decks. I think recursion is a bit more effective when the deck is more focused on utilizing its graveyard more intensively.
I'm currently only running Aurelia, the Warleader as my only extra combat effect. I've never really felt like I've needed extra combats to close out a game, as I can usually pump out enough damage from the group slug & drain effects.
If you're interested, I have an Isshin deck with an extensive primer visible on my profile. I have a section where I discuss build options, & older game logs.