Purphoros, God of the Forge
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Purphoros, God of the Forge

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

Recommendations View more recommendations

Last_Laugh on Better Ingredients, Better Vampires, Papa Eddie's

4 days ago

I have a few suggestions for ya, but not a bad start.

Reconnaissance is worth its' weight in gold here. If you're unfamiliar with the card I suggest looking it up, it's pretty busted if you know what you're doing. Long story short is attack with EVERYONE safely, deal combat damage in most situations, and untap each creature at the most opportune time (including after combat damage is dealt... both 1st strike and normal) so everyone is untapped by the end of combat.

Purphoros, God of the Forge makes it so every vamp you cast domes each opponent for 4. It also lets you run Scapegoat as a finisher instead of just as 1 mana answer to wraths (trust me when I say bouncing all your stuff back to hand is 100% worth it in response to wraths so you actually have a grip full of cards to redeploy and get eminence triggers again).

On the subject of protection, this is probably the most important support type for aggro decks and there's zero of them in the deck. Don't get caught with your pants down or that is a miserable game where you end up with no hand topdecking cards until you lose. Teferi's Protection, Clever Concealment, Boros Charm, Flawless Maneuver, and I also lump Plumb the Forbidden in this section (same logic as Scapegoat). Seriously, run them ALL... unless your meta has like 0 removal you won't regret it.

Let me know if you're picking up what I'm putting down, I have more suggestions and/or help with cuts if you want it. Also, feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

2 weeks ago

Everybody knows being illiterate is the coolest, but it also means you can't read. This leads to things like putting Broadside Bombardiers into the deck even though Boast is bad poopoo garbage for us. We use good garbage around here!

Swapped out for Connecting the Dots.

In other news, Maskwood Nexus has been very fun, leading to interesting lines and interactions in every game it was played. Best one was against slivers making all my Goblins swole af, and then dodging The Argent Etchings  Flipboard wipe because they were Phyrexian Goblins too. I haven't yet grabbed a Purphoros, God of the Forge or a Toralf, God of Fury  Flip off of Moggcatcher or Goblin Matron because of the Nexus, but soon!

Last_Laugh on Animar Tyrrhydras

1 month ago

What kind of budget are you working with? A combo Animar list can be a pretty expensive undertaking thanks to things like Palinchron, Cloudstone Curio, Walking Ballista/Purphoros, God of the Forge, etc. More of an aggro build can be done a budget though.

I have an Animar list here on tappedout but it's retired and hasn't been updated for a few sets. It's a combo list built around Ancestral Statue and Cloudstone Curio combos. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Crow_Umbra on Neon Light Speed [Primer]

2 months ago

Thanks for checking out the deck Squidcod. Overall, the priciest cards in the deck are Terror of the Peaks, Goldspan Dragon, Purphoros, God of the Forge, Mana Drain, Cyclonic Rift, Jeska's Will, and the various Shocks and Fetches. The real "meat" of the deck isn't as expensive

You could definitely swap Cyc Rift with Evacuation or Wash Out. Mana Drain could probably get swapped with Familiar's Ruse for some additional utility of taking a creature back to hand. Alternatively, you could also change some of those pricier creature slots into creatures with Ninjutsu, if you wanted a bit of that.

Hypersayia9001 on Roaming Throne + Theroes Gods …

3 months ago

Short version, just for the sake of being 100% certain, if I have, say, Purphoros, God of the Forge and a Roaming Throne (creature type: God) but lack the devotion to make Purphoros a creature, does Roaming Throne double the trigger when something else ETBs?

I'm assuming not, but never hurts to be sure.

HeadHoncho on Solphim

3 months ago

If your goal is to double damage effects that rely on tokens, have you considered slotting in cards like Impact Tremors or Purphoros, God of the Forge?

Last_Laugh on It's Not Your Twilight

3 months ago

Reconnaissance is worth its weight in gold here. It allows you to attack with EVERYONE safely, deal combat damage in most situations, and have every one of those creatures untapped and ready to block/deter attacks by the end of combat. Creatures are considered attacking until the end of combat step ends so you can untap after damage for pseudo vigilance or even after first strike but before normal combat damage.

I would also recommend more card draw. Tocasia's Welcome, Welcoming Vampire, and Plumb the Forbidden are all great.

Scapegoat serves 2 functions here. First, it allows you to pseudo dodge wraths that tuck, exile, -X-X, etc. You'd much rather sac a token and eat a personal Evacuation rather than end up in topdeck mode. Second, it doubles as a finisher if you run Purphoros, God of the Forge.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

Crow_Umbra on Isshin, Two Combats as One

4 months ago

Thanks for checking my deck out, I appreciate it! No prob, happy to help.

Some of your swaps look pretty good. I would still recommend to try some lower cmc rocks than Chromatic Orrery. That 7 cmc can be a bit steep for ramp that's supposed to help set up more on earlier turns. Even Cursed Mirror could be a cool option since it can ETB as a copy of any creature and act as ramp.

If you want to round out your go-wide theme a bit more, I'd recommend Commissar Severina Raine as another group slug option that can also act as a draw piece.

Ojer Taq, Deepest Foundation  Flip is pretty cool. If you want to lean into the group slug damage stuff, give Ojer Axonil, Deepest Might  Flip another look. Most of the ping damage in the group slug stuff is 1-2 damage, so Ojer Axonil would bump that up to 4. Most of the group slug/ping options used by Isshin decks are Red. Speaking of which, Impact Tremors, Witty Roastmaster, and Purphoros, God of the Forge are all great options if you're going to be cranking out creature tokens.

Mondrak, Glory Dominus has been really solid for me as a token doubler and solid attacker/defender from the Indestructible counter. Mondrak also has a bit more versatility than Ojer Taq, since it can double all your tokens, although tripling creature tokens is pretty cool.

If you like the deathtouch anthem from Ankle Shanker, def check out Vault of the Archangel and Kaya, Geist Hunter. Kaya is also another token doubler that is a more budget option than both Mondrak and Ojer Taq.

Best of luck with your deck. Keep me posted on how it works out for you

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