Purphoros, God of the Forge

Purphoros, God of the Forge

Legendary Enchantment Creature — God


As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

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Format Legality
Custom Legal
Commander / EDH Legal
Pioneer Legal
Highlander Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
1v1 Commander Legal
Block Constructed Legal
Tiny Leaders Legal
Duel Commander Legal
Limited Legal
Canadian Highlander Legal
Oathbreaker Legal
Casual Legal
Legacy Legal
Modern Legal

Purphoros, God of the Forge occurrence in decks from the last year

Purphoros, God of the Forge Discussion

fuxx on Oh My God | Golos, Pilgrim of the World Tree

3 hours ago

It is necessary that Purphoros, God of the Forge is already on the board to trigger his damage ability when playing The World Tree, right? Sorry for the dumb question... But I'm a bit confused right now.

Last_Laugh on -The Darkest Night-

5 days ago

Nice deck! I have a few suggestions for you but I'm going to limit myself to only 1 suggested cut though.

I'll start with my cut suggestion and why. Door of Destinies does nothing for your current board, requires gas after it comes down, and @ 4 mana it's pretty expensive in aggro.

My suggestion to replace it is Reconnaissance. It allows you to attack with EVERY creature safely, deal combat damage in most situations, and have every one of those creatures untapped by the end of combat. It also has good interactions with Drana, Captivating Vamp, and most importantly Stromkirk Captain/Stensia Masquerade.

Purphoros, God of the Forge is a great way to add reach to the deck so you aren't 100% reliant on combat. Each vamp you cast hits each opponent for 4 each thanks to eminence.

Scapegoat can pull double duty but it depends on 2 things. A: if you add Purphoros, it doubles as a finisher and B: If you see a lot of wraths that don't destroy in your meta (exile, tuck, -X-X, sac, etc.) it allows you to redeploy quickly and get eminence triggers again.

Feel free to check out my list for ideas. They're honestly pretty similar. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

Last_Laugh on How to play aggro?

5 days ago

Oh, and on the subject of board protection... Scapegoat is VERY underrated.

It works really good in a meta with lots of wraths that don't destroy (i.e. exile, tuck, -X-X, Sac, etc.) as it'll allow you to redeploy with a full grip of cards. It only costs which is easy to leave open to bait boardwipes. Also, if you run Purphoros, God of the Forge it doubles as a finisher (especially with Edgar Markov eminence triggers).

3devils on How to play aggro?

6 days ago

I have a mono red Krenko, Mob Boss deck i play that uses Purphoros, God of the Forge to ping damage. It works in a similar way to use creatures entering the battlefield for damage rather that attacking.

souck on The gods

1 week ago

I second Sisay, Weatherlight Captain as your commander. It can fetch any god she wants and legendary hatebears at instant speed (she can tutor a Narset, Parter of Veils in response of a Windfall and basically insta win for example).

As wincon, Its really hard to suggest without looking at what direction and power level she is building toward. Thassa's Oracle + Demonic Consultation is an obviously strong option. One more thematic since use gods is God-Eternal Kefnet with infinite turns (you cast extra turn with Kefnet, draw it, put it on top of the library somehow and this is infinite)

If she prefers combat and damage Purphoros, God of the Forge and the other gods probably can deal enough damage by themselves.

unwucht on Omnath, A Song of Creation and Chaos

1 week ago

oof! Mystic Reflection cast in response to a landfall trigger for Scute Swarm with Avenger of Zendikar and Purphoros, God of the Forge out?! You can easily get like 12 1/1 tokens for Scute Swarm's triggered ability. Having like 12 Avengers enter sounds awesome!

TriusMalarky on The gods

1 week ago

God Tribal, I'd totally take the Golos-Tree path. I REALLY recommend using Chromatic Lantern to help activate Tree(in most other cases I find it pretty meh, but it's great here).

My recommended Golos plan is:

At this point, you're probably at an impressive 30-40 ramp spells.

You'd then include a variety of Gods. I'd recommend a package something like this:

Purphoros, God of the Forge and Changeling Berserker, Changeling Titan and Changeling Hero. You'll use the three Changelings to create an ETB loop and kill every single opponent.

Alternatively, you can use Purphoros, Bronze-Blooded to give all your Gods haste and kill people with hastey slaps.

esperdeathblade on Omnath, A Song of Creation and Chaos

1 week ago

I was referring exactly to Cosima, God of the Voyage  Flip. Really great card. I'm not sure on cutting Kodama of the East Tree off, it is something to evaluate for not going into infinite combos. Another one I'm considering to add is Mystic Reflection, quite narrow in this deck but with Avenger of Zendikar is incredible, and with Purphoros, God of the Forge out you can potentially finish all your opponents in a turn. What do you think about it?

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