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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever a player casts a red spell, you may gain 1 life.
2 months ago
Just my opinion but I think the sideboard could be tuned a bit better. So, Leyline of the Void is a good card and everything, but because you don't have any looting/discard effects you just can't afford to draw it. I would run 3 Surgical Extraction or Tormod's Crypt instead because it isn't a dead draw and will activate prowess effects on your creatures. Then, Magus of the Moon can be 3 Blood Moon instead because playing the noncreature will activate prowess. With 2 extra cards in the sideboard now I would say cut a Kozilek's Return for 3 Dragon's Claw. Finally, Chandra, Dressed to Kill is good in those more grindy matchups but I feel like Shrine of Burning Rage would be better in that situation but also Roiling Vortex is something to be highly considered just because of the current modern META.
For the flex slots, all I can say is that 2-3 Bedlam Reveler seems to be fairly standard for prowess, but its up to you if you want to get experimental with it :)
5 months ago
I usually leave Staff of the Flame Magus on the side unless I'm playing multi-player and will likely need the health for those longer games, but I can see what you mean about Dragon's Claw being the better alternative for sure.
5 months ago
I would suggest you would consider Dragon's Claw instead of Staff of the Flame Magus. It may heal you less when fighting a Green or White deck, but it will come out a turn earlier, and you have greater chances of winning a mirrormatch.
Another similar suggestion would be swapping Act of Treason with another spell (since you are in mono-red, you can do it) that does a little bit more. e.g. Harness by Force or Hijack. But the best in your case would definitely be Kari Zev's Expertise ! :-)
9 months ago
swapped 1 Dragon's Claw for a Crippling Fear just to have a one-sided boardwipe. I really want 2 claws but I already have Collective Brutality for burn as well, so 3 slots devoted to a matchup that used to be a nightmare but is more manageable with Aetherborn and Sorin. Hitting with a flying+lifelink 7/6 Nocturnus on turn 4 is not uncommon here. I cut Ashiok because I was already running 4 spellbombs for my graveyard hate. If I don't keep Crippling Fear, either I'd toss in a third Abrade or possibly a Kolaghan's Command or Dreadbore given the larger role of walkers in current modern. Or even my old favorite, Rakdos Charm. That card is incredible.
10 months ago
11 months ago
This is an excellent idea for a deck! Burn with beaters!
My only suggestions would be that Light Up the Stage is kind of a non-bo with Isochron Scepter since you can't imprint the exiled cards. Since you are running blue and red both there are tons of cards that can recur spells from the graveyard that might be better and blue just has access to straight up draw spells. Light Up the Stage is really intended as one of the workarounds to mono-Red not having access to true draw effects that aren't attached to wheels or looting. Expressive Iteration is just a straight up better card imo when running blue splash since you get a card in hand and a card you can cast from exile. If you're really intent on running Light Up the Stage you might think about replacing the Sceptres with something that just straight copies spells (too many to list here).
For your sideboard: Izzet Charm gives you lots of options and a wheel draw. Azorius Charm gives you draw or the lifelink can be amazing on your pile of golems you just put out. The other ability is also nice for dealing with tricky indestructible creatures or the like. Peek gives you vital information and cantrip draw, but I get it can be hard to run in a deck that is just splashing blue. Dragon's Claw will help you with a burn mirror and work with most of your cards.
11 months ago
I'd consider Kor Firewalker over Cbrutality. Yes, the WW cost can be difficult but I think you have enough white sources to run it, and it deals with burn much more efficiently than Cbrutality. Cbrutality is more for black decks that don't run white and don't want to waste slots on Dragon's Claw.
1 year ago
I've always wanted to build a braids modern deck, but casting a 4 drop in a smallpox deck always seemed a bit risky to me, while running braids without smallpox always seemed too slow. Here are my comments on your list:
You have some cards that don't add enough to your gameplan.
1) Greater Harvester looks cute, but it sucks. A static ability that only affects you, while the only way for it to cause your opponent to sacrifice stuff is to deal combat damage with a 5/6 vanilla creature without any evasion or trample or anything. Even with Braids wiping your opponent's board this card will definitely hurt you more than them. World Queller is still pretty expensive, but has a much nicer effect that lets you choose the permanent type. I probably wouldn't run either but having another 5 cmc Braids is cool.
3) I know you run Thalia, Guardian of Thraben to tax your opponents and make it even harder for them to cast spells along with braids, but you have so many noncreature spells that it's probably not that good here either.
4) Leyline of the Meek synergizes with your token plan, but doesn't help you stretch out the game, deny your opponent resources, or create more tokens for yourself. If you really want to play something to buff your tokens I'd use Intangible Virtue , but I don't recommend it.
5) Timely Reinforcements definitely doesn't fit here. There's a reason it usually isn't played in decks with a lot of other token producers - because then its effect would be useless. Add in braids wiping the opponent's creatures and it becomes even worse. 4 Souls + 4 BB already seems like a good token package to me. It could maybe be a one-of in the sideboard though against hyper-aggressive decks.
6) Cabal Coffers is very questionable, since your land count is probably not going to be that high. If you are going to keep it, definitely add more Urborgs. Also 25 lands is a little high even for a pox deck like this one, I think 24 is the perfect number.
7) Crucible of Worlds does have nice synergy with sacrificing lands (and replaying Flagstones is pretty cool) but a lot of the time you would probably be sacrificing tokens instead. I don't think the card is that great here unless you have Flagstones of Trokair on the field, so if you need space for other cards I would recommend cutting these.
You should probably have more early game resource denial, lower your mana curve, and have more pieces that break symmetry.
1) Braids is a four drop, and doesn't have any impact on the board unless she survives a turn. You definitely need something early game that has a similar effect to braids. I don't think this deck can function without 4x Smallpox .
2) 4x Flagstones of Trokair . No questions asked. Also 2-3 Urborgs (esp if you keep Cabal Coffers). T1 Urborg, Inquisition/Thoughtseize into T2 flagstones + smallpox is backbreaking.
3) Bloodghast gives something to discard to pox, and you can repeatedly sacrifice it to braids as well. Nether Spirit is another option but I don't think it works well here.
4) Multiples of Braids suck, so I'd go down to 3 copies.
5) You could consider Sedgemoor Witch as a token producer instead of Bitterblossom. Not quite as sure about this one; it does something even if you only use the tokens to feed braids and gains life while BB loses life, but it also costs 1 more mana and acts as a juicy removal target. However, with braids on the field you already have removal targets so it probably isn't as much of an issue as it seems.
Your only early game disruption is Thoughtseize. This is definitely not enough.
1) I'd run 6-8 discard spells total between Thoughtseize and Inquisition of Kozilek . Honestly, In my opinion the best is a 4 IoK/2 Seize split, since IoK is better early game and you should be able to prevent your opponent from casting 4+ cmc spells anyways.
2) I understand that you are running Vindicate so you can blow up your opponent's lands, but you should definitely have some cheaper removal. I'd probably cut one and run 2-3 Fatal Push . Bloodchief's Thirst or Prismatic Ending could also work, just anything that isn't Path to Exile .
About the sideboard cards
2) Some boardwipes are probably needed, even though they don't synergize that well with tokens or braids. Without them, you'll just get run over by aggressive decks. Best ones are Damn and Bontu's Last Reckoning (first one is more of a 1-2x mainboard card, while second one is probably a 2-of in the sideboard).