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If Lotus Vale would come into play, sacrifice two untapped lands instead. If you do, put Lotus Vale into play. If you don't, put it into its owner's graveyard.
Tap: Add three mana of any one color to your mana pool.
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Lotus Vale Discussion
1 week ago
1 week ago
Hour of Promise can either grab the full Dark Depths combo, or it can grab Valakut + T-Stage, which gives you a lot of options. It can also pull out any other combination of helpful lands, like Glacial Chasm.
Constant Mists is a way to take advantage of your mass of lands, and can let you stay in the game far longer than you have any right to with this card.
Sylvan Library + Abundance is a pretty sweet little combo that lets you draw 3 cards per turn. Since Abundance "draw" triggers don't actually draw, but rather place the cards in your hand, as long as you trigger Abundance on all three Library triggers, you get to draw 3 cards. Both cards are obviously pretty good on their own too.
Vorinclex, Voice of Hunger is just a stupidly awesome power-house. Not only does he double your mana, but he shuts down your opponents plays for as long as he's in play.
Realm Seekers often comes down with 15+ +1/+1 counters and can single-handedly set up any land combo you want.
Magus of the Moon and Blood Moon are great for stalling out opponents. They have the side effect of turning off Valakut though. I run them in my R/G Borborygmos deck and they pay off more often than they mess you up.
Sylvan Safekeeper can help you keep your permanents safe while throwing lands in the yard for later use.
The main reason to run Boundless Realms is as a win-con once Valakut is in play. It can often give you enough bolts to take out all of your opponents.
1 month ago
Deserted Temple is great alongside Cradle and the other lands I just suggested.
Tolaria West would already be useful but becomes ridiculous alongside Life from the Loam.
Trade Routes might be strong here.
Arcane Denial over Deprive in a lands list?
2 months ago
Hey, Debo! Totally missed your comment when finally getting around to responding to everyone!
Norin the Wary can be a solid card, but on its own (without an ETB trigger to abuse) he doesn't do anything for the deck. Mana cost is great, (wouldn't hurt if he was a goblin, haha) but without Impact Tremors or Purph out, he's just a blinking weenie.
Warstorm Surge could be good, but you are right on the money with this being a CMC conflict. Plus, I don't know if my scrawny goblins would do enough. I guess it still would, just because the incremental value is always good. Long live burn!
As for lands, I have intentionally stuck with lands that don't come in tapped. I am gonna look into maybe running fetchlands (I'm sorry wallet) and maybe some land shenanigans like Lotus Vale or City of Traitors (again...sorry wallet).
Lastly, if we were running more artifacts, Kuldotha Rebirth would be a great include. If I change the build to run a chunk of artifact ramp, this would definitely be a consideration again. As for Tempt with Vengeance...it's such a great card, but I refuse to run it solely because its off-tribe...if you were any sane person, it's an auto-include, haha.
2 months ago
Few possible suggestions:
- Ranging Raptors
- Green Sun's Zenith
- Primal Command
- Relentless Assault
- Pulse of Murasa
- Oran-Rief Hydra
Using the ability of the Avenger of Zendikar:
And since you have land recursion, you could even look into more things that require you to sac lands, or destroy everyone's lands!
Or maybe stuff to get lands back in your hand, but still ramp you at the same time?
2 months ago
You'll want to run all 4 relevant fetch lands, Wooded Foothills, Windswept Heath, Verdant Catacombs, and Misty Rainforest. Every time you trigger a fetch land, you'll get a 5/3. Same goes for Evolving Wilds, Terramorphic Expanse, Myriad Landscape, and Blighted Woodland.
Here are some more lands that will trigger your commanders effect: Dust Bowl lets you have repeated land removal while synergizing with your commander. Lotus Vale and Scorched Ruins ramp up while sac'ing lands. Thespian's Stage + Dark Depths is a fun land combo, when both are in play and Stage is made a copy of DD both get sac'd and you end out with a 20/20 indestructible flier and two 5/3 tokens. Petrified Field lets you grab lands from your graveyard while triggering your commander.
I play a red/green deck that uses Titania and a lot of land effects, so this is coming from experience having played with Titania.
3 months ago
I think Rites of Flourishing is in the wrong place under Mana Doublers. Ghirapur Orrery could also be added to Group Hug. Sylvan Advocate should also be under Lords. You could add Nature's Will and Earthcraft to untappers. Life and Limb is another Animator. Turntimber Sower goes under Token Generators. Storm Cauldron is amazing under Play Extra Lands and Stax. Not sure if you'd want to include Scorched Ruins and Lotus Vale as some sort of sac outlet and ramp. Khalni Gem could go under bounce along with Mina and Denn, and also Golgari Rot Farm, Gruul Turf, Rakdos Carnarium, and Darigaaz's Caldera.
You can also look at my Windgrace deck for any other cards I missed.
5 months ago
I'm working on a Borborygmos Enraged EDH list and got quite a bit of inspiration from this deck. I've found a few cards that you might get some value out of in this deck in my deck building process.
Insurrection is an excellent win-con in multi-player EDH games. Successfully casting this card can often just end the game right there.
Praetor's Counsel gives you an infinite hand size for the rest of the game and puts your whole graveyard in your hand. That's incredibly valuable when you have 20+ cards in your graveyard.
Decimate is a really solid piece of removal.
The rest of my recommendations are lands, since part of the theme of my deck is "lands matters".
Glacial Chasm can let you sit behind a wall for a few turns while you build up your army.
Terrain Generator can help you drop some of those basics onto the battle field a bit quicker.
Best part of all of these is they are fetch-able by much of your land search cards, giving you a "toolbox" to pull some great abilities from.