|Commander / EDH||Legal|
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|Duel Decks: Elspeth vs. Tezzeret||Common|
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Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
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Echoing Truth Discussion
1 week ago
I'd suggest replacing Pyrostatic Pillar with Eidolon of the Great Revel even though the pillar is harder to remove, but the Eidolon can also attack, so I think it would be better to help you win that race when you play it, because your own deck has several cards with CMC 3 or less!
1 week ago
So this is a wierd post. I recently built Modern Baral Gifts Storm, and now I dont want it. So im looking to perhaps trade my deck for your deck. I will also consider selling the deck for a cheaper price.
Here is my decklist. All cards are the exact edition shown in the decklist and all cards are NM-SP besides 1 Echoing Truth in the SB.
Thanks for looking!
1 week ago
IRNMN, thank you for the comment! The reason I don't have Thing in the Ice Flip in the deck is because availability is low, and the only ones I can really access are $10 foils. I have Vapor Snags for anything that gets past counterspells, and Echoing Truth in the sideboard. Also, the goal of the deck is to counter as many spells as possible. The spells costs are supposed to be low, as for the low land count. But maybe more bounce is something to consider. Thanks for helping!
1 week ago
I would personally put Sulfur Falls instead of Polluted Delta because if you're searching for a blue and red source to come in untapped, assuming almost all other lands are basics, sulfur falls is your go to without losing anything (plus it fixes your 12 + fetch lands land problem which is more likely to get you land screwed). I would also remove that awkward single Negate for another Echoing Truth or Cryptic Command just for consistency.
2 weeks ago
I would say you are off to a good start, but I see some things to think about.
I would lower your mana curve a lot. Like actually cut almost every card that costs over 4 for cheaper options. Also I would try and decide whether or not you really want to focus on milling out people or not. Its not a strategy you can go half in on, its just not gonna work. Personally I would cut the strategy from the deck. You don't need too many cards devoted to "winning", if you have some good theft and copy cards in addition to the commander.
Your commander is very mana hungry to take advantage of, and needs protection. If you focus on supporting the commander more I think you will be in better shape. Things like cheap countermagic that can be cast the same turn as the commander, and especially mana rocks that can tap for any color so you can cast the cards from your opponent's hands easier. Just more mana rocks in general, can't have too many.
Thran Dynamo, Gilded Lotus, Coalition Relic, Fellwar Stone, ...just about any 5-color tapping mana rock. Then once you have enough of them in play Paradox Engine gets crazy good, it would allow you to untap during other people's turns. Turn Aside, Memory Lapse, Remand, Delay, Hindering Light, Echoing Truth, Displacement Wave, Cyclonic Rift, Vindicate, Anguished Unmaking are good counterspells, removal, and bounce that come to mind quickly. Vizier of Many Faces has been impressive lately as a great clone.
Lots of changes, good luck! I'm interested to see what comes out!
2 weeks ago
@SkeletonAssembly Resonator is already in there. I thought about playing Cloud and Lightform, but since I don't run a lot of ways to bounce my own creatures(I run Reflector Mage over Man-o'-War and no Echoing Truth) meaning that Manifestet instants and sorceries would just stay 2/2's. I couldn't use them ever. Thanks for the upvote :) I am still working in it, trying to tune a Stax Free version, and then figure out a stax module to upgrade it for more competetive playgroups.
2 weeks ago
How budget is your budget?
Firstly, I think if you want cards in your graveyard you should look at Thought Scour, which is run in the tiered decks that need a fast graveyard. It replaces itself at instant speed and can be used to mess up opponent's draws when they use stuff like scry.
Bedlam Reveler might be good in place of Cryptic Serpent, as it draws you cards late game. It can also get nasty with prowess and instant spells. I've been belted by it a few times.
I would drop the white completely. Unless you're running fetches the odds of you drawing one single white source when you need it are very slim. You'll be much more consistent running Anger of the Gods instead of Day of Judgment. In fact Anger of the Gods might make a good maindeck inclusion at the expense of Dispel, which is a great card but a bit narrow. You can also free up a valuable sideboard slot by dropping the Plains. For Kataki you could run Hurkyl's Recall and you could even run an extra in the slot where you have the Plains. Hurkyl's synergises with so many other cards in the deck where Kataki synergises with none.
Echoing Truth is strictly better than Disperse, and is strong against tokens.
There's really no reason to run Highland Lake. Temple of Epiphany allows you to set up you next draw and is good with Delver. Swiftwater Cliffs is strictly better and costs nothing. ANother option is to drop a few tap lands for basic Islands. In order to reliably have a turn 1 untapped blue mana source you need to run 14 in the deck. You're currently running 9. Increasing the number of basic Islands is unlikely to hurt your chances of casting red spells too much because you don't run many red spells that want to be cast early. This would allow you to get a turn 1 Delver or Serum Visions more often. The downside is that you will reduce the consistency of a turn 2 Kiln Fiend, but you can't have it all (without the expensive land base, which is why those cards are expensive). You could also consider dropping Geier Reach Sanitarium for a basic, as boring as that sounds.
Consuming Sinkhole is not a good option in my opinion. It only kills land creatures (cards that are a creature AND a land, not creature OR land) and 4 to the face for 4 mana isn't very efficient. I think you could easily put in some graveyard hate, which is good against so many decks (including Dredge, Living End, Storm, Death's Shadow, anything with Tarmogoyf, anything with delve creatures like Tasigur, anything with Snapcaster Mage, etc). Relic of Progenitus is a good cheap option with heaps of utility, although it does hit your yard too. You could consider Tormod's Crypt which would also do a good job without hurting your yard. Both have their benefits and detriments.
I think Summary Dismissal is too expensive with 19 lands even with the presence of card draw. It's also fairly narrow as it only answers a few strategies (basically just Storm as far as I can tell, although I'm sure some other scenarios will pop up occasionally). It could be cut for one of my prior suggestions.
Anyway, hope this doesn't seem like I'm tearing the deck apart, it looks quite good but needs a few tweaks. Good luck!
3 weeks ago
Good Question! I haven't been able to do testing due to summer plans, but I think Echoing Truth is our best bet. sucks at enchantment removal.