Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
|Want (2)||matty266 , jpv|
Printings View all
|Duel Decks Anthology (DD3)||Common|
|Duel Decks: Divine vs. Demonic (DDC)||Common|
|Shards of Alara (ALA)||Common|
Combos Browse all
|Commander / EDH||Legal|
2 months ago
I am hardly a spike, so if I say something stupid, forgive me. That said, your choice in fogs seems a little... suboptimal?
Angelsong and Haze of Pollen can draw you a card if you don't need the fog. Ethereal Haze , Holy Day , and Pause for Reflection are all cheaper than Dawn Charm and Clinging Mists (and really, when is Fateful Hour gonna be active?). Winds of Qal Sisma and Defend the Hearth are one-sided wraths.
5 months ago
8 months ago
Do you think Angelsong could belong somewhere in here, either in the side or in main?
10 months ago
This is a tricky one, I would seriously consider splashing a third color for access to cards that fetch artifacts like Fabricate but the mana fixing becomes a serious issue. I would happily drop AEther Membrane to do this but a three color deck just sounds inherently unreliable in terms of mana.
I mainly wanted to try to build around Isochron Scepter and my thoughts other than straight burn would be Doom Blade , Geth's Verdict , Mana Leak , Angelsong , Assassin's Trophy , Bile Blight , Commencement of Festivities , Dampen Thought , Dash Hopes , Deflecting Palm , Essence Scatter , Feed the Clan , Growth Spiral , Heroes' Reunion , Increasing Vengeance , Nourish , Raise the Alarm , Redirect , Solidarity of Heroes , Turn to Frog , Twincast , Veil of Secrecy , Whitesun's Passage .
I don't know, it just seems like the scepter could be a really awesome addition to a lot of decks but you would want the scepter plus a fetch for it as well.
10 months ago
Hey, I like the changes and I see 100 cards.
Expanding on the Sunforger package of instants in place of some equipment is a good choice. Dawn Charm is overlooked budget card with Sunforger. All it's modes are relevant and one of them is Angelsong . Angel's Grace , Chance for Glory with Sunforger and Mistveil creates an extra turn combo loop. Add in the fact that Aurelia gives you two combat steps this combo can do a lot of Commander damage or kill the table. Godo, Bandit Warlord is another one card win condition if he's equip with Helm of the Host . He untaps himself which means each token of him that's created with Helm untaps itself and has haste. Each time a token is created of Godo that's a new instance of him thus you get a another combat phase each time a token attacks. He can also search for and put Helm or any other equipment right onto the battlefield.
1 year ago
Do you think maybe mono white would be more effective? Drop Rites of Flourishing in favor of Temple Bell or Mikokoro, Center of the Sea/Geier Reach Sanitarium...and swap the green fogs in for Ethereal Haze/Holy Day or Angelsong.
Reliquary Tower is another tool to use for stocking up on answers for resolved threats like Oblivion Ring/Wrath of God.... in addition to Luminarch Ascension perhaps Drawing into Urzatron lands to hardcast Emrakul, the Aeons Torn could probably happen faster than drawing out the opponents library?
1 year ago
Hey Kalink27 I see this has been around for a while but I hope this still helps. I'm not sure how your playgroup is but I'd defiantly recommend more lands and ramp. Also potentially draw.
Not convinced about Mindcrank seems to me like your giving any graveyard manipulation heaps of value and unless your meta has lots of lifegain I cant see you milling someone.
Looks like fun though!!!
Would be awesome if you could give my deck some thoughts!