|Commander / EDH||Legal|
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Enchantment — Aura
When Spreading Seas enters the battlefield, draw a card.
Enchanted land is an Island.
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Spreading Seas Discussion
2 weeks ago
My little lady demanded some more changes to the curve and creature base. Things are getting scary if I'm honest. New to her build are three copies of Serum Visions and Gitaxian Probe and one additional copy of Cyclonic Rift. She seems to really appreciate torturing me with those copies of Spreading Seas however she felt four copies was a bit much so we tuned it down a bit to 3.
Her sideboard is a bit more chaotic and incomplete so for now I will leave it unposted. I will mention that she decided to move Kraken's Eye to her main build.
She's looking at running four copies of Lord of Atlantis with heavy breath and maybe a little bit of drool... :-/ but for now she'll just have to wait.
The next real plan for now is to figure out a mana base that can help propel her game. Anybody out there with ideas for such a build would be greatly appreciated. Beyond this monstrosity I really have no experience building Merfolk.
3 weeks ago
3 weeks ago
Hi Jackh! If building a standard merfolk deck is what you're looking for, then have a look at my list.
SCORE: 182 | 68 COMMENTS | 65984 VIEWS | IN 82 FOLDERS
However, if what you're looking for is a budget merfolk deck that can be built on the cheap, then I can suggest some very fun cards.
Cold-Eyed Selkie Cursecatcher Harbinger of the Tides Kiora's Follower Master of Waves Merfolk Sovereign Merfolk Trickster Merrow Harbinger Prime Speaker Zegana Stonybrook Banneret Thada Adel, Acquisitor Vorel of the Hull Clade Wistful Selkie Spreading Seas
With some more that cost a few dollars each if you're looking to upgrade.
I'm sure I'm missing a few obvious choices, but hopefully you'll find a use for some of these cards. In my experience, some cards you may want to drop to make room are Herald of Secret Streams, River Sneak ,and vineshaper mystic .
Some cards that aren't related to Merfolk per say, but would be beneficial to your deck are: Giant Growth, Mana Leak, Unclaimed Territory , Botanical Sanctum(much cheaper out of standard), Hinterland Harbor, Lumbering Falls, Simic Growth Chamber, Temple of Mystery, Thornwood Falls, and Yavimaya Coast.
Sorry if all of this is a lot of information or if I've listed a lot of cards out of your price range, but there are defiantly some cheap upgrades to be made.
**edit I've noticed that tappedout has some card prices listed incorrectly, so check elsewhere first if you're thinking a card is too expensive.
1 month ago
I would play Mana Leak or Render Silent over Remand in a UW control deck. Remand is better in an aggressive strategy where you are trying to close out the game ASAP. Wall of Omens is also a very good creature with card draw stapled to it. Unless against a lands deck, Spreading Seas has been, in my experience, pretty bad compared to cards like Opt
1 month ago
I'm out of touch with Modern, so my suggestions will be purely based on the 60 cards in front of me.
Where are you looking to play this deck? Kitchen table, FNM?
If you're looking to mess with your opponent's lands, then Blood Moon is by far the best way to do so. It completely shuts down many decks game 1, and even games 2 and 3. However, even with Blood Moon and the Seas, most opponents will still be able to cast something and you don't really have any way to come back from that.
I realize that you're trying to stray very far from the norm, so I'm trying to avoid tailoring my suggestions to established decks.
Porphyry Nodes is weird because it's only good on an open board, and it's pretty slow at clearing it when there are a lot of creatures. If your opponent has a lot more to play, they just keep playing with it and swing. If they only have 1 or 2, they can take a turn off and it goes away. Kind of a similar comment with Root Maze, it slows your opponent down but will be a nuisance rather than a threat.
Running all of the Temples is interesting with Amulet of Vigor, but I don't see the benefit over just playing lands that come into play untapped.
What I'm slowly getting at is that I think this will be too slow for most tiers of Modern play. I understand your goal and encourage you to keep trying, but I think you'll need to speed up your plan in order to succeed.
I'll leave you with two decks that are in this same vein of messing with your opponent's lands, but do so faster:
- RG Land Destruction "Ponza" - Just as it sounds, Blood Moon, Stone Rain, etc. paired with value.
- Blue Moon - One of my pet decks, Blue Moon is (often) a UR control deck that runs Blood Moon, Spreading Seas, lots of control magic and some burn, and a few unique finishers to close a game out.
Lastly, for your sideboard, it often comes down to your local meta. If you're playing at the same place with the same people consistently, you'll learn what decks they bring and can tailor your SB to that. Happy to make suggestions if you give an summary of your meta.
Good luck and happy brewing!
1 month ago
You might want to consider the main staple cards in modern merfolk like the lords Lord of Atlantis and Master of the Pearl Trident and go from there. Additionally, Spreading Seas is a good unblockable enabler and mana screws your opponent most of the time.
1 month ago
I have also made a mono-blue devotion deck and I found your take on it quite interesting. I have Kira, Great Glass-Spinner in the main deck. Have you thought about including Nykthos, Shrine to Nyx? I don't see the importance of including phantasmal images. Is it for copying Master of Waves? What about tutors for Walking Ballista such as Trinket Mage? Running 4 Spreading Seas mainboard is a must for me. Have you tried it? Personally, I would cut like spell pierce for something like Voidmage Prodigy as it synergizes with other cards in the deck and gives 2 devotion on top of that.