|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||None|
|Fifth Dawn (5DN)||Rare|
Combos Browse all
Creature — Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
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Auriok Champion Discussion
7 hours ago
Secure the Wastes is pretty good when you have a lot of mana to dump into it, but has been lacking when I've used it. I might need to do more testing with the card to see if it is worth it to include again. Likewise with Soul Warden, I just cut her to make room for Auriok Champion, which is a more resilient version.
In any case, thank you for the comment!
2 days ago
Would really love to get a foil, but just in general, trying to find a mana drain.
Trades from IMA that are not yet listed:
2 weeks ago
Alright it's still a little bottom heavy on the curve, but I cut Martyr of Sands and Suture Priest for Angelic Destiny, Sunbond, Crested Sunmare , and Brimaz, King of Oreskos. Also traded Shrine of Loyal Legions for Spectral Procession. I originally had shrine and the priest together for a late game kill shot but it's a lot more unrealistic than I expected so I kept Auriok Champion as my sole two drop "sister" because her protection works well with the enchantments and such too.
on Mardu Swarm
3 weeks ago
Any reason Intangible Virtue is not included? Definitely should be considered as it stacks with multiple copies, and you will always have blockers while still being able to swing wide. Gideon, Ally of Zendikar could be another possible thought. It gives more powerful tokens than Elspeth, Knight-Errant, plus it can emblem the turn it comes down.
Something else that may be up for consideration is Indomitable Creativity and something huge like Emrakul, the Aeons Torn. The problem you have now is that you play creatures in the form of Auriok Champion and Purphoros, God of the Forge, but if you ever wanted to go creatureless (in a sense as tokens are creatures) this could be an interesting combo to think about.
3 weeks ago
While I like the concept a lot, I think 10 vehicles is slightly too many. They are great if you draw 1 or 2, but you can win a game in which you draw just tokens and no vehicles. Getting flooded with 3+ vehicles seems suboptimal though, and with so many in the deck that will happen occasionally. Personally, I would run 7-8 vehicles, and make room for a couple of planeswalkers or Bitterblossom.
Too many vehicles also makes you predictable and gives your opponent a clear angle of attack, like boarding in Stony Silence against you. Which, btw, should definitely not be in your sideboard since it hurts your own deck a lot. You can use Fragmentize, Sundering Growth or Zealous Persecution against Affinity instead, but that matchup should be favorable anyway with so many flying creatures and removal spells in your deck. You even have colorless creatures to block Etched Champion.
While Soul Warden is an okay sideboard card, I think Auriok Champion has a lot more impact when you really need that kind of effect. Decks like Burn or Deaths Shadow have huge trouble beating a protection creature, and in contrast to the Warden it can't just be killed.
Chalice of the Void on 1 seems like a nightmare for this deck, but there isn't much you can do about that. Maybe at least go from 16 cmc1 spells down to 12-14? Anguished Unmaking or Sundering Growth are the best ways I can think of to remove Chalice, but those aren't great cards otherwise, so you will probably just have to live with Chalice being a problem.
There are 8 removal spells in your maindeck, so you need a plan for decks without creatures. When facing UW Control, Lantern Control, Ad Nauseam or TitanShift, those cards are more or less useless, and you should have enough cards to replace them for games 2 and 3. While some of your sideboard cards qualify, I would add at least 2-3 more cards. Collective Brutality, Fulminator Mage or Lost Legacy all could help you there.
4 weeks ago
best cards in soul sisters are Serra Ascendant and Martyr of Sands, thats why its an "aggro" deck cuz it can play a 6/6 turn 1, you're missing both and only have the sisters, how do you plan on winning outside of pridemate?
Ranger of Eos tutors most creatures in the deck
1 month ago
RustBeltGames, if you wanted to make this deck more budget minded, you could drop the Fetch Lands, the Gavony Townships and the Temple Gardens and just run all basics. Or use Ghost Quarter for deck thinning instead of the fetches. With respect to the creatures, I was running Ajani's Pridemate before Metallic Mimic. I added the Mimic for more Human/counters synergy, but the Pridemate was also great. That leaves Auriok Champion as the last expensive piece. I suppose you could leave out the Auriok Champions but that would cause less life gain over the course of a game. If you still wanted to splash green (using Temple Garden or some other G/W dual lands) you could replace Auriok with Essence Warden. Splashing green for mainboard creatures would also open up the sideboard to other various options.
1 month ago
Another card from Ixalan which is worth experimentig with is Treasure Map, which would give the deck some form of card advantage and a way to cheat on mana. I suspect it Will be to slow for modern, but playtesting is always worth the effort.
@icehit6 you're right, in fact i wrote (and deleted) an intro to my question stating that Soul Sisters wasn't really disappeared, it just became rarer to find.
Personally i find Auriok Champion a great card right now for the same reason: the metagame shifted toward black beaters (DS, Tasigur, Angler) and she can block them all day while not Fearing Bolt, Push, Terminate, Dismember...