|Commander / EDH||Legal|
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Creature — Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
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Auriok Champion Discussion
1 day ago
ZackBinks, thanks for letting me steal some ideas. Gonna do a little play testing to see how it all goes. Auriok Champion, Intangible Virtue, some fast lands and some hand disruption should do the trick.
5 days ago
1 week ago
I don't belong to one any one meta hence so I need a lot more generalist cards for the deck to work in many different environments.99% of the time my commander isn't a creature, getting it exiled isn't fun. And I have ran it with as high as 40 and as low as 30 lands and found that I am not whiffing on any land drops with 34 lands.
Emmy's Hacther also works stupid well with Panharmonicon as well as all the other creatures that att bring in stuff ETB, also with Blade of Selves it makes stupid amounts of both creatures and mana.
I like Cauldron of souls, I may run it over Rapacious One.
Flamerush Rider is has always been a maybe like the deck draws enough hate that individual targeting can potentially hurt me in the long run.
Skittering Invasion is because the deck relies on this commander, the card was put in thanks to the new tuck rule being put in, because it turns into 10 damange for basically 2 (20 damage for two with Panharmonicon) I can then use the spawn for other spells so it brings in more cards which means more triggers for Purphoros.
I like Rally the Horde however I am also iffy on it, like you said it whiffs kinda turn me off from it, like it can whiff and I permanently lose something that I could need.
Kozilek's Return because of the amount of Wardens I see and the bane of red removal Auriok Champion intitially this was Pyroclasm however whenever I stopped being able to deal with players because of the Champion I had to find more colorless sources of damage to deal with it.
Spinerock Knoll has always been a maybe, I can use it to great effect. I may run it to potentially cheat something.
Silent Arbiter makes it harder for my opponents to attacks, need some minor pillow forts to deal with people coming at me after dealing 20+ damage to them.
Stranglehold is kind of eh like it's good however it also makes it to where I can't abuse someone's take an extra turn spells by copying them or to copy their search plus the less I deal with devotion the better, creatures are easy for me to turn my commander off if need me, difficult for red to do that for enchantments.
Hangerback Walker is antisynergy with Thopter Assembly and is a tad harder to break the curve with the double X cost, it does help that it gets bigger though. Treasonous Ogre is also really good as I can turn life into mana or I can use alters to turn creatures into mana.
Outpost siege is alright but it also has with Khans it's risks and with Dragons needing extra steps to make it crazy and draws even more hate, if I need more of my commander's effects I would just use Impact Tremors.
1 week ago
Some cards like Ajani's Pridemate, Felidar Sovereign, Karlov of the Ghost Council, and Chalice of Life Flip work great in a deck that has good, consistent life gain. I don't think you have enough other cards to support that theme, I would either cut them or add something to support that theme if that's the direction you want to go. If you do want life gain try Pristine Talisman, Auriok Champion or her budget sisters Soul Warden and Soul's Attendant, Brutal Hordechief (think he's great in your deck even if you don't go life gain), Whip of Erebos, Blood Artist, and Aetherflux Reservoir to name a few.
Also don't like Beseech the Queen in a tri-color deck, even if you got a Urborg, Tomb of Yawgmoth. I would definitely pay the extra mana for the budget Diabolic Tutor or if you have the cash Demonic Tutor.
You've got a lot of token generators along with reanimating stuff, I think Cathars' Crusade would work great with this.
2 weeks ago
Hmm you really should have access to at least one alternative aura to find with Heliod's Pilgrim, preferably something interactive. My first ideas are off-color unfortunately: Chained to the Rocks and Spreading Seas. You could go for Dead Weight, Oppressive Rays or Lignify but they might not be good enough. Angelic Destiny could be okay in some matchups, and Spreading Algae, Unflinching Courage as well as Spirit Link are potential sideboard cards.
Have you considered Auriok Champion? It's a solid card on it's own since it dodges a lot of removal and can block a number of powerful creatures, but it also improves your combo by giving you a way to gain infinite life.
1 month ago
Hey there dingleberriesxl oh gosh that's quite the name haha. Auriok Champion and Worship definitely make it tough to come out on top. I have lost to Worship before, only once though, it's kind of depressing, but normally that is the kind of deck that doesn't kill you quickly. One of the methods you can use is actually to put that really really weird controversial sideboard card Altar of the Brood, it with Krenko, Mob Boss is one of the biggest surprises you will give an opponent. I won that way against Lantern Control which was quite amusing for both of us, not too many mono-red aggro decks that win by mill in a few turns. Otherwise if you're finding Worship is becoming relevant you might need to splash another color because red has a tough time with enchantments. There is almost no removal, the only semi-cost-effective option is something like Liquimetal Coating or Ratchet Bomb both are pretty bad in most situations though. If you're finding it to be super common, they might work but you'd need to make some other changes too :)
1 month ago
Have you looked at Soul Sisters? I think that it's better to have a more aggressive version of the deck especially to have a better chance against combo decks.
This is a good example of Soul sisters.
1 month ago
I am unfortunately not too familiar with your inventory, I am just suggesting what comes to mind here.
I will assume that this is a deck that you play with friends, and that you don't want to lose too many of them, so I will not suggest the + combo. However, since this is a lifedrain deck, you can just run Exquisite Blood.
Rhox Faithmender, Alhammarret's Archive, and Beacon of Immortality are nice life doublers. Purity, Debt to the Deathless, Kokusho, the Evening Star (why is he so pricey) and maybe, just maybe Vigil for the Lost and True Conviction (if this is an attacky deck) also increase the lifegain factor.
Some cards that reward you for gaining life are Test of Endurance, Felidar Sovereign, Ayli, Eternal Pilgrim, Karlov of the Ghost Council, Serra Ascendant (too f*cking pricey), Blood Baron of Vizkopa, Serra Avatar, Divinity of Pride, Rune-Tail, Kitsune Ascendant, Defiant Bloodlord, Ajani's Pridemate, Cliffhaven Vampire, Archangel of Thune (also too pricey), etc.
This last section I feel should be included, but if you don't want to, you don't have to. I feel that there should be some extent of active control in this deck, since lifegain decks tend to be slow. I would suggest Malicious Affliction, Tragic Slip, Victim of Night, Go for the Throat, Path to Exile, Swords to Plowshares, Thoughtseize, Inquisition of Kozilek, Transgress the Mind, etc. You can also throw in Blind Obedience, Painful Quandary, and Lightmine Field for more asshole control, or you can throw in a few boardwipes such as Languish, Wrath of God (will have to do for a Damnation substitute), and Magister of Worth.
Well, I hope this wall of text I just typed helped. Good luck with the deck, and may topdeck be ever in your favor.