|Commander / EDH||Legal|
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|Fifth Dawn (5DN)||Rare|
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Creature — Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
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Auriok Champion Discussion
3 days ago
TheManly1, because Auriok Champion has protection from Black and Red it does not die to most of the premier targeted removal spells in Modern. I have tried Martyr of Sands, but the problem is that I tend to play out my hand quickly which makes Martyr of Sands a dead draw late game.
4 days ago
1 week ago
1 week ago
1 week ago
I think other than Leonin Shikari (combat tricks with Equipment), Mirran Crusader (built in protection and evasion), and Puresteel Paladin (card advantage), you shouldn't be playing creatures that get a bonus only from equipping something (Auriok Glaivemaster, Auriok Steelshaper, Kor Duelist). My rationale is that they are going to be quite weak when played early, and that's not ideal. You need some resilient creatures in the first few turns, not creatures that become better on turn 4 when you equip something on them. Even if you cast them early, they are likely not attacking nor blocking anyway given they are basically vanilla 1/1s.
Therefore, some suggestions are Doomed Traveler (gives you an evasive spirit after dying), Sacred Cat (two lifelink bodies for a 1-drop), or Knight of the Holy Nimbus (tricky to get rid of), or Squadron Hawk (gives you more evasive bodies to hold the swords), or Auriok Champion (protection from more than one colour, goes well with the swords too). These guys will probably be better early-mid game.
I would also cut Quest for the Holy Relic entirely - it is a terrible top deck, objectively quite slow even if you manage to play it on turn 1, especially since your deck doesn't run that many creatures in the first place. And since that is the case, you may as well cut Argentum Armor, and play another sword or something like a Batterskull instead? Also, you can double up on Swords - Sword of Fire and Ice and Sword of Light and Shadow are objectively the best two swords and you can play two of each if you want.
I'd also suggest playing Gideon, Ally of Zendikar over Elspeth, Knight-Errant. He is more popular in midrange white decks ever since he was printed. I think his abilities are more relevant here. He can even animate himself and equip something if it comes to that.
Generally, I think 21 Lands, 4 Sorcery, 4 Instant, 2 Planeswalker, 6-7 Equipment, 22-23 creatures will work. Having only 19 creatures is quite risky, especially if you play against removal heavy decks like control (removal into Snapcaster buyback and/or boardwipes), Jund/Junk, etc.
1 week ago
2 weeks ago
Great idea, im thinking to quit messing around, remove both Mana Tithe, replace it with a Collective Brutality for more snooping around and a Gideon, Ally of Zendikar for his myriad of uses. Thank you!
Yeah the neat thing of Auriok Champion is that she offsets the damage taken from Bitterblossom. In theory, if i can get four of the faerie producers and couple it with a single Auriok Champion, ill get 4 flying tokens every turn.