Creature — Human Cleric
Protection from black and from red
Whenever another creature enters the battlefield, you may gain 1 life.
|Want (5)||OtakuGamerGeek , Asuka_Fig , wolf-tasu , Galvinar , VioletSpirit|
Printings View all
|Iconic Masters (IMA)||Rare|
|Fifth Dawn (5DN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Auriok Champion Discussion
1 month ago
Quite an interesting list! I tested and I liked it without having seen the video yet. Auriok Champion was a really pain against my BR Kolaghan deck, how embarrassing is that? ha ha ha!
1 month ago
Not much into Vintage but on the lines of 'Prot:Black' to protect against Pestilence cards like Auriok Champion, Knight of Glory, and Mirran Crusader could prove effective. You could make more use of the protection by splashing blue for cards like Alter Reality/Mind Bend
2 months ago
Most of the good hatebears have been mentioned already. Here are some more annyoing cards I can add to the list hereabove: Tithe Taker, Suppression Field, Angel of Jubilation, Eidolon of Obstruction, Eidolon of Rhetoric, True Believer, Leyline of Sanctity, Auriok Champion, Kor Firewalker and Aegis of the Gods.
Note that, though I find the archetype very cool, Hatebears - just like DnT - isn't very good in Modern. You have many degenerate strategies going around so unless you know the local meta like no one else, it'll be very hard for you to pull off results at big tournaments. Now if your goal is to have fun and/or try to win your LGS's FNM's then that's totally fine ;)
2 months ago
Thanks! That is a good card. I use it in my Tatyova deck.
It took me a while, but I think I have the right amount of ramp and draw in the deck for now. I'm currently considering Aura Shards and Rest in Peace, since both are great and have come down in price.
Samurai of the Pale Curtain and Auriok Champion are great cards, but the double white casting cost means I usually can't cast them as early as I'd like. So they will probably be taken out. But then I will worry that I need more creatures or token creators -- it's a hard balance.
I really like the deck in general though. I play it a lot. It is great if there's a new player at our group or if I recently scored a devastating win and want to regain some good favor. :)
3 months ago
I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:
- Defensive Auras
- Offensive Auras
- Vanilla Creatures
Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).
- Defense and Removal
- Life Gain
Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).
4 months ago
If you are in an artifact-heavy playgroup, I'd recommend Kataki, War's Wage! He's put in a lot of good work for me. Have you considered Auriok Champion to go along with Daxos, Blessed by the Sun, Soul Warden, and Soul's Attendant?
5 months ago
If you are running Felidar Soverign than you will also want to run Test of Endurance. Aetherflux Resivoir is a great card that can gain you a ton and help shoot down opponents. Check out all of the Ajani planswalker cards if you can afford them but especially Ajani, Strength of the Pride. Ajani's Welcome, Auriok Champion, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, and Pious Evangel Flip can all be extra copies of Soul Warden. You have a lot of untapped potential in the landbase (pun intended) and it wouldn't hurt to replace some of those Plains with other cards that you can get extra value from. Drifting Meadow, Desert of the True, and Secluded Steppe can all replace themselves for a card if you draw them late game. Myriad Landscape can help ramp you, and Rogue's Passage is a great way of getting extra damage through. Idyllic Grange can get you one extra counter, Castle Ardenvale and Westvale Abbey Flip can both pump out creatures if you lacking some, and lastly Buried Ruin and Emeria, The Sky Ruin can get back cards from the graveyard. The deck looks fun to play and functions pretty well. Let me know if you want to suggest more cards, these were just a few off the top of my head!