Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Printings View all
|Duel Decks: Venser vs. Koth (DDI)||Common|
|Promo Set (000)||Common|
Combos Browse all
|Commander / EDH||Legal|
Searing Blaze occurrence in decks from the last year
All decks: 0.2%
Searing Blaze Discussion
2 weeks ago
In my local Modern Meta, there are a lot of burn deck players. Most common is the Boros Burn deck with the usual spells: Lightning Helix, Lightning Bolt, Searing Blaze, Boros Charm, etc. Mana bases are usually a few shock, fast or pain lands with occassional Sunbaked Canyon.
The problem I have is that the game comes down to a dice roll most of the time. I am running Tiny Zoo, Naya colors, and the deck has its fair share of burn spells. But overall, the games vs. Burn are usually over by T4 and the winner of the dice roll wins the round. I am trying not to be salty, but I want to build a deck incapable of losing to Modern Burn. Any ideas?
3 weeks ago
Shard Volley & magmatic insight seems counter intuitive to your 3+ mana curve cards. do you run into mana problems for those guys? ironcrag pyromancer only actives on the second draw, in a turn, not every second draw, so you might have better success with Prophetic Ravings over Magmatic Insight. with you already having discard/draw library searingcycling does scry benefit you much with Magma Jet? I'd personally dump 2 and use Searing Blood. I'd dump Shard Volley in favor of Skullcrack drop 2 needle drop for Searing Blaze. thats my personal take on this awesome deck idea, to tweak it. but i fully respect your ability to call me wrong for what ever reason, i may be missing with your deck build
3 weeks ago
1 month ago
Great idea, flash backs to Reflect Bounder and Magic Cylinder in Yugioh. XD
- 2x Sheltering Light for 2x Repercussion (must keep Gideon's Sacrifice for this)
- 1x Sheltering Light for 1x Samut's Sprint (Boost)
- 2x Stuffy Doll for 2x Chandra's Spitfire (Stuffy to pricy mana wise, Chandra is a good backup plan)
- 3x Blasphemous Act for 3x Searing Blaze (Better mana manageable)
- 1x Star of Extinction for 1x Samut's Sprint (Boost)
- 1x Gideon's Sacrifice for 1x Titan's Strength (Boost)
- 1x Justice Strike for 1x Titan's Strength (Boost)
- 1x Boros Signet for 1x Titan's Strength (Boost)
- 1x Boros Signet for 1x Samut's Sprint (Boost)
- 1x Boros Signet for 2x Boros Charm (Good utility in Charm)
3 months ago
4 months ago
Hi StriderHaryu, gotta say I really like the concept of Torbran, Thane of Red Fell catalyzing a burn deck. I was brewing a similar list more based off of Amonkhet standard based off Ramunap Red. Here are my immediate suggestions (note I have done no playtesting yet, I'm still picking up the cards for my list):
Unless artifacts are a huge part of the Pioneer meta Abrade is probably better off in the sideboard, I think rounding out your Strikes and adding Stoke is better, since I remember Stoke being pretty good in M15 standard and your list is pretty creature-heavy.
Wild Slash is strictly better Shock, no reason not to use it first. Blood is the equivalent of Searing Blaze in this new format as I see it; seems pretty strong.
Feel free to check out my brew here and return suggestions!
50 VIEWS | IN 1 FOLDER
4 months ago
I think Burn and 8-Rack are going to be well-positioned in Pioneer, having access to pretty much everything the Modern versions have, or fair approximations, like Searing Blood instead of Searing Blaze , and Skewer the Critics instead of Lightning Bolt .