Searing Blaze

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth Common
Worldwake Common
Promo Set Common

Combos Browse all

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

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Searing Blaze Discussion

GabeCubed on Mardu Death's Shadow

1 day ago

Seems like a good start, needs work.

As said above, you don't have access to Gitaxian Probe. Bit of a shame, but that's fine.

Onto the creatures. Everything besides Death's Shadow is not great. The benefit of running these style of decks is having a very low land count, and low CMC. Two of your creatures cost too much. Angler could be okay, so I'd keep it. Young Pyromancer is a nice addition to go wide, especially with the low curve. Bedlam Reveler is a fun one, not sure how good it is here. Without T-Goyf or Traverse the Ulvenwald, you have to take up a bit of a different plan.

As for your spells, Searing Blaze and Worship should be replaced. Fatal Push should be a 4-of, probably taking out few copies of Bolt (weird, but it's really not good in this current meta). Also, Kolaghan's Command is the shit, add it.

Just my thoughts, hope that helps.

Kragmork on Value red

1 day ago

@WrathofCod Thank you for both your kind words and suggestions! Sideboard is quite useful indeed and I completely forgot about it at first, so even though it will probably evolve over time as I get better acquainted with the local meta and the format in general, at least I have one now and don't have to fear seeing an artifact on board on turn 1. Since the Stone Rains feel a bit clunky overall as the deck isn't really a dedicated LD deck and I would rather do something more proactive, Sarkhan, the Dragonspeaker seems like a much better option. As for the Lava Spike suggestion, I like the idea of additional direct damage, but I feel like Rift Bolt or Searing Blaze would be better options thanks to their flexibility and Flames of the Blood Hand would be a better burn candidate due to the guaranteed and higher damage, but I'm not sure what to cut for them right now anyway (maybe the Fanatic of Mogis, depending on how it performs).
Thanks again for the great suggestions, I can't wait to see the deck in action now.
Have a great day

Nukulargear on Modern Abzan Liege

6 days ago

@ODDIOBLENDER, not to sound rude or anything, but Wrath of God and Damnation explicitly say creatures can't be regenerated, so I don't think Loxodon Hierarch would be very helpful against those specific board wipes.

@Memphismaymagic5, is Heroic Intervention better than Selfless Spirit? The added hexproof and instant speed seem a little better than a 2/1 flyer for the same converted mana cost.

@GeminiSpartanX, thanks for all the advice. I do already have a playset of Birds of Paradise in the mainboard already. With the more creature centric play style you're suggesting, would leaving the Inquisition of Kozilek playset in the sideboard be reasonable? And I know now is probably the cheapest enemy fetches will be for a very long time, but I am definitely not in the financial situation to be buying a playset of any of them.

@Hades_Shadow, yeah that's the mentality I usually have. Like my burn deck runs Searing Blaze without fetches

takeaseathoney on Grixis Delver Burn

1 week ago

i think your deck might need a little bit of work still; here's some suggestions

Piranha Marsh,Blood Seeker,Hissing Miasma,Blightning,Searing Blaze,Sign in Blood,Pyromancer Ascension,Browbeat

hope that helps :)

Draknar50 on Dragons R/B

1 week ago

Darth_Savage yeh Despise might come in handy but only in sideboard i think

Searing Blaze not sure would have to try it out. Thanks for the advice :)

Darth_Savage on Dragons R/B

1 week ago

Draknar50 that would probably be a good start. I'd also add 2x Searing Blaze to your sideboard for burn options and maybe 2x Despise.

GabeCubed on The Muscle Man's Magnificent Magic Menagerie

1 week ago

From your thread before:

  1. Yeah, you need to drop that curve. 5 mana spells and burn don't work together.

  2. Not sure about that sideboard. They are consistently meta-dependent, so worry about that when you start playing with the deck.

  3. Burn seems fine (take out the Banefire though, it's not good here), you need more though. Magma Jet, Searing Blaze, Sudden Shock and Exquisite Firecraft are great options.

Just needs to be more streamline, that's my thoughts.

As an aside, Bedlam Reveler is an awesome addition. I suggest that, it's great.

Hope that helps! If you have any questions, ask away.

LoneCrusader399 on Red Lightning

1 week ago

Young Pyromancer seems better than either of the vampires in this deck and you should play all 4 copies.

I'd also get rid of the enchantments and play more burn spells like Lava Spike, Searing Blaze and Searing Blood. This will all play better with a full play set of Guttersnipes and Young Pyromancers.

Since you're mono-red, I would recommend one enchantment; Blood Moon. You should also have Valakut, the Molten Pinnacle in the deck.

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