|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Uncommon|
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Rending Volley can't be countered by spells or abilities.
Rending Volley deals 4 damage to target white or blue creature.
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Rending Volley Discussion
1 month ago
I'm just trying to think of what you'd side vs. control. You can beat a pretty big selection of some really heavy hitters. I've also found my version of vamps just molests affinity. Maybe try Surgical Extraction or Extirpate? Combust or Rending Volley?
Oh as I'm writing this you already have surgicals. hmm...
Btw, have you considered Gifted Aetherborn mainboard?
6 months ago
I wouldn't make them tribal decks. I would just pick a "commander" that reflects that colors greatest strengths. You might at well make the format modern as well if its just going to be the set 5 decks.
Here are some Ideas for my commanders and their edicts.
11 months ago
Saw your post on reddit, here are my thoughts/ help:
First I would add a placeholder/ general sideboard:
2x Molten Rain
2x Rending Volley
4x Smash to Smithereens
3x Blood Moon
Now let's look at your goal which appears to be an aggressive deck that reduces your opponent life total from efficient burn spells and cheap threats that are goblins or artifacts.
I would drop ornithopter, springleaf drum, infernal plunge and cathartic reunion. Ornithopter is a cheap artifact but you have enough cheap artifacts that a 0/2 flyer doesn't help your goal. Springleaf and plunge give you extra mana but your curve stops at 3 with maybe 4 if you reverb a spell. Reunion is draw but if you have 2 mana you should be casting pain not drawing cards.
I would replace those 8 slots with 4x Goblin Bushwhacker and 4 x Lava Spike.I would also up the signal pest count to 4. If you're worried about the reduced number of artifacts Darksteel Citadel is a free artifact to fuel your deck and you could go down a few mountains with no major mana issue.
1 year ago
@AkoumFirebird Fantastic, I think then I'll remove the 2 Atog and 4 Galvanic Blast for 3 Smash to Smithereens and 3 Molten Rain - I need to get ahead against other artifact decks coughcough affinity coughcough, and other multi-coloured decks coughcough tron coughcough.
1 year ago
For artifact and enchantment removal, I might suggest Smash to Smithereens or Echoing Ruin. For enchantments, I have no idea ;) But affinity is a thing, not bestow ;) So I think it is ok if there is no enchantment removal.
1 year ago
This doesn't really work ... You are trying to jumble too many things together and not creating very much cohesion. Ornithopter is no longer useful, and should be removed for 2 Aethersphere Harvester and/or 2 Heart of Kiran. Goblin Rabblemaster should be as a 4 of. His power with vehicles is unprecedented. Soulfire Grand Master requires more red based damage spells, and yours are quite conditional. Roast is something I would rather run any day over Stoke the Flames, and Tears of Valakut can be placed in the side. Rending Volley doesn't help you after all. Jeskai Charm can replace your grandmaster, and Immolating Glare is strong removal spell to consider.
Beyond all that, remember that vehicles need creatures. At least 12 creatures need to be mainboarded to utilize them. You have 9.
Mana base is strong, though I would put it down to 22.
1 year ago
TheRedGoat Jeskai black and control mirrors go to time a lot, as do rally mirrors. Fetchlands slow the pace of play, but the format isn't ultra fast nor ultra slow.
1 year ago
i think the deck is fine, you just need to tweak it a according to your metagame, i will just leave some suggestion cards:
-Thought Scour: it works really well with delver and snap
-Batterskull: i like it more that the swords just because in the late game batterskull alone can win a game or give you time for get back to the game
-Forked Bolt: is really good against the aggressive decks
the sideboard really depends on the meta, here are some options and considerations:
-you really should put some molten rain
-Bonfire of the Damned for boogles