Logic Knot

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Common
Future Sight (FUT) Common

Combos Browse all

Logic Knot

Instant

Delve (You may remove any number of cards in your graveyard from the game as you play this spell. It costs (1) less to play for each card removed this way.)

Counter target spell unless its controller pays (X).

Logic Knot Discussion

Demarge on OjuTeGide

2 months ago

well it will be nearly impossible to outgrind the fully competitive decks piloted by an experienced player, but at fnm you probably won't feel like you wasted your time at least where there are usually other players in your shoes of not having a full deck built.

budget suggestion would be to probably stray away from the Logic Knot as you're much less a control deck looking to abuse it's graveyard, many of your answers stay on the field and you lack the 4+ fetch land count along with Opt s to keep knot better than Mana Leak .

Spell Snare with SFM being unbanned and r&6 adding to jund's 2 cmc tribal became much better than it was when it countered nothing in hoggak.

with your card selection I'd almost mainboard the ashiok over the blackblade, honestly gideon's last iteration isn't all that appealing for control.

As for your sideboard, Stony Silence is probably the biggest felt card that's missing, it just shuts down way too many things in the format to not have access too. Leonin Relic-Warder may be the only 2 cmc creature that oj command can hit, but it feels too incorrect to play, Disenchant even without snapcaster might be correct to have access to.

Kjartan on Simic Hydra Control

2 months ago

Logic Knot is only good in very spell-heavy decks. Maybe just run Mana Leak

Nemesis on Jeskai Control

2 months ago

alright cool, here are some suggestions to look into -

Celestial Colonnade : land with vigilance that can attack and help you keep up mana to counter and stuff.

Supreme Verdict : sorcery speed uncounterable board wipe that doesn't give your opponent lands

Lightning Helix : kills something, heals you, instant speed - what's not to like?

Jace, the Mindsculptor: big Jace, this guy will wreck your opponents day, and yours with that price tag

Teferi, Time Raveler : slows your fast opponents down, excellent at keeping you alive.

Path to Exile : instant speed, low cost, and no restrictions, this thing is nuts powerful

Ajani Vengeant : lightning helix on a planeswalker, pretty good.

Spell Snare : hits a surprising number of targets

Dovin's Veto : great to pull in during the control mirror, good sideboard card

Fetch lands - great at getting the lands you need when you need them

Cryptic Command & Logic Knot - I'd only recommend getting these if you have fetch lands.

Force of Negation : free surprise counterspell, pretty good

Mana Leak : still one of modern's best counterspells

Search for Azcanta  Flip: kind of slow, but will help keep you fueled.

Snapcaster Mage : you called this one out yourself, he's pretty good.

Now obviously you won't be able to fit everything from this list into the mainboard, but this is a good starting point I think. The goal you should strive for with a control deck is to play everything at instant speed, letting you keep up mana to stop threats when your opponent plays them. having tons of sorcery speed removal and answers will slow down your ability to respond.

rupertmarquez on Mono-Blue Delver (2019 Modern)

3 months ago

Reynan:

I'll think about it. Sounds good... Maybe I'll try it at the next FNM I go with the deck. The reasoning behind Thought Scour is that it is very important to have any Logic Knot I draw "online" as soon as possible, since the deck cannot function without some early permission spells to back up any threat I deploy. But I don't know... maybe the capability to see the Opp's hand turns out to be more powerful in a practical scenario... Thanks for the suggestion!! All suggestions are welcome!!

Poseidon31 on Grixis control dragons

3 months ago

If you want to play control, i would cut Dragon's Hoard as you have only 10 possible triggers.

You only have two Counterspells and need more draw.

Countersquall , Mana Leak , Logic Knot are good Counterspells. Maybe Cryptic Command . Stubborn Denial with Dragons out there is another good non-creature Counter. Dissolve for Counter and Filter. For Draw Glimmer of Genius with Aether Hub ?? or Archmage's Charm for Counter or draw? Search for Azcanta  Flip for filtering and cardsearching?

Anger of the Gods for Massremoval? Rakdos Charm for like evrything in the sideboard?

MoonHollow124 on The Boys in Blue

3 months ago

Llanowar Elves , Elvish Mystic , Birds of Paradise , and Noble Hierarch could all speed the deck up. Logic Knot is usually better then cancel.

vomitpile on Central Intelligence

3 months ago

This looks a lot like a standard deck, I would suggest checking out some UB Faeries, Death’s Shadow, Delver and Grixis control decks and taking some notes from them. You won’t be able to kill the opponent quickly enough or disrupt them long enough to do well against most modern decks.

Having more efficient threats and lowering the mana curve in general is a good idea, try Mana Leak , Logic Knot or Spell Pierce over the Sinister Sabotage , go for the full play set of Fatal Push , Thoughtseize , and Inquisition of Kozilek . Delve creatures are pretty efficient, like Gurmag Angler , you can also add Unearth with smaller cmc creatures (Death’s Shadow is a good example).

Good luck! I don’t mean to say you can’t take this to a FNM and have fun, but if you want to move the power level up some, those are a few changes that would help.

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Logic Knot occurrence in decks from the last year

Modern:

All decks: 0.27%

Commander / EDH:

All decks: 0.0%