Crumbling Vestige

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Oath of the Gatewatch (OGW) Common
Promo Set (000) Rare

Combos Browse all

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any colour to your mana pool.

: Add to your mana pool. ( represents colourless mana.)

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Crumbling Vestige Discussion

AceGambitDragonfly on Vela, Eldrazi Enchantress

1 month ago

This is an awesome deck, I love the theme. Plus 1 from me. Seven Wastes seems unnecessary though. You aren't using any of the (only two) cards that actually care about Wastes. If nothing else, I'd fill some of those slots with budget lands that come in untapped and also produce colorless mana, but have an extra usage if needed. Rogue's Passage is one I highly recommend. Additionally, Shimmering Grotto, Unknown Shores, Dreadship Reef, Crystal Vein, Ghost Quarter, Corrupted Crossroads, Opal Palace, Survivors' Encampment, Crumbling Vestige to name a few.

Trompi on Colorless EDH Land List

2 months ago

Colorless is a type of mana that has no color.
Therefore, Ancient Ziggurat, Exotic Orchard, Gemstone Mine, Glimmervoid, Lotus Vale, Mana Confluence (and Crumbling Vestige on the first turn) can't produce colorless mana.

Also, Vesuva enters the battlefield tapped, Urborg, Tomb of Yawgmoth doesn't produce colorless mana either and if I were to be a nitpicker, Temple of the False God does not tap for 1 colorless (so it shouldn't be included, according to your destcription).

Anyway, thanks for the list! I found it very helpful.

Argy on Wizards doing away with FNM ...

4 months ago

Agreed.

I was lucky enough to be running a deck that used four Crumbling Vestige when that one came out, but it was very niche.

Fatal Push is about to drop, which will make some Modern players happy.

Oloro_Magic on Wizards doing away with FNM ...

4 months ago

The promos should remain as support cards but it would be nice to see more playable cards as promos, I really only found uses for Unlicensed Disintegration and Aether Hub.

As a modern/legacy player I would also would have liked to see more staples from those formats as promos like the old days but one can only dream.

Basically, if the promos had been things like Abrade, Stasis Snare, Harnessed Lightning, or any other support card that is popular in standard I would have been fine with the promos, but Reverse Engineer and Crumbling Vestige sure they are decent cards in the right deck but I dont think they are ideal promos.

saturnosring on 8chemist

5 months ago

Riotary, yes maybe Crumbling Vestige is better for a more aggro deck. The choice of counters or bolts depends on you and your playstyle. From my experience I'd run just 1 Daze or any at all. Mana Leak is better in multicolor decks.

Try other lightnings like Incinerate if you'd like.

saturnosring on 8chemist

5 months ago

I think you are running too many taplands. Maybe I'd just run the Swiftwater Cliffs or the Crumbling Vestige. I'm not sure about the use of Manamorphose in this deck, that's normally a combo card.

Anyway, it's a cool and original deck. I hope all this helped! :)

jonmaior on loopholes

5 months ago

your right, counter spell is probably better than mana drain although it costs 2 blue. If you reach the point that you have to hard cast Maelstrom then you have probably lost. Maelstrom is in the deck so that you can swing on turn 2 rather than turn three with all of your big creatures if the cascade just disappeared I would still have it in the deck because of it giving my creatures haste. as for Gemstone Mine, i have my lands configured in the way that is most likely to win me the game on turn 2. I need 10 lands that come in taped on turn 1 but can tap for 2 mana on turn 2 and I need 10 lands to tap for a mana of any color on turn 2 if I want to cast Demonic Dread or Violent Outburst. it's really a matter of preference to which lands do these things because there are many lands that tap for a mana of any color it doesn't really matter what lands you use. in order to make the turn 2 win as cosistant as possible this land base is the best for the deck. (although you could use more budget lands like Crumbling Vestige if you wanted to save money but make the deck slightly worse.) thank you for your input once again n0bunga

Sgtpopnfreash on Kruphix, God of the Timmy

5 months ago

If you add cards like these you could take out like 3-4 lands that come in tapped. Vivid Creek, Crumbling Vestige, Simic Growth Chamber and Simic Guildgate from what I see should go and you wont need more than 33 land if you have the proper mana ramp. You should get cheaper counterspells for your blue apells as well. Cryptic Command does everything but for double what every other spell is. Run things like Chain of Vapor, Delay, Spell Pierce, Mental Misstep

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