: Gain .
, : Until end of turn, your opponents and creatures they control with hexproof can be targets of spells and abilities as though they didn't have hexproof.
Printings View all
|Core Set 2019 (M19)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Detection Tower occurrence in decks from the last year
All decks: 0.19%
Commander / EDH:
All decks: 0.03%
Detection Tower Discussion
1 month ago
Make them sac it! That indestructible hexproof unblockable 20/20 got you down? Good thing I have a Plaguecrafter or Diabolic Edict here to make them sad! You can even flash some of it in with Alchemist's Refuge, Winding Canyons, or a whole bunch of artifacts, enchantments, and creatures that let you do it nowadays so they learn their lesson not to swing at you.
There are also a good number of artifacts and lands nowadays that can get rid of that pesky hexproof. Detection Tower, Arcane Lighthouse, and Glaring Spotlight are your friends. And the lands don't even cost you a 'real' card slot, and are repeatable...my favorite!
1 month ago
So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!
2 months ago
I like shadowspear. I would also consider adding Detection Tower to get get around Leyline of Sanctity. Also I think Obosh is better than Embermaw in this build. Chandra gets a little worse but Gideon, Jaya, reckoner, and reckless rage get better.
3 months ago
So Manascape Refractor is a strong maybe?
Cards in my deck it works with Terramorphic Expanse, Rogue's Passage, Riptide Laboratory, Minamo, School at Water's Edge, Inventors' Fair, Homeward Path, Hanweir Battlements, Flamekin Village, Evolving Wilds, Detection Tower, and Arcane Lighthouse.
Plus if my opponents play interesting lands I get those effects too. I'm not convinced it is a powerful card but I'm interested to see it in action. One really nice thing it does is make it so I don't need specific colors for Minamo, Riptide, and the 2 haste lands. A little color fixing is always decent.
4 months ago
Sheeeit when I was doing my Gather search for r/u creatures with counters I left out colorless creatures! Chimeric Mass is hella good with its flexibility. Might be tricky to remember to keep open for each threatening opponent that might swing my way but a 1 drop with a (kinda) +1/+1 would be a solid turn 1, and if I miss my Fireball and topdeck him he's a 18 mana 17/17. No evasion etc but that's what Manifold Key is for.
I don't usually play with sideboards so I didn't look into direct hexproof-counters, but even mainboarding in a few Detection Tower's just to get the point across is worth a consideration. None can hide from my Fireballs.
4 months ago
What an awesome string of decks and build paths! Thanks so much for sharing! The Test Subject and Slumbering Dragon tech is very cool, that's similar to a plan I had with Chimeric Mass. If you're still concerned about hexproof players though, I can also recommend Detection Tower, if you still want to hit some people with big fireballs.
I can't seem to get the links to work in my post (which is why the second paragraph is a mess), but I actually decided to build this deck from a blog post that used Astral Cornucopia and Everflowing Chalice with proliferate for huge x spells. I believe it was called "Dice Factory" if you want to look up their build ideas, too. It had some cool multiple turn stuff with Magistrate's Scepter, but I never decided to try that strat out. It sounds similar to your Ral Zarek plan :)
Thanks again for sharing, always fun to encounter a like-minded brewer!
4 months ago
5 months ago
As an unabashed Niv-Mizzet, Parun fanboy, I can tell you that the times I was able to have Niv out, and then combo a shitload of damage off my opponent trying to remove him were great. However, way more often than not, I would cast Niv and he would see immediate removal with me tapped out so i was drawing a card and pinging one damage before death. Honestly, Niv is not the problem card that Carnage Tyrant was. Every deck required playing Detection Tower just for the inevitability you were seeing that stupid dinosaur.