Detection Tower

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Detection Tower

Land

: Gain .

, : Until end of turn, your opponents and creatures they control with hexproof can be targets of spells and abilities as though they didn't have hexproof.

Detection Tower Discussion

BMHKain on Time to Sever the Chain; ...

1 week ago

(Since Bumping is a pathetic thing to do now, I'll simplify my last post to make more sense...)

I'll just, mention what I'd like to be Added/Chopped for the following decks, & I'll end it there.

Xantcha Unorthodox Political Matters : Just 13 cuts. That's all; no strings attatched.

Partners Equipment Matters Voltron/GoLion : I've been adding like mad, but ultimately found an ability ol' Tana can use. She can make Saproling Tokens (Why can't we implement Card Art for Tokens & Emblems?) equal to the damage dealt. I actually asked this to Caerwyn, &... no response on Discord. Is having Saps good in Voltron, or does it add for a meaningless Token Subtheme I don't want? &, any progress on the whole Equip Matters friendly , & only stuff? I've been asking for while now, no response there either. I'll do the cuts after when the slate is ready.

Neheb, the Eternal Burn Matters That Immolates Status Quo Concept : Yep, a burn deck. Basically what this deck needs before is the one thing it lost already: Card draw. Stuff that only applies to you, is an artifact, & is DAMN good; stuff like Key to the City is one of those cards. Anything similar that is good, & only applies to this deck's user is the requirements needed. While this deck has a lot of Mana Doubling, & Copy Spells, outside of Card Draw, there are two things this deck is missing: Mana Ramp, & actual Burn Cards that can do a BIG hit, or affect an opponent w/o needing to target them outside of the Arcane Lighthouse & Detection Tower removing those w/ Shroud, & Hexproof (Creatures.) & Hexproof for your opponents. Also, Vedalken Orrery & Dark Sphere still stay unless you can find a better card w/ the same ability as the Orrery in Mono-.

Yep, that's really all I wanted in the first place. I dunno how to simplify this post, so I suppose you can understand this one this time? Thank you in advance...

BMHKain on Impure Fire of Hou-ou that levels Gods

1 week ago

VR Movement is a FAIL by BUMPing into your screen. Now how to make my ideal Waifu as my Avatar if I ever use VR Chat... (SPOILER: I don't even have VR Tech w/ me right now, or else I would've designed her by now. But how Lolicious can I get?)

YES, all that, is the Bump.

22 Cards left to cut. But now I have some new rules to use:

  1. Arcane Lighthouse & Detection Tower stay as they keep targets targetable.

  2. Dark Sphere must never leave. What if I have to pull off the final blow; & I'm also a target? SMOOTH MOVE for removing Vedalken Orrery , Baka Yarou-sama!

  3. Since nobody cared to pay attention to this Deck's Maybeboard/Hotseat, I'm removing their existence to add in some new crap.

  4. Vedalken Orrery returns to the Decklist; or do you want a Thousand Hand Destruction Nerdpunch? How the Hundred Crack Fist is the iconic move when the former trumps the latter... The Orrery Stays as it can make even a final Blow responded by your own Dark Sphere , activate, & you are dealt nothing but Victory. Anyone stating the Orrery, the Sphere, or both as crap to cut will have their suggestion ignored FRA.

So now were 22 up to 23. Which 23 cards would you cut for the 100 Status? I'll reset the Hotlist soon enough...

Arkan_Dreamwalker on Captivated Audience

1 week ago

Well Colinmjoyce, first off naturally, I've been meaning to replace the Guildgates with the lifegain lands, as those are a straight upgrade, although they are less thematically pleasing. (Let me run and do that real quick. updates deck)

Honestly I am more interested in rotation than M20.

I have been looking through the M20 cards, but, while there are some great new tools, especially for the sideboard, I have not noticed anything pressingly good enough to switch in immediately, the deck is still nicely optimized as is. I have mostly decided to wait until rotation does happen, and then reexamine the deck as a whole. If we do not get Hero's Downfall or something similar in the next set, I don't know if the deck will be viable. It is already jank, but a very effective and finely tuned jank. There are so many planeswalkers right now that losing an instant-speed card that can either answer them or a creature may be too much to recover from. Detection Tower will perhaps be sorely missed as well, but what virtually the entirety of Mono-Blue Tempo rotating, as well as Carnage Tyrant ... it may not be needed. Duress being reprinted was very good. Memorial to War won't really be needed with Search for Azcanta  Flip and Legion's Landing  Flip rotating out. Dragonskull Summit will be missed, the new scry lands are slower and may make it harder to survive against mono-colored aggro. I have yet to see Lightning Strike reprinted, but that can easily be replaced with some cool new card, or even another Shock , really. The Immortal Sun , although not used often, was always real nice when it resolved and stayed, pretty much locking down the game, so it will be a shame to see it go. Perhaps there will be something suitable in the next set to replace it. Or we can just add Toll of the Invasion , more Angrath's Rampage s, or whatever. Even throwing in a Murder wouldn't hurt. For the moment, I'm good. The deck is still in a good place, and when rotation happens, most of the deck will stay in, from Lava Coil to Drill Bit to Theater of Horrors to Ritual of Soot . (And, especially with Adanto Vanguard rotating out, Moment of Craving can just be replaced with Sorin's Thirst , so even the sideboard is only losing two cards, Fountain of Renewal and The Immortal Sun . Although if Red Aggro goes more midrange after rotation, then I might not replace it with Sorin's Thirst , but rather with some sort of anti-Red card.)

Some good things will come with rotation as well, like Cleansing Nova rotating. Doesn't matter too much, what with Despark and Mortify still being a thing, but at least we will no longer lose Captive Audience , Theater of Horrors , Ill-Gotten Inheritance , and The Immortal Sun all in one go. (Nor will we have an Immortal Sun to lose, either.)

So yeah. M20 didn't really do much for us.

Rotation is likely to help more than hurt, but the exile and lifegain from Vraska's Contempt will be dearly missed.

JKRice on Nicol Bolas discard

1 month ago

For the mana base, I would say get rid of Geier Reach Sanitarium , Rogue's Passage , and Detection Tower . Those lands aren’t very useful in modern except in very specific decks. Also, 24 lands is a lot unless you are playing a land ramp sub theme, which you aren’t. Getting rid of the lands will give you more room to put in spells and stuff.

BMHKain on Double Deck Help: Mono-Red Burn ...

1 month ago

I've BUMPED my Moronic Head to no end. & IT'S STILL INEFFECTIVE!

So, I'll have to ask about both ideas as a whole: for Xantcha Politics, how does it work? Nobody seems to want to answer even though there are decks for this that are Politics Friendly. But the ones I saw were not Politically safe to use; it actually puts you on the Archenemy Seat; they're Hatebears Decks. So, instead of searching other decks for the same result of Hatebear over Politically Friendly, I want the opposite way. Anyone have suggestions? Xantcha isn't ever 100 cards yet, so we're fine on that.

As for Neheb, the Eternal : I wanted to make Mono- more Effective than ever; we have stuff like Glaring Spotlight , Detection Tower , & Arcane Lighthouse for those who want Shroud Back. These can negate protection from Targeting in ways Kaya, Garruk's Next Prey after these two meet with Liliana Vess at the same time. would never do. & Burn here is also good as it Fuel's Neheb for Mana; & you know what this means; MORE RED MANA! But why is nobody doing Mono- burn anyway? That & it has actually gotten better than ever overtime. If you're inept at accepting this fact, I suggest you think of some suggestions to replace some cards for others that would pull its weight more (& will.).

Recap: I just started on a Xantcha, Sleeper Agent Politics Matter Deck that nobody wants to help on at all, & Neheb, the Eternal needs more love; same for all Burners. I'd like some suggestions for both, please.

BMHKain on Double Deck Help: Mono-Red Burn ...

1 month ago


Impure Fire of Hou-ou that levels Gods

Commander / EDH* BMHKain

1 COMMENT | 32 VIEWS




Yep, two more things needing help. First, I wanted to make a Mono- Burn/Red Deck Wins deck. Note that cards like Arcane Lighthouse , & Detection Tower stay at default to keep targets w/o any protection. As a Burn Deck, I ponder what else to include for Burn, & cut. I also wonder if the Oversaturation of Walkers are really necessary. Should Gauntlet of Might stay? Should the Snow-Covered Mountain s even Stay? I could just ask questions Recht & Link, But I've another thing to talk about:

As for Xantcha, Sleeper Agent , I wanted to make a deck centering on one of two things I suck the most of: Politics on a Multiplayer Game Since I just started development, & the Political Part seems to look more Hatebear than Politics. I actually want some suggestions for the latter deck to ensure Political Ability; is Politics, or is Hatebears just that? Well, I'd like some suggestions anyway. What cards can help Xantcha, Sleeper Agent be more Political on a Multiplayer Board than Hatebearing away?

As for future Plans:

  1. Yarok, the Desecrated Trigger Like Mad. (Must Complete Jenara, Asura of War & Estrid, the Masked Enchantress Deck w/ cards supporting both choices for CMDRs, Omnath, Locus of Mana Anti-Meta deck, & Kruphix, God of Horizons Card Advantage/ Manipulation.)

  2. Some Grixis Deck about "The BMH Experience: Definitive Edition" (Must Finish Kykar, Wind's Fury The Red Pill Vorthos Deck.)

  3. Some Five Color deck that's 4 CMC w/ cards like Gaddock Teeg , & Lavinia, Azorius Renegade w/ a strict Max of 4 CMC, no spells, etc.

  4. (Possible CMDR 2019 Project in regards to a True Morph CMDR.)

  5. Post Throne of Eldraine Mayael the Anima Tutor-Aggro.

Thank you for your time. I hope you can help for either...

BTW: I reuploaded the Xantcha Deck if anyone still cares...

SP3CTR3_chelts on Best Mono-G CMDR for "Impurity" ...

1 month ago

Sorry for the late response. as for the title "Razia's Parhelion II" would be nice but Razia got killed by Szadek when he was enslaved by Augustin IV and obtained access to the original parhelion and slaughtered A LOT of angels like most of them! So Razia never saw Parhelion II (which obviously was not built till after the destruction of the first one).

As for Inverter of truth it says face down just so nobody can look at them if they were returned to the battlefield some way they would be returned face up.

As for the burn question cards like Insult / Injury and Leyline of Punishment are probably enough to get round that fringe tactic and by running the lands Detection Tower Arcane Lighthouse (and maybe but not quite so useful as it uses a slot Glaring Spotlight might be enough to at lest stop people being reliant on them. (with the added bonus you can team up with another player to remove a key piece if you remove its hexproof and they kill it).

I do think omnath is a good fit for that deck i would consider running some flash enablers so if omnath dies you can use your stockpile of green mana to bring him back immediately though!

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Detection Tower occurrence in decks from the last year

Standard:

All decks: 0.19%

Commander / EDH:

All decks: 0.03%