Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
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|Commander / EDH||Legal|
Brought Back Discussion
1 week ago
Ok, make sense, you have fetchlands, not me, so Brought Back is more than ok. And I just receive my Monologue Tax and I will test the card instead of Smothering Tithe , just to have a less average CCM :)
1 week ago
cfost827 Archaeomancer's Map has been strong so far. It's good against green ramp, smooths out early turns, and can turn iffy hands into good ones. I haven't had a turn or game where I was unhappy to see it in my hand yet. As for Second Sunrise and Brought Back , they're not as inconsistent as they may seem. I ran the numbers in a card probability calculator, and we have about a 60% chance of drawing a fetchland by turn 2. At that rate, we can play BB as a stronger Rampant Growth on curve. However, if we get a bit luckier, we could double Rampant Growth on turn 2 for untapped dual lands at instant speed. Since they both also double as recursion, they're super strong with aristocrats. So yes, they aren't as consistent as 2 mana rocks, but they provide a much higher ceiling combined with versatility. We're also not hurting in terms of the amount of ramp we have. Some of our ramp might be a bit conditional, like BB, SS, Knight of the White Orchid , etc. but we have access to 13 pieces plus additional sources of mana in the form of Pawn of Ulamog , Ashnod's Altar , Nykthos, Shrine to Nyx , etc. I'd play Coldsteel Heart , Marble Diamond , and/or Charcoal Diamond if I felt we needed more consistent or more early ramp. In testing though, SS, BB, and the ramp package as a whole proved consistent enough.
Dawn Charm is a good card. I could see it being good against certain decks or strategies. If any of the modes are something you frequently find yourself needing, I'd play it. I haven't found myself needing a fog or that type of counterspell very often myself, but if you play in a combat heavy meta or against a player who loves to target you for graveyard hate, it could be useful. Another similar card which you might want to consider is Orim's Chant . It's also good against players who like to target you with spells or in combat. I play it in some lists and find it to be a great political tool by saying, "Hey, you better agree not to screw with me this turn, or I'll skip your whole turn basically."
1 week ago
I'm a bit skeptical about Second Sunrise and Brought Back but think they could both still work. I mean it's a lot of setup and even with running a lot of fetches, I wouldn't consider them to be "ramp" spells. Things usually don't always seem to work out perfectly in EDH. However, I would like to see if you have success with using them. Also, has Archaeomancer's Map seen any success? I'll keep an eye out for your feedback.
Additionally, for ramp, while it sucks sometimes to rely on mana rocks..it's sometimes the sacrifice one must make for playing 2 colors haha. But i was thinking about Marble Diamond and Charcoal Diamond , etc. Those could also be used as ramp instead.
Lastly, any thoughts on Dawn Charm ? It's actually a crazy versatile card to add into any deck with white.
But anyways, thanks again for all your knowledge and I'll keep an eye out for your feedback :)
1 week ago
Khyheauts I've found Solemn Simulacrum to be too slow combined with having a low ceiling. His advantage is his consistency, but only generating 1 land plus up to 2 cards drawn is too little for 4 mana. The other ramp cards I included with this update are more versatile while also having higher ceilings. Brought Back and Second Sunrise both can give us up to 2 lands and double as creature recursion, Keeper of the Accord can generate a ton of tokens and lands, etc. Sure, Keeper doesn't draw cards if he's instantly killed, but it's not too common that people spend their removal on a ramp creature. While I don't play solemn in the list anymore, I do still think its a good card for the strategy. I just no longer have a place for him in this deck in particular. If you find a lot of success with him in your list, keep playing him.
As for Monologue Tax , I'm still testing it out. It hasn't amazed me so far, but I've been trying to include it in other decks to get a feel for how good it is. Thanks for dropping a comment. Your list looks really fun. I like how your curve tops off at 2.62. That must make for a smooth early game.
cfost827 Sometimes tappedout shows an outdated version of the page. I'm not sure why, but that may have been why you didn't see the update initially. If Valentin, Dean of the Vein Flip was in our colors, it would be interesting. He wouldn't double-trigger off of Teysa since you can't exile their creature twice, but as a single creature, he could make a lot of tokens. Cheers!
2 weeks ago
Hey ! Hope all is well. Just wanted to check in here to see if there are any Strixhaven cards you think would go well in Teysa? I saw there are some new cards added into your list. I imagine you are still working on making your update post, but figured i'd see what are some of the cards you cut and what cards you added in. I'm seeing Brought Back , Second Sunrise , Keeper of the Accord and a few others in your list now - which I was thinking of adding as well! Would love to hear what cards you cut as well.
1 month ago
Osbert you've just named cards that I've cut before haha. Helm of the Host is a good card, but very, very boring I found. I didn't take it out for power, I took it out because it was a boring win condition. When you don't have helm, Godo, Bandit Warlord turns out to be not that great outside of a dedicated equipment deck, which this deck has become less and less of. Same with Hammer of Nazahn , great in a dedicated equipment deck, pretty meh outside of one. The more non-equipment support Boros has gotten has made me move away from equipment (I have another Boros deck that focuses on equipment).
Brought Back is cute and could be good, but I don't have room in the deck for it. It's one I've got in the back of my mind.
I cannot disagree with you more about Fiendish Duo . Name another creature that costs less mana that doubles damage for my opponents. Any effect that costs less is not a creature. Being a creature is important in this deck, so Fiendish Duo wins over cards like Fiery Emancipation or Insult / Injury .
I also super disagree with you about Hour of Revelation . It's a hard board wipe that costs 3 mana 95% of the time. As with ANY board wipe, you don't play it if it hurts you, you hold onto it. The fact that it only costs 3 mana is huge though, it's one of white's best board wipes. Additionally, it's not uncommon to pull off a one-sided board wipe by pairing it with something like a Boros Charm .
As for Cavalier of Flame , I've been testing it (it says that in the deck description). So far it's been performing well. The thing that matters a lot about it is that it's 5 cmc. Boros has a LOT of good cards at 6 cmc, and seeing that my commander is also at that cmc I have to be really picky about that. So far, for the cmc that it's at, both cavaliers have been performing fine. Still in testing though, but I'm not cutting it for a non-creature OR a 6 cmc creature.
1 month ago
Brought Back seems like good tech at protecting key artifacts, grabbing fetches to ramp, or just avoid paying commander tax on Aurelia. It can be found with Sunforger as well.
The Godo, Bandit Warlord + Hammer of Nazahn + Helm of the Host combo package would fit in here very well as Aurelia also goes infinite with the Helm and the cards work great individually... well maybe Helm is pricey to use BUT it is still a must answer threat.
If you're looking for cuts I would start with Cavalier of Flame, Hour of Revelation, and Fiendish Duo. Cavalier and Duo are over costed for their effects and Hour of Revelation hits most of your ramp so you shoot yourself in the foot for casting it.
1 month ago
I like where they are going with ramp. Verge Rangers and Brought Back and a few other good cards we have gotten recently have been what I think white needs for ramp. I always thought that mono white ramp could look like this