Maybeboard

Creature (118)


Jackal Tribal

Jackal tribal really doesn't work, but here's a start.

Maybe board contains cards outside of the chosen colors, low-powered cards, cards that I don't see as worth the cost, cards filtered out when narrowing the deck, or cards removed for other reasons

CHANGELOG

4/28/2019

Adding in some Board Wipes and multicolored lands

Narrowing the field of cards in general

4/24/2019

Added War of the Spark Jackal Dreadhorde Twins , which means I could re-add another creature

4/22/2019

Filtering the deck down to 28 creatures so that the 17 Jackal creatures in the deck comprise >60% of the deck (EDHREC standard for tribal)

Adding in naya-colored non-creatures from EDHREC Top 100 commander cards

4/16/2019

Filtering out some of the weaker cards

4/14/2019

Adding in some cards with effects when they become tapped

Adding in some creatures with good tap effects

4/13/2019

Adding in some cards with the word untap in them

Also looking at conspire, convoke, inspire, and the untap symbol

4/11/2019

Adding in some tap effects such as Diversionary Tactics

4/10/2019

Adding in some other various vigilance cards

Adding in some untap cards gatherer search

4/7/2019

Jund commanders don't work well with Jackals as far as I can see. Maybe Naya would work since white gives a lot of vigilance that I can use to counteract exert

Samut, Voice of Dissent and Johan may work as Naya commanders that abuse Exert

Adding in some cards that give vigilance, and a bunch of Exert cards

4/6/2019

Initial Observations of Jackal Tribal:

  • Almost All Jund

  • A good amount of Exert & Pump

  • Some direct damage (including Afflict)

  • Some graveyard retrieval (including Eternalize)

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