Impervious Greatwurm

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Mythic Rare
Promo Set (000) None

Combos Browse all

Impervious Greatwurm

Creature — Wurm

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Indestructible

Browse Alters

Impervious Greatwurm Discussion

abbatromebone on Gruul Cragganwick

1 month ago
  • stensiagamekeeper I get that the goal is to do 16 points of damage by discarding a random card and hopeing you get Impervious Greatwurm .
  • The problem is the set up. Optimally you play a land and noble/bird, and then turn 2 you do the same. One turn 3 you have enough mana to cast Cragganwick Cremator . Now you have 3 cards in hand. so a 33% chance to do 16 damage. If you do get your 16 damage they still have 4 health left and you have 0 power creatures. Which means youve probably lost. Unless you are in the scenario where your opponent used shock lands and fetchlands then you have to hope they ping them selves for 4. However, the next game they will probably play around it and only ping themselves for 3 or add in a little life gain. Then they have the field advantage they need. They could also put in any removal and now your slowed to turn 4 again.
  • If you have to naturally get out you win con turn 4 then it would very well be to late. Burn is designed for turn 4, Tron could very well be swinging at you with big creatures you cant ignore, or they might just start removing your lands, Spirits can just hold and Spell Queller , humans can meddling mage, and out last your creatures, storm could ping you out by turn 2 or slam you lock you down by pinging your mana dorks, any control match up can counter your win con...
  • ARCHGAZE deck that got 8th place in this even is impressive. But your decks are fairly different. It responds to his threats a bit better. That is what Im getting at.

stensiagamekeeper on Gruul Cragganwick

1 month ago

abbatromebone, I think you missed the point a little. This is one of those decks that competes more on the sum of it's parts than high card quality and a deck very similar to this won the magic online challenge last October. Cragganwick Cremator and Impervious Greatwurm make more sense when you consider that together they can deal 16 damage to your opponents face.

abbatromebone on Gruul Cragganwick

1 month ago
  • Ramp is always good, unless of course you don't have anything big to ramp into.
  • Fauna Shaman is a great filter card
  • Cragganwick Cremator is slow, there are a lot of decks that win by turn 4, you would cast him turn 3. And hope they dont have removal and deal not leathal damage so It might not be great.
  • Magus of the Moon isnt modern viable, he is to easy to remove you want blood moon. Every deck has creature removal not every deck has enchantment removal.
  • Scavenging Ooze is a side board card in my option, unless you need it for your combo.
  • Impervious Greatwurm great in token decks,with lots of ramp, but dies to easily in modern. you play that I play Path to Exile , is not good in modern if you want a 10 drop that does work you want elzardi like Ulamog, the Ceaseless Hunger .
  • Steel Leaf Champion is a great mana efficient card that runs well in mono green stomp. I dont really see him else where.
  • Tireless Tracker is a good card it does work.
  • Fire-Lit Thicket aka filter land, arent good in modern. The best way to get the colors you want is with fetchlands, the only time you really dont use that is when shuffling is an issue.
  • Kessig Wolf Run is run in some great decks, id keep. Look at RG Eldrazi Modern.
  • Lightning Bolt is a great finisher and removal spell, I almost always recommend 4 copies in any red deck.
  • Your SB (sideboard) is not great. You want cards that are answers to your enemies decks. I wont leave comments on that being your deck is going to change so its harder to plan a SB.
  • Bloodbraid Elf amazing card in the right deck

  • the best thing for you to do is look at modern decks that are tournement ready. Youll see cards that are used and why they are used. Itll help build your deck. Especially in these colors. Advise from people here is helpful as well. If you want me to be more nit picky I can be. If you need anyhelp just message me here or something.

  • There are some on my page in folder if you find that easiest

  • Have a nice week.

JoshFox on Gruul Cragganwick

1 month ago

Xica, thank you for the great feedback!

I'm going to play with the Noble Hierarch numbers and see where I feel comfortable. Exalted is good, but casting your spells on curve is great.

Fauna Shaman is for discarding your dork and putting an Impervious Greatwurm in hand to fling. If I wanted just raw card draw I would just go Lead the Stampede but this is tutoring a card to hand.

I will add the creatures you recommended to my Maybeboard (as well of some of the guys from your list!). I was wondering about that as well and will actively work to add more utility to the Sideboard. Is there a risk in going all in on the hatebear plan?

I copied your post to me deck list for future reference. Great stuff. Thanks again!

JoshFox on Advertise your MODERN deck!

1 month ago

Xica, thank you for the great feedback!

I'm going to play with the Noble Hierarch numbers and see where I feel comfortable. Exalted is good, but casting your spells on curve is great.

Fauna Shaman is for discarding your dork and putting an Impervious Greatwurm in hand to fling. If I wanted just raw card draw I would just go Lead the Stampede but this is tutoring a card to hand.

I will add the creatures you recommended to my Maybeboard (as well of some of the guys from your list!). I was wondering about that as well and will actively work to add more utility to the Sideboard. Is there a risk in going all in on the hatebear plan?

I copied your post to me deck list for future reference. Great stuff. Thanks again!

birchmaster22 on Gruul Mana

1 month ago

First thing, try to narrow it down to 60 cards. You can have over 60 but it's best to have the bare minimum so you can get the cards you want. Secondly, more non-creature spells would do you good. Cards like Colossal Majesty and Nature's Spiral would be good for your deck (I'm pretty sure). The Colossal Majesty because you'll have a good amount of creatures with more than 4 power. Nature's Spiral for when you might need to get a big boy out of the graveyard. Ghalta, Primal Hunger would go good with Rhythm of the Wild . And then you have the classic Shock and Lightning Strike spells. Another suggestion would be the new War of the Spark card, Ilharg, the Raze-Boar , for flashing out creatures like Impervious Greatwurm for some massive damage.

These are just my suggestions, so heed them or ignore them, it's up to you.

Cat_With_Headphones on Selvala, Waifu of the Wilds

2 months ago

Yay mono green! My baby is similar to yours, though I like to run “fight” cards like Pounce , Rabid Bite and Nature's Way to get rid of bad creatures. I’ve never been a fan of Impervious Greatwurm as it doesn’t even have Trample, so I use the pricier Kozilek, Butcher of Truth since it makes unprepared mill decks cry.

Great job, keep it up!

AustinS on BLOOD FOR THE BOAR GOD!!!

2 months ago

Honest question, why not run Pelakka Wurm over the Impervious Greatwurm ? I understand the Impervious has indestructible, but however it's lacking a key word which in my opinion is better. Trample

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Impervious Greatwurm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%