|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Uncommon|
|Promo Set (000)||None|
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent until Conclave Tribunal leaves the battlefield.
|Have (17)||Tiddilywinkus , Lucretian , jstn.mrrtt , Forkbeard , techneil , Ashy , NOGzFTW , Friedrice24 , ecurps , duff87 , sepheroth119 , mziter501 , Va1mar , itheoryz , Royal_Windsor , TheBl0b , VoidCaster113|
|Want (18)||izlosst , Cyrk , Ashkaan , mini_tb , Luftwaffle , king0fclubs , slooty , JSLardizabal , masterglencour , FNG , colorfulsnailboy , Donevan , Rustria , deundefeatable , sleepy104 , notsaying , CuddleSweat , rayzoredge|
Conclave Tribunal Discussion
7 hours ago
Depending on what kinds of decks you're against at FNM the top decks in Standard right now are $500. These decks cost this much because of three color manabases and mythic rares. The more colors you play the more money you will need to spend on a playable manabase. This doesn't mean that all decks are this expensive. If you like aggro then there's plenty of less expensive options.
You can make monoblue fliers aggro for $100, monowhite History aggro or monored burn aggro for about $150, Azorius aggro for $200. These decks can compete and win at FMN and these deck prices include full sideboards. They're all relatively simple to play, easier than most decks to learn quickly if this is something you care about.
Honestly, you want to be in white not green if you want to play aggro because white gives you the most one drop creatures as well as Venerated Loxodon , Benalish Marshal , Unbreakable Formation , expensive but powerful History of Benalia and Conclave Tribunal which is a very good budget removal spell that can remove any nonland permanent. You can add blue to white for more options, but doing this means count on adding $50 to the total deck price because you'll need 8x rare dual lands.
If Green is the color you want to play than aggro is not the best option. Green is good for midrange, but midrange is not a type of deck you play with a low budget especially with green. The current explore package: Jadelight Ranger , Merfolk Branchwalker and Wildgrowth Walker is not very expensive and it's powerful, where you want to be with green.
These go well with Golgari; deck is $200-300 depending on how many Carnage Tyrant and Vivien Reid you want to play. These cards are powerful, but expensive and you want at least one of each to increase the competitiveness of the deck. Black is added to green for some less expensive cards: Find / Finality , Ravenous Chupacabra , Midnight Reaper and nice sideboard options. Vraska's Contempt is an expensive black card and depending on your FNM meta, the amount of Planeswalkers you're against, you may or not need it. As a midrange deck Golgari is pretty easier to understand, but it's going to be more expensive than other aggro decks.
If any of these options interest you I offer more advice if you choose one.
If Simic is what you want to play than my advice is look at midrange not aggro. But as far as competitiveness Simic is worse than Golgari. If I was to build a less expensive competitive Simic midrange I would build around Hadana's Climb Flip using the explore package of creatures with Growth-Chamber Guardian and Zegana, Utopian Speaker . Hydroid Krasis is by far the best Simic creature in Standard, but it's ridiculously expensive. Blue provides some good sideboard cards.
Here's an example Simic Climb Midrange.
19 hours ago
Hey SSK, nice to hear from you again, glad you're back :)
This is a big change from Dragons. Recently I've been playing Teysa in Commander, she's great fun. Have you ventured into Commander yet? I highly recommend it.
Your new deck looks good, but consider increasing the token strategy? Consider including some cards that give you more value from sacing creatures? Currently when you sac a creature or a creature dies you only get the Spirit token value. Consider Priest of the Forgotten Gods , Midnight Reaper and Mentor of the Meek ?
These cards give you draw value when creatures die or when ETB even tokens. Reaper is just a good card when you want your creatures to be dying. If price is a concern I can understand why you can't include him, but the draw is very much wanted; can get 4x Reaper for $20. Priest gives you more value then Pontiff when you sac creatures, but she does require to tap her and you have to sac two creatures, she's also more expensive price.
Tithe Taker is an upgrade of Oligarch, but the price might be an issue; can get 4x Taker for $8. With tokens you need ways to win a game consider Unbreakable Formation ? Casting this on your main phase can be game winning or you can hold it and cast it at instant speed to save tokens from a nonSettle board wipe or other removal. Seraph is by far the best afterlife creature, she's slowly increasing in price which sucks, but if you can get 2x more of her than it will help your deck.
Here's an example to consider:
- 4x Taker or Oligarch
- 4x Enforcer
- 3x Pontiff
- 1x Priest
- 4x Reaper
- 3x Ministrant of Obligation
- 1x Mentor
- 2-4x Seraph
- 2x Teysa
- 4x Mortify
- 1x Conclave Tribunal
- 1x Payment
- 2x Formation
- 2x Absolution
- 4x Shrine
- 4x Isolated Chapel or Orzhov Guildgate
- 9x Plains
- 8x Swamps
Good luck with your deck.
1 week ago
2 weeks ago
I think Unmoored Ego is an all-star in G2 and G3, but having it in your main deck is a bit awkward in my opinion. It doesn't do anything to a threat on board, only stopping more copies of something. I think this slot could be better utilized by another counter spell ( Absorb or Sinister Sabotage ), removal, or something that can exile ( Seal Away , Profane Procession Flip, or Conclave Tribunal ).
If you wanted, you could even run Ixalan's Binding ), as it does hit something on board and guarantee they can't cast something of the same name
2 weeks ago
Great! I'm glad I'm not far from the mark.
So, some somewhat relevant cards that are just suggestions with reasoning. I'd like your thoughts on.
Bounty Agent vigilant (ref. Stasis lock); also it shoots a deck's general.
Incubation Druid a bad version of bloom tender? Goes extremely well with the synergy of the deck already.
Lavinia, Azorius Renegade - on your turns 1-5 she's great. Probably a high priority tutor target early game, likely somewhat dead late game.
Damping Sphere a great anti-storm piece, comes down just as early as they win, so a solid option
Prime Speaker Vannifar an obligatory mention. Some people like bad birthing pod. At the end of the day - it's exactly that. So with this knowledge what you will
Smothering Tithe - a 2 card hard lock with stasis that is just dumb.
Wilderness Reclamation - same as smothering tithe. I feel like it's less good - but is probably better.
Vizier of the Menagerie - bad style of draw & mana fixing.
Tithe Taker - a bad grand abolisher... but another copy, I guess.
Chakram Retriever is the goodest boi, especially for abusing bloom tender
Conclave Tribunal is a 0 mana o-ring. Neat.
Dawn of Hope - a nice win-more card. Cute.
Deputy of Detention - a spicy creature version of det-sphere. Meh.
Guardian Project more 4 mana draw engines. Ok...
Spellseeker is a nifty wizard. Fetches your real tutors / mana drain in a pinch.
That's the best summary I could give for the recent set's new cedh options & possibilities for this build.
2 weeks ago
Cool deck (I played against it in Untap). I would suggest Benalish Marshal for the +1/+1 and maybe Dauntless Bodyguard but I don't know how that one will synergize. Swiftblade Vindicator is a great human if you can boost its attack/defense up. With all of your creatures, convoke might be worth looking at; March of the Multitudes could almost double your creatures and I'd consider Conclave Tribunal for your sideboard. If you have mana trouble Chromatic Lantern is a classic. Btw I'd appreciate it if you look at the deck I played against you! I'll link it bellow.
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2 weeks ago
I don't think you will want to play Conclave Tribunal . It is a very good card, but in this deck, where you aren't flooding the battlefield, you just have a few big creatures, it feels pretty bad. I also don't know how much I like Drover of the Mighty . Maybe Flower / Flourish instead if you really want ramp. Llanowar Elves is the go to, but you only have 8 untapped green sources for turn 1 sooooo. I would cut the 4 Conclave Tribunal and add the 4th Vraska's Contempt and some copies of Mortify or Cast Down . The creatures in the maybe board don't feel very powerful, so I wouldn't play them. From the instants I would play a copy or two of Assassin's Trophy , and Settle the Wreckage in the mainboard. Settle the Wreckage is also good in the sideboard. The rest don't feel great though. (not including Mortify , that card is very good it was just referenced earlier.) From the planeswalkers in the maybe board, I don't like Kaya, Orzhov Usurper , it does next to nothing, but I would play 2 or 3 Karn, Scion of Urza , I would also add Vivien Reid . Duress , Find / Finality , and Ritual of Soot are very good, but probably Ritual of Soot is played over Find / Finality . This is because Ritual of Soot doesn't kill as much of your stuff as Find / Finality does. Lastly, The Eldest Reborn is great in sideboard and The Immortal Sun should only be played if you run few enough planes walkers to not make it a nonbo. Apart from that, it seems pretty solid. Good Luck!
2 weeks ago
I would recommend more Mortify , maybe for the MB but certainly for SB at least. The ability to hit opposing enchantments ( Seal Away , Ixalan's Binding , Conclave Tribunal , History of Benalia , The Eldest Reborn , Search for Azcanta Flip) gives you a way to deal with some of the most powerful cards in the format. Additionally it allows you to hit non-legendary creatures for only 1 more mana than Cast Down .
Conclave Tribunal occurrence in decks from the last year
All decks: 0.17%
Commander / EDH:
All decks: 0.0%