|Commander / EDH||Legal|
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|Commander Anthology (CMT)||Rare|
|Commander 2013 (C13)||Rare|
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You may play the activated abilities of creatures you control as though those creatures had haste.
, : Untap target creature.
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|Have (28)||mziter501 , Axtel , CAPTAINxCOOKIES , Big-Foot , kpral , Vasbear1 , , rebelteddybear , ironax , LegendDeer , gamerhat , Forkbeard , ZombieFood , Splashy , maR2307 , Roadhog , sonnet666 , Nemesis , Famicomania , Vergil_Redgrail , brokendwarf , Duct-Tape-Guardian , pskinn01 , HR19 , , MoJoMiXuP , Sparky41 , LTmiller|
|Want (2)||Turtlelover73 , xpsychovampx|
Thousand-Year Elixir Discussion
11 hours ago
You'd have to pass priority after activating Thousand-Year Elixir in order for it to resolve an untap Mangara. Still though, should Opponent A wait until the end of this chain to cast Restoration Angel, or even should they cast it after you pass priority to resolve the Elixir, it won't affect Mangara's ability to continue the chain an exile the other two players commanders.
17 hours ago
Scenario: lets say I have Mangara of Corondor, Thousand-Year Elixir, and Staff of Domination on my side of the battlefield. I activate Mangara of Corondor's ability targeting opponent A's commander. Holding priority, I activate Thousand-Year Elixir to untap Mangara of Corondor, and tapping it again to target opponent B's commander. Again, holding priority, I untap Mangara of Corondor with Staff of Domination, to activate her ability again, to target opponent C's commander. At this point, I have targeted three creatures before Mangara of Corondor's ability has resolved. Let's say, after I let go of priority, that opponent A saves his commander by casting Restoration Angel on his commander.
I understand that the first ability has now been "countered," but does that mean that the other two activations are also "countered?"
1 day ago
krenko can be explosive, he was my first commander and i love him to this day, that said, i recently upgraded to Wort, the Raidmother since my krenko deck has been completed and tuned for several years now, and tapping him and winning can bore your playgroup in high doses. i upgraded to wort for the color splash, so that i could run busted cards like Food Chain, Doubling Season, Gaea's Cradle and Craterhoof Behemoth, and personally i would say wort is a strict upgrade in power level, although the spell subtheme makes the deck play a bit different.
i too love goblins, hence my name, but mono red is very restrictive in edh, if i were you i would work towards either Wort, the Raidmother, Grenzo, Dungeon Warden or even Shattergang Brothers, as wort and shattergang can include the above green cards as well as tons of budget green spells, while grenzo and shattergang gain access to powerful, game winning spells like Doomsday, Necropotence, Vampiric Tutor and Demonic Tutor
good luck with your Goblin Offensive :)
4 days ago
DBras-Whoops! Forgot about that when making this. I will leave it in for casual, but for another untap ability (and spending a few extra bucks) you could use Thousand-Year Elixir or Nissa, Genesis Mage.
1 week ago
Most definitely my dude! This is but the latest attempt at a competitive Shirei deck. Please give it a playtest for me!
The actual winning combos are infinite sac loops:
1 week ago
Thanks for the suggestions! I put Stonehewer Giant in the maybe board as Steelshaper's Gift and Stoneforge Mystic can come out faster. The Thousand-Year Elixir is interesting but since I do not have a lot of creatures who have a tap ability I don't find this a good fit.
I'm really interested if anyone has suggestions based on average CMC or the distribution of different types of cards.