Thousand-Year Elixir

Thousand-Year Elixir


You may play the activated abilities of creatures you control as though those creatures had haste.

, : Untap target creature.

Browse Alters View at Gatherer


Have (3) Azdranax , winterwind10 , Forkbeard
Want (8) curcit5 , brunao , Freaky55 , metalmagic , Jdreesman , Hopere , abby315 , kristen.

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2013 (C13) Rare
Lorwyn (LRW) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Thousand-Year Elixir occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Blue: 0.14%

Red: 0.29%

Green: 0.26%

Thousand-Year Elixir Discussion

plakjekaas on What was your favorite play ...

1 day ago

I was playing Rankle, Master of Pranks, just resolved a Gray Merchant of Asphodel in a 5 player game for 16, so I was at 102 life. I swing in with Rankle, put all three options on the stack. My Phenax, God of Deception opponent mills himself in response, turns his Lazav, the Multifarious into a freshly milled Tree of Perdition, taps it to exchange its toughness with my life total, untaps it with Thousand-Year Elixir, and uses his commander's ability to mill me for 102, the Rankle trigger resolves, and I'm dead for drawing on an empty library.

Freerunner19 on First Deck

4 days ago

I can tell this is your first deck, its not bad, Kalamax is a harder commander to build around. What I would suggest is more mana rocks, and more cards that can tap and untap Kalamax. Staff of Domination and Thousand-Year Elixir are great and anything that allows Kalamax to be tapped for mana also works such as Cryptolith Rite Maybe some more card draw too.

Voke1012 on prime speaker of my hulk child

5 days ago

hey i noticed some basic stuff missing

mana - Botanical Sanctum - Hinterland Harbor - Wirewood Lodge - Emergence Zone

artifacts - Thornbite Staff - Lightning Greaves - Thousand-Year Elixir

other - Spectral Sailor - Laboratory Maniac - Ezuri, Claw of Progress - Sage of Hours - Emerald Charm i hope my suggestions help you in some way

Inkmoth on Yeva Draw-Grow

1 week ago

l13199l: It'd look exactly like that, a dork producing 6 mana, but tutorable. I was mostly considering it cause Selvala Brostorm implemented it. I don't think I could take the psychological toll of swapping Cloudstone Curio with Kogla, the Titan Ape on the principle of messing with my Avg CMC. So I'm really at a loss. Hyrax Tower Scout will find a place, I just can't seem to find a slot atm. For now, I am MORE than satisfied with the list.

Also, Genesis Hydra is almost always looped for the Thousand-Year Elixir on the winning turn. Emergence Zone is for the situation it gets stuck in your hand. Otherwise we dig and Noxious Revival and Genesis Hydra for it.

Kamerot: Thank you so much, dude!! <3

SirFowler on Eeny Meeny Rebel Weenie

2 weeks ago

Thousand-Year Elixir can not only make activated abilities faster, but you can even activate abilities of a creature twice in one turn. Heartstone can help reduce activation costs, but it does help opponents as well so it's a maybe from me. And lastly, considering you have a lot of non rebels, Ashes of the Fallen could make everything in your graveyard a rebel which creates synergies with certain cards. Just a few cards to think about.

DadHumanPraetor on Kinnan Brings Us Together!

1 month ago

When I see Kinnan, Bonder Prodigy I get greedy, I cant help it. Vigean Graftmage Pemmin's Aura Freed from the Real all make infinite mana with dorks like Incubation Druid or Gyre Engineer or Bloom Tender, if use the infinite mana you activate kinnan enough youll get a Beast Whisperer and a bouncy creature or just a Soul of the Harvest to draw the whole deck and cast a Thassa's Oracle to win. Id probably include Intruder Alarm Thousand-Year Elixir Concordant Crossroads and all the mana efficient counterspells. He seems fun. Turn 2/3 wins depending if you have mana positive rocks

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