Dread Wanderer

Legality

Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Amonkhet Rare

Combos Browse all

Dread Wanderer

Creature — Zombie Jackal

Dread Wanderer enters the battlefield tapped.

: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

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Dread Wanderer Discussion

ibstudent2200 on Zombie Horde

1 day ago

You have too many cards that cost 5+, and not enough that cost 2 or less.Relentless Dead and Dread Wanderer are both probably playable in this deck.

casmiel on Zombie Horde

1 day ago

Your mana curve is pretty uncomfortable without AEther Vial. You have so many 3-drops and almost no 2-drops to play on your second turn. That makes mana pretty inefficient. Relentless Dead and Cryptbreaker would really help your curve, so you always have something to do with your mana. Cryptbreaker is just gas in general, card draw, mana sink, tokens, it does it all. Super cheap to revive with Relentless Dead is also a big plus. Dread Wanderer is also arguably superior to Diregraf Ghoul. You should also consider Dark Salvation, it is more reliable than Geth's Verdict. The Verdict is more of a sideboard card against decks that run a lot of Hexproof creatures and auras, Salvation is usually the more flexible choice.

As for cards that you remove in place of those (besides the Ghoul), Grimgrin, the Lich Lord and Mikaeus are pretty high on the list. For such a big mana investment you usually want immediate benefits, and those don't really live up to their high cost. It would be beneficial if you had more creatures to play with your mana early on and close out the game that way.

Argy on Destroy the Gatewatch

4 days ago

Kalitas, Traitor of Ghet is very good in this deck due to his Lifelink, ability to Exile small Creatures such as Scrapheap Scrounger and Dread Wanderer, and to get 2/2 Zombies on the field.

I've been running him in Cast a Shadow for four seasons now, and he is brilliant in a Control shell.

The constant draw with Ob Nixilis Reignited can't be underestimated.

He ultimate usually wins you games and his second ability acts like another removal spell.

Again, I've run him in Cast a Shadow and he's won me games once his Emblem is out.

The presence of Ob Nixilis in the deck is why there isn't one more Torrential Gearhulk.

I have been thinking about whether or not to put another one in, but it is mostly used in Control shells that don't end up with Planeswalkers at the top of their curve.

Argy on Bolas's Fire

6 days ago

3x Blossoming Defense to protect a key Crearure, or squeeze final damage through

3x Chandra, Flamecaller for board wipe

4x Disallow all-purpose Counter spell

2x Harnessed Lightning extra because it's so versatile

3x Magma Spray Exiles Scrapheap Scrounger or Dread Wanderer

T0tal on Zombie deck help

6 days ago

Hey guys i am using Grantley91 's SUPER Budget Sub $20 B/W Zombies! Post Rotation deck and id like your help because i am missing:

2x Wayward Servants 1x Dusk//Dawn 2x Never//Return 1x Stir the Sands

I'm thinking of substituting Dusk//Dawn with Start//Finish or Compulsory Rest

also i have 2x Dread Wanderer and 1x Plague Belcher . Which of the cards in the deck should i swap them with ?

casmiel on budget~ monoblack zombies

1 week ago

If you want to go competitive, here is how I'd do it:

Creatures:

+2 Cryptbreaker

+1 Dread Wanderer

+4 Relentless Dead

+2 Diregraf Colossus

+4 Metallic Mimic

-1 Bontu (too slow)

-2 Festering Mummy (worse than the other 1-drops)

-2 Gravedigger (too slow, weak stats)

-3 Plaguebelcher (is kind of OK, but most of the time it's just a 3/2 Menace)

-2 Tattered Mummy (weak stats, you don't need Burn effects)


Non-creatures:

+4 Dark Salvation

+2 Fatal Push

-4 Puzzleknot (way too slow, no real synergy with lifedrain or artifacts)

-4 Battle at the Bridge (not enough artifacts, Dark Salvation is waaaay better here)

-1 Stir the Sands (it's just not that impactful)


If you have more Planeswalkers in you local area, Never/Return is good. If you have a lot of vehicle decks, Grasp of Darkness is so much better, but I don't know that. Cradle of the Accursed is OK, but Westvale Abbey  Flip has more power to it. Wouldn't run more than 2-3 colorless lands though, the rest pure Swamps.

Argy on Control freak

1 week ago

Pure Control decks, which is what this is, tend to run 26 lands so that they don't miss early lands drops, and are unable to play early spells like Censor.

It's a shame that you don't want to use any Torrential Gearhulk as it's perfect tech in this kind of deck. You don't need a playset - I only have two in Destroy the Gatewatch.

I would add another Island and a second Pull from Tomorrow and remove both the Hieroglyphic Illumination.

Control needs to have a Sideboard. so you can hone your deck to deal with whatever your Opponent has.

I would do something like this:

4x Disallow - extra counters for if you are playing against Control, or need extra Counters against specific spells

2x Essence Scatter - for Creature-heavy decks

4x By Force
- to take care of pesky Artifacts

2x Magma Spray - more ways to get rid of Scrapheap Scrounger, Dread Wanderer, or Relentless Dead permanently

2x Negate - extra spells for Planeswalker-heavy decks, or in a Control matchup

1x Sweltering Suns - more ways to board wipe

That should give you the right spells to move in and out of your deck, depending on what your Opponent is playing.

Unfortunately Control does mostly try to win with Torrential Gearhulk and Wandering Fumarole. I hope this works with only one of those cards. Keep me updated.

NinjaMonkeey on Standard B/W Zombies

1 week ago

Noosegraf Mob, Gavony Unhallowed, Gravedigger, and Dusk / Dawn are all easy cuts that are too slow for what zombies are. I would 100% add 2 more Lord of the Accursed and 4 Metallic Mimic, also consider adding 2 more Cryptbreaker as that is your card advantage and look into Dread Wanderer for a more aggressive start.

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