Voyaging Satyr


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Common
Theros Common

Combos Browse all

Voyaging Satyr

Creature — Satyr

T: Untap target land.

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Voyaging Satyr Discussion

Goobfellow on Infinite Mana!!!

23 hours ago

Try creating a second combo to get that infinite mana engine running. Consider Simic Growth Chamber + Tidewater Minion + Freed from the Real. Plus Tidewater Minion makes a great blocker while waiting for a combo to come along. Also Voyaging Satyr + Freed from the Real + Simic Growth Chamber will get you the same effect. I'd actually consider swapping those Elvish Mystics for the satyrs anyways.

I love the Eldrazi Army idea but to really get the full effect and ruin your opponent's day throw in Weird Harvest so that you can go from 0 eldrazi to every single eldrazi in your deck in a single turn. Good luck!

EightBitBarnes on Blink & You'll Miss Your Death

2 days ago

Recover819 After using this for a few games, you can't rely on blinking the morph. With all the mana acceleration I can usually hard cast Abzan Guide/Ponyback Brigade by turn 3 on a good curve.

T1: Tap-Land or; Land, Utopia Sprawl or Arbor Elf

T2: Land, Utopia Sprawl, Arbor Elf, or Voyaging Satyr (If Sprawl or T1 Arbor Elf then you can play a morph here.)

T3: Can usually hardcast or flip a giant morph on this turn. It's a very satisfying play to have a 7/4 trampling common or have 5/5 P/T accross 4 creatures here.

Let me know about that blue btw. I was considering it but I like what black brought to the table against control postboard and Abzan Guide/Ponyback Brigade hard casts are great too.

EightBitBarnes on Blink & You'll Miss Your Death

4 days ago

cklise I agree. One thing the duels are good with is Voyaging Satyr and Mana fixing.

Winterblast on Force of Nature

1 week ago

Mj3913 I've be thinking about soul of the harvest already, it could be interesting...with making the deck faster I meant acceleration though. How to get the most possible mana in the earliest possible turn (without mana artifacts, because I play Null Rod and Titania's Song).

The deck's plan is to destroy my opponent's mana artifacts in the early game and then killing quickly either by commander dmg, infect or even by making all creatures big enough to deal 40 dmg. Before or at the same time when the first mass removal realistically hits the table, which means turn 4 or 5. I can get enough mana with a start like Llanowar Elves, Voyaging Satyr and Crop Rotation to search for Gaea's Cradle but I feel like I have too few one and two drops to get the needed speed reliably. Ittoo much a game of chance for my liking, I want it to be as consistent as my other decks are with mana artefacts.


2 weeks ago

I know very little about Modern but if you have Nykthos, Shrine to Nyx and you are in then I think it would help to have a couple of Voyaging Satyr in your deck.

She allows you to untap then retap Nykthos, Shrine to Nyx.

If you are going to do that then I would add at least one more Nykthos.

These cards might also be worth thinking about:

Courser of Kruphix
Gaea's Revenge
Nylea, God of the Hunt
Nissa, Worldwaker

As I said, I am not a Modern player though, so those might not work.

DrLitebur on Rhys Revisited

2 weeks ago

Ok, I have some experience in this kind of deck, so here goes...

First, each deck of this kind almost has to have Trostani, Selesnya's Voice. Makes any token deck in these colors even better because you can gain insane amounts of life, and create select tokens even faster.

Next, you want to think about running Nykthos, Shrine to Nyx, and Voyaging Satyr, which is an upgrade to Arbor Elf. Will help you abuse the Shrine and get you more mana faster.

Finally, Anything like Beastmaster Ascension, Secure the Wastes, and finishers like Craterhoof Behemoth and/or Eldrazi Monument. They can put a game away quickly.

Just my thoughts, from an experienced player in this genre.

Pieguy396 on Mono Green Devotion

2 weeks ago

I agree; Emrakul, the Aeons Torn is a much better finisher than Worldspine Wurm, although Emrakul is much more expensive money-wise. I'd also maybe take out the 4 Voyaging Satyrs and 2 Polukranos, World Eaters for some combination of Arbor Elfs, Kalonian Tuskers, and Strangleroot Geists. Looks like a fun deck to play!

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