Temple of Abandon
Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
T: Add R or G to your mana pool.
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Temple of Abandon Discussion
3 days ago
TheFutur3 I also can't really decide on what to do next, on one hand there is upgrading my standard deck to run 4x Atarka's Command, and 2x Destructive Revelry sideboard I'd also need stuff like 4x Wooded Foothills 1-2x Mana Confluence and Temple of Abandon, just for pure force added to Red Deck Wins. On the other hand there is starting to build my Merfolk deck which will potentially be a long work in progress my brother has a Red Deck Wins for Modern that he said I could borrow for the time being if I actually do end up playing Modern. Then lastly I can buy a foil Enchanted Evening off my friend for $30 and potentially also get Serra's Sanctum off him as well for this deck. Too many decisions :/.
4 days ago
I would add at least one more Temur Ascendancy. You have 13 creatures that satisfy the requirement, assuming you have at least 1 +1/+1 counter when you cast Avatar of the Resolute. This is also not including Mistcutter Hydra.
Stormbreath Dragon and Sarkhan, the Dragonspeaker are both good and do effectively the same thing, though one with monstrosity and the other with Bathe in Dragonfire attached. Consider one of these, though it is expensive both monetarily and in terms of mana with a curve that caps at 4.
Don't play Shaman of Forgotten Ways because it is almost the top of your curve anyway. You don't need the mana. Same goes for most other mana accel creatures other than Elvish Mystic and Rattleclaw Mystic. The other ones are too expensive or too defensive for the deck.
At least a couple copies of Disdainful Stroke should be in main. It hits the core of dragon decks, stops board wipes from control, etc.
5 days ago
Here's the mana base I would run with this deck:
Two resources I have found very useful when figuring out Standard mana bases are Frank Karsten's articles How Many Colored Mana Sources Do You Need to Consistently Cast Your Spells? and Building Three-Color Manabases in Standard. Due to mana considerations I would replace the Dragon Whisperers with Draconic Roars.
1 week ago
1 week ago
1 week ago
1 week ago
Hey I just took another look and I noticed the lands seem strange. As much as I hate to admit it playing a scry land turn 1 or 2 is sometimes needed with Courser of Kruphix and Hero's Downfall in the main.
Looking at the mana base right now the only you need is usually Hero's Downfall. To hit this you would want Temple of Malady and/or Temple of Malice. It just depends, do you want to run more Malady and risk not having turn 4 or run Malice and risk not having any in opening hand? I mean Temple of Abandon solves both of those problems but then you might not ever downfall so...
Either way with only 21 lands 4x Wooded Foothills and 4x Bloodstained Mire hurts your ability to play diff colored spells with 2x colored mana symbols and decreases your ability to play enough lands even with Courser of Kruphix.
As others have mentioned the key here might be having more burn for removal during early turns. If you did then your fetches wouldn't be as much of a liability in the mirror match.
|Avg. draft pick||2.62|
|Avg. cube pick||2.42|
|Commander / EDH||Legal|
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