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Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
T: Add R or G to your mana pool.
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Have an offer to purchase oll of the below for $225.
2x Blood Crypt
1x Temple of Malice foil
2x Watery Grave
4x Steam Vents
1x Maze's End
I think I should, I see a lot of value here. Thoughts?
I don't know what your budget is like, or how casual this deck is supposed to be, but I can give some baseline advice.
I would love to find a cheap or moderately strong sac engine in standard but the pickins be slim. I have made a few sacrifices on the altar of rotation and am awaiting what KHANS will bring. Until it comes I think Tymaret, the Murder King can stay I may drop Battlefield Forge adding Temple of Abandon scry synergy with Courser of Kruphix being amazing. I'm working on one more card that makes sense in the deck Silent Sentinel will be finding a place for whip but I'm not sure about how many. I'll run Elvish Mystic ramp to 2ND turn boon or courser also it's an awesome target for early removal against a zealous wasteful opponent.
How about this:
Courser isn't all that expensive now, since it is in the clash pack (around 9-10 dollars from tcg average, I just checked myself). If you wanted to get them, I'd get multiple copies of the clash pack, as some of the alternate arts could be valuable in the future.
For sideboard, I'd recommend Soul of New Phyrexia , it's especially useful in the control matchup, as you get at least one activation, unless they run Dissipate . Is your local metagame running a lot of constellation decks? If so, you can keep some of the Back to Nature , but four is excessive. I'd recommend running 1-2 Reclamation Sage , as they provide devotion, can target anything you need it to, and they can be hit off of Genesis Hydra . Four of the archetype is really excessive, I would only run one at the most. If you have problems with planeswalkers, I"d recommend Pithing Needle . If you have trouble with fliers, I think Plummet is okay, but Arbor Colossus can handle fliers just fine. Maybe Restock so you can get some things back in longer games?
Splashing for red isn't extremely difficult land wise, as Temple of Abandon is relatively cheap now, as is the Xenagod.
And one more thing, definitely add some Mistcutter Hydra
I know you said you like your main deck, but I have a suggestion that might help. Your deck would really like to have 4x Elvish Mystic . I run the playset in my RUG build because it ramps insanely when you draw right. Watch this:
As far as sideboard goes I'd probably do something like this:
4x Lightning Strike (for match ups against 3-toughness things. Deals with Fleecemane Lion beautifully!), 2x Back to Nature (against the enchantment-heavy decks, i.e. Constellation), 2x Reclamation Sage (great against lighter enchantment decks, gives you a body), 2x Phyrexian Revoker (Planeswalker decks can't touch you!), 4x Mizzium Mortars OR Anger of the Gods (Arguably the best red removal in standard right now), 1x Eidolon of the Great Revel (This can be a helpful little draw against burn decks and decks that really want to race your life total early game.
|Avg. draft pick||3.23|
|Avg. cube pick||1.91|
|Commander / EDH||Legal|