Temple of Abandon

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

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Temple of Abandon Discussion

Valdast on sooooo many lands :D

1 week ago

First off: 2x Genesis Wave listed.

I thought I'd start this off by mentioning some utility lands that benefit from ETB stuff. First among them is the qualifier that some of these would only provide benefit if you had Amulet of Vigor. Dormant Volcano, Gruul Turf, and Jungle Basin all can let you tap and replay them for a boost in mana production (with AoV); Khalni Garden gives you 0/1 tokens, Llanowar Reborn can give you extra +1/+1 counters, Mosswort Bridge and Spinerock Knoll can be reused for extra Hideaways. Seraph Sanctuary can give you a bit of extra life, same as Radiant Fountain. Temple of Abandon for extra scry triggers... Vesuva can be reset to copy other lands. Glacial Chasm can be reset as well.

Arcane Spyglass is ok. I don't like sacrificing lands most of the time, though it might not be bad. Into the Wilds feels a bit slow, and with no topdeck manipulation it might just hit creatures a whole bunch.

Cards to add... Beast Within, Naturalize/Krosan Grip, Chaos Warp, Reclamation Sage, Eternal Witness, Courser of Kruphix, Grazing Gladehart(?), Rubblehulk, Titania, Protector of Argoth, Sporemound, Tireless Tracker, Ulvenwald Hydra, Lotus Cobra, Liege of the Tangle, Hull Breach, Nissa's Pilgrimage, Traverse the Ulvenwald, Rude Awakening, Fires of Yavimaya, Comet Storm, Sword of the Animist, Garruk Wildspeaker.

Embodiment of Fury and Embodiment of Insight may be fun additions, as they can provide you with creatures from your manabase. Might not be as good and renders you somewhat vulnerable to Wraths.

Other than that, maybe just some hexproof/shroud equipment and you should be set.

griffstick on Utility lands: What are your ...

2 weeks ago

When I first started playing magic my friend who had been collecting for a while, had like 5 Cabal Coffers. I told him black was my favorite color. so he gave me 4 of them. So it's a auto include for all my black decks.

Temple of the False God

Reliquary Tower

Dimir Aqueduct aka bounce lands

Temple of Abandon aka scry lands

Kor Haven

Tectonic Edge

Myriad Landscape

Nykthos, Shrine to Nyx

MagicalHacker on Commander/EDH Deckbuilding Philosophy for newbies

3 weeks ago

I don't know, getting to play that Temple of Abandon again via Gruul Turf in an Omnath, Locus of Rage screams value to me... XD

FangorHelmsar on WumpaWolfy

1 month ago

I have also changed 1 Evolving Wilds for 1 Temple of Abandon because I think to have another Scry 1 is better.

FangorHelmsar on Fangor Werewolf Aggro

1 month ago

I have also changed 1 Evolving Wilds for 1 Temple of Abandon because I think to have another Scry 1 is better.

FangorHelmsar on WumpaWolfy

1 month ago

Lambholt Pacifist  Flip never failed me. But unluckily I havent played many games since I added Neglected Heirloom, so I will refer to You as I will have more coherent data :-).

I sometimes find building a budget deck more difficult than if you can afford obvious cards :-D. But mainly I want to keep this deck for fun and casual play in my local tavern :-). I do not build it for modern tournament play.

I have incorporated your suggestions. Plus I cut 1 Temple of Abandon and 1 Evolving Wilds for 1 Forest and 1 Mountain and lets see what happens :-). Maybe I will cut 2 more for another 2 Rootbound Crag later. I dont know why they havent reprinted Karplusan Forest :-(.

I was also thinking about possibly swap Full Moon's Rise with Moonlight Hunt for deffensive/offensive strategy.

Anyway thank You master :-) for your advices. You helped me so much! I am adding You to my friend list.

FangorHelmsar on Fangor Werewolf Aggro

1 month ago

Lambholt Pacifist  Flip never failed me. But unluckily I havent played many games since I added Neglected Heirloom, so I will refer to You as I will have more coherent data :-).

I sometimes find building a budget deck more difficult than if you can afford obvious cards :-D. But mainly I want to keep this deck for fun and casual play in my local tavern :-). I do not build it for modern tournament play.

I have incorporated your suggestions. Plus I cut 1 Temple of Abandon and 1 Evolving Wilds for 1 Forest and 1 Mountain and lets see what happens :-). Maybe I will cut 2 more for another 2 Rootbound Crag later. I dont know why they havent reprinted Karplusan Forest :-(.

I was also thinking about possibly swap Full Moon's Rise with Moonlight Hunt for deffensive/offensive strategy.

Anyway thank You master :-) for your advices. You helped me so much! I am adding You to my friend list.

WumpaWolfy on Fangor Werewolf Aggro

1 month ago

Interesting, Lambholt Pacifist  Flip is a card that's been on my radar but I haven't had the courage to commit to incorporating her into the deck (complementing the usual lords with the werewolf enchantment anthems ala Full Moon's Rise and Howlpack Resurgence. I'll definitely have to take her for a spin now. How has testing the Neglected Heirloom  Flip turned out? It strikes me as the weakest card in your current build but I can understand you running it for flavor purposes. One card you really want to consider is Moonlight Hunt. It DOES require you to have a board presence to use it, however the removal aspect is significantly stronger than Lightning Bolt. The bolt may be one of the strongest cards in magic because of how under-costed it is, but as someone who has been playing casual werewolves since Innistrad I always found it to be more of a luxury card than a staple (stessing once again that this is ONLY true in this build, in a true aggresive build Lightning Bolt is unquestionably a staple). The reach provided by direct damage was rarely relevent considering how werewolf decks tend to finish games with massive alpha strikes (especially in Moonmist builds), and the removal leaves much to be desired.

Your creature base is pretty tight, not sure what I'd recommend on that front! The weakest element of your deck is definitely your mana base...all of those tap lands cost you so much tempo. This is a deck that absolutely needs to hit it's land drops as the werewolf mechanic is at it's best when you are playing several threats early and getting free flips off of your opponent's tempo stumbles. So I really feel that Evolving Wilds and Temple of Abandon need to go. Unfortunately my old go to budget cycle of duals have recently skyrocketed in price (Karplusan Forest), and most of the other great RG duals are all in the same price range. I'd honestly just run basics over both of the aforementioned because the tempo loss is that important. However, if you're willing to spend a bit of money, the standard Cinder Glade and Game Trail aren't a terrible place to start. A couple more Rootbound Crag isn't a bad idea either.

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Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Theros Rare

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