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Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

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Hold the Gates Discussion

zachgriffindor on Boros Tokens (Please Help!)

1 month ago

roy1349, I'm not sure if I'll have enough money for Elspeth, Sun's Champion sadly, do you think I should swap both of her for 2 Hold the Gates ?

roy1349 on Boros Tokens (Please Help!)

1 month ago

Heres an idea: Run a couple copies of Hold the Gates , it gives your weenies some survivability and gives them vigilance as well.

FrostyJams on Super-Mega-Deadproof 5000!

2 months ago

TEGHabibird

Thanks for the comments, I have Mana Confluence mainly for the blue sideboard cards, not for color correction. I did pull Fog and I am testing without it, one of my biggest problems with the deck is the early damage I take when I am building up my Hexproof creature.

From some of the cards you recommended it seems like you think that I will have lots of creatures out and that is not usually the case. I just get one Hexproof guy down and build on him.

I never loved Hold the Gates but Vigilance is very important to this deck because when I attack with my one pumped up fatty, the back door is wide open for a counter attack to take away all the life I gained or more. When I have Vigilance my opponent has to decide if the attack is worth it because I will likely kill one of their creatures and potentially gain more life than they can inflict with their other attackers.

I did adjust the numbers of my lifegain cards to 4 to see if that will overcome the need for Fog , thanks again for the input, let me know what you think now.

BorosThespider on cant touch this

2 months ago

ya Banefire would work better thanks and i would use those lands except Hold the Gates buffs the defense of my creatures equal to the number of gates i control thanks for the suggestion though

Nelstone on Your efforts shall be thwarted

2 months ago

I just found Hold the Gates , which always gives Vigilance but will also give +0/+1 if you control a Gate. It looks like a good fit, I just need to work on getting back to 60. Also, I need to consider bringing Negate back in to protect it from instants.

quaker171 on That's Just Gate

2 months ago

@Bolas

I use Maze's End as only a backup wincon in case things go south. My usual game plan is to dominate the field until I can land one of my win cons, namely Crackling Perimeter , Assemble the Legion , Phenax, God of Deception (if I've got Hold the Gates down he's a game-ender), and Master of Cruelties . Using Maze's End is more suited to turbofog than field control, and I tend to put my mana elsewhere when it counts. If things look bad and it's a possibility, I absolutely use it to its fullest potential, cranking up the gate count for burn and toughness and getting me closer to a win. It's just not my main focus.

TCGPlayer.com Price

Low Avg High Foil
$0.03 $0.15 $0.75 $0.29
Color(s) W
Cost 2W
Converted cost 3
Avg. draft pick 13.80
Avg. cube pick 1.35

Legality

Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Gatecrash Uncommon