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Hold the Gates

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

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Hold the Gates Discussion

dwn3 on Lemons fo' DAYZ!!

2 weeks ago

Oh, and if you're running guildgates and Phenax, there are a few other cards worthy of consideration.
Crackling Perimeter
Gatecreeper Vine
Hold the Gates

Razonel on Tree! I'm no tree!

2 weeks ago

Cheers for the comments everyone.

Necrotize, I like the idea but I think splashing two colours for one treefolk is a bit much. I tried playtesting it and it rarely showed up as I feel there are better cards to find with Treefolk Harbinger like Sheltering Ancient or Bosk Banneret or Orchard Warden in the later game. The changes just slowed my land down slightly (or caused me some damage.) I may look at doing a Doran, the Siege Tower deck with Hold the Gates maybe, but not this deck. Cheers though

16smith, Tree of Redemption unfortuantly isn't a treefolk so doesn't fit with the mechanics of the deck. Also with the ability to search for Orchard Warden and play it cheaply my life total should never be lower than 13. =)

CuppaJo3 on Maze's End Deck

3 weeks ago

I think Doran, the Siege Tower would be pretty good friends with Hold the Gates

Gaffa on Milling Combo-Mambo!

3 weeks ago

maybe Maze's End as an alternate wincon? also I have a similar deck where I run Axebane Guardian to ramp into a huge Mind Grind (I've milled for over 30 lands on turn 6). so you might want to consider running at least a couple mind grinds. Also if you have Hold the Gates the Prophet doesn't do much.

scopesightzx on Doran Siege Tower Defense Squad EDH

4 weeks ago

I think Hold the Gates could be a good fit. You have three guildgates, so that's a decent toughness boost, and with Rolling Stones , they benefit from the vigilance.

doskearn on Phenax

1 month ago

Not really, just coming up with deck ideas. I changed it around a little bit; now it's 4-color with a bunch of gates to utilize the pumping power of Hold the Gates . The deck is designed to stall for some turns until I either draw or search for Phenax, God of Deception , using Plea for Guidance to also snag another Hold the Gates .

I've been doing some play-testing and it seems to work pretty well. AEtherize is solid, as is the "Ready" side of Ready / Willing . Gatecreeper Vine is great for making sure land drops are hit, even if they come into play tapped. A single copy of Mind Grind helps late game mill, as does Mirko Vosk, Mind Drinker , who, along with Hold the Gates , can attack (without tapping), then mill after for 4 cards minimum, but usually more.

Indigoindigo on Oreskos' Legion

1 month ago

If you don't have much use for Heliod's other effects, only vigilance, Hold the Gates has lower CMC.

Binx on Gate the hell out of my maze

1 month ago

Hold the Gates makes any creature a worthwhile blocker, even Gatecreeper. Then again, it still wouldn't fit the removal theme you've got going. ;)

TCGPlayer.com Price

Low Avg High Foil
$0.03 $0.15 $0.75 $0.31
Color(s) W
Cost 2W
Converted cost 3
Avg. draft pick 13.80
Avg. cube pick 1.34

Legality

Format Legality
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Gatecrash Uncommon

Combos