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Creature — Human Warrior
You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)
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Devoted Crop-Mate Discussion
3 weeks ago
Ahh yes that is a bit off an issue, I am mulling around a few ideas, I tried rallier but he needs more fetches or flash to work well here. Devoted Crop-Mate looks like a very interesting choice I think ill try it out if I feel like the avatar or falconers need to be brought down. Since I can CoCo into him its definitely worth a try, if he gets vigilance then that's kinda a nasty combo right?
Right now I'm thinking if I can land a Shaper's sanctuary I can out tempo control players card advantage wise. Inspiring Call I've come to realize for board wipes is a hilarious trade, netting cards and saving critters is huge value if its one of the few wipes in the deck.
3 weeks ago
1 month ago
Thanks for the suggestion bearclaw0291, I have seen Devoted Crop-Mate and I have been considering it. However It'd only be able to get back Freebooters and Siphoners and it has 3 power so it would die to Dusk and unable to be brought back with Dawn so less synergy with the deck as a whole.
I have however decided to swap Sunwing for Aethersphere Harvester. It synergises better with Siphoner, is resilient to burn spells and other sorcery speed removal, it also won't die to Dusk and finally allows my low power guys on the ground to attack in the air (effectively anyway).
Seems overall better than Crop-mate or Sunwing. Any other suggestions would be good though :).
1 month ago
Have you thought about Devoted Crop-Mate its a 3 drop and it looks like it synergizes a little better than kinjali.
3 months ago
Also, in aggro decks, I especially recommend running 2 - 4x Valorous Stance. That card's utility is way too good to pass up. Especially in a meta with Fatal Push. It will not block Path to Exile, but most people would probably try not to use those up right away. Instead of Mardu Charm, I would run Secure the Wastes, and for the most part Crackling Doom is kind of worthless in modern, unless you're going up against a control type deck.
Kolaghan's Command is almost a must if you can afford the price (since you got the colors I would put at least 2x in my SB). I bought 8 of them when they were selling for a buck, I knew that card was going to be broken.
- -3x Devoted Crop-Mate
- -4x Glory-Bound Initiate
- -2x Always Watching
- -2x Mardu Charm
- -3x Herald of Dromoka
- -1x Honored Crop-Captain
- -4x Nef-Crop Entangler
+3x Blood-Chin Rager
- +3x Valorous Stance
- +2x Secure the Wastes
- +3x Sorin, Solemn Visitor (Your main wincon with some board state)
- +4x Chief of the Edge
- +2x Battle Brawler
- +2x Path to Exile
- +1 or 2x Brutal Hordechief as a topper / alt win-con
- +1 or 2x Hero's Downfall
Maybe if you find space for it, a Mardu Strike Leader.
- -2x Mountain
- -4x Nomad Outpost
- +4x Battlefield Forge
- +4x Caves of Koilos
- +2x Mana Confluence or City of Brass
Total 22 lands since your CMC is so low. You also need some wincon finishers, Sorin, Solemn Visitor is my aggro planeswalker of choice here. He also pairs nice with the painlands, basically having you recover any early self-pain. You should definitely use some disruption, probably Thoughtseize in SB otherwise you are highly vulnerable to wipes. Something on the sideboard for drawing extra cards wouldn't hurt either, e.g. Painful Truths.
So, for the SB, I would add
Depending on how competitive your meta is, there's a few other things you might need to add in there.
The core of most warrior decks look extremely similar because those are generally the best warriors out there.
4 months ago
Hey CommanderTheory. Came across this and the original post when I was looking at budget lists.
I think I may have been able to improve a few of its weaknesses while still keeping it on budget by incorporating cards from more recent sets:
Commander / EDH
Added cards from recent sets at 1 drop, 2 drop and 3 drop that are either functionally superior e.g Glory-Bound Initiate over Dromoka Warrior, offer recursion (Devoted Crop-Mate, Hallowed Spiritkeeper) or some form of card draw (Thraben Inspector, Bygone Bishop). Also added Oketra's Monument and Oketra the True to support the strategy.
Still weak to wraths and white's card draw weakness.
4 months ago
Hi so I don't think that this deck has genuine use for fraying sanity because of the naga you have and I know that they discard but you don't have very many way of getting value anyways from discarding other then your aftermaths which is definitively not enough.your Devoted Crop-Mate has 1 target and should not be in the deck.Not to mention that there is virtually zero consistency and half the cards in the deck do not have a purpose I also recommend dropping the Manalith and the Traveler's Amulet and putting in more land probably duals.You should look into other cycling strategies online and keep what they have in consideration when making a deck you seem very new to the game and I hope my comment can give you some insight.
5 months ago
Looking back on previous comments, I realize I've made the mistake of not actually including early game warriors, which is a crying shame, as it's likely the best strategy with such a poorly supported tribe (poorly supported in these colors).
So here GemKnightDante, is a long list of creatures that cost 4 or less (one exception), that would fit quite well in a warrior themed deck. Unfortunately, the way warriors work, you'll likely be going heavy into boros, and splashing green, but I'll try my best.
- Earthshaker Khenra
- Rhonas's Stalwart
- Dragon Hunter
- Devoted Crop-Mate
- Resolute Survivors
- Honored Crop-Captain
- Heir of the Wilds
- Hidden Dragonslayer
- Kargan Dragonlord
- Voltaic Brawler
- Boggart Ram-Gang
- Markov Blademaster
- Solemn Recruit
- Goblin Razerunners
- Hunted Troll
- Jazal Goldmane
- Rubblebelt Raiders
- Sosuke, Son of Seshiro
- Tah-Crop Elite
- Neheb, the Eternal
Exert Creatures: Missed quite a lot of these on my first search, which is why I was so biased against them at first, but now I realize there's an Exert lord! Throw as many as you can in, they're a great subtheme for the deck. Also include Ahn-Crop Champion here.
Any creature that grows bigger: Just what the deck needs, as I mentioned in my first post. These cards are cheap in the early game, and only get stronger as the game goes on. Lord of Shatterskull Pass is an honourable mention, as he can wipe boards clean for your warriors late game.
Voltaic Brawler: An un-assuming enough creature. Doesn't really scale, but he can brawl with the best in the early game. As with any good warrior, he's efficiently statted, and costed. His energy ability makes him a beast against superfriends, as he'll kill any early game 'walkers before they can get going.
Dragon Hunter was a strange ommission from the first draft considering you said you were facing a dragon deck. Throw him in and he'll block the big nasties for you all day.
Neheb, the Eternal: The minotaur, the myth, the legend. This card is leading my current favorite edh deck, and so I'll vouch that this will easily pay for itself in a very short amount of time.
Hunted Troll: But this card gives my opponents blockers! Yes, but not all of them, and it's an 8/4 with Regenerate. Other than being a fantastic creature, this guy doesn't do much, but isn't being an 8/4 warrior with regenerate enough?
Anyways, the goal of this 3rd (and hopefully last) list was to give you some early game cards so you could drop your cuerve down a bit. Cards like Furystoke Giant, and Gisela, Blade of Goldnight only get better the more creatures you can field after all.