Pili-Pala

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Shadowmoor Common

Combos Browse all

Pili-Pala

Artifact Creature — Scarecrow

Flying

(2), Untap: Add one mana of any color to your mana pool.

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Pili-Pala Discussion

Dave_Icaria on 1000+ win-cons

6 days ago

Pili-Pala makes mana of any color...?

GS10 on Breya Commander

1 week ago

I've also started tinkering with Breya's precon just this week so all the thoughts are fresh in my mind.

What I've thought in my deckbuilding was something like "What does the deck do well? How can I take advantage of that? And how will that make me win?"

So first of all, the deck produces a lot of artifacts, and you want those artifacts. Breya of course gets her thopters, you might also want to look into Whirler Rogue or Angel of Invention if you favor more tokens, Panharmonicon itself is another way to take advantage not only of those token producers but also from other relevant ETB effects.

Once you get all your artifacts filling the board, you need to weaponize that. Of course Breya herself bolts opposition with those artifacts, but you can improve on that with effects like Reckless Fireweaver, Purphoros, God of the Forge, Disciple of the Vault, even Zulaport Cutthroat or Blood Artist.

And all that ammounts to interesting cost effective damage counts, but it doesn't necessarily win you the game right away, which is why I tend to go all the way into infinite combos so either my opponents answer my actions right away, or they won't have the chance to do so later on. This is where most people and playgroups differ, some like that, others don't. If you are okay with that, then you have Grand Architect and Pili-Pala for infinite colored mana which will let you cast and sac Breya and her tokens over and over to kill everyone on the spot. This is the cheapest infinite combo you can include in the deck. Then you can look at things like Nim Deathmantle and Ashnod's Altar (which adds redundancy to your Krark-Clan Ironworks) to also go infinite with Breya, making infinite mana, infinite tokens, and eventually win with Breya's activations as well. These two combos at least I think are worthy inclusions in Breya, especially because they're on flavour with what the deck is doing altogether and are never dead cards in hand. Others might stray away from that path and be either really good or really unimpactful, so I try to keep that in mind whenever I pick my cards - I want them to be impactful in whatever scenario.

Check out my deck for more in depth explanations and any other ideas you might want to look into. I personally don't run some of the cards I've suggested, but since they have similar and synergistic abilities between them I thought they were all worth mentioning.


Thop Thop Thump [Breya, Etherium Shaper EDH]

Commander / EDH* GS10

SCORE: 4 | 136 VIEWS | IN 1 FOLDER


Wicked_N_Irish on Breaking Bad

1 week ago

Pili-Pala and Grand Architect infinite mana

Rise_of_the_Hangover on A +1/+1 Counter A Day Keeps The Weenies Away

2 weeks ago

quakenbake I'm not sure you meant Fathom Mage, but I'm curious as to how Pili-Pala can be used for an infinite mana combo.

outofnothing0 on Memmmnaarrch!

3 weeks ago

@ComboCrazy: I don't feel like I have enough creatures with ETB abilities to make Deadeye Navigator viable... there's no sense running it just in hopes that I draw it at the same time as Palinchron. I usually like my combo pieces to have independent functionality and I feel like Deadeye Navigator and Phantasmal Image are too frail and lackluster on their own (same with Pili-Pala) whereas Grand Architect gets shut right down by my own Mycosynth Lattice shenanigans. As far as Muddle the Mixture goes, I honestly thought i already had it in... Thanks for bringing it to my attention. Trophy Mage is a better fit here than Drift of Phantasms as it is a 2 for 1 body and search and the only 3 drops I'd want are artifacts; I added it to the maybeboard for future consideration as I don't see any obvious cut choices at the moment. Aphetto Alchemist is a bomb I didn't even know existed! I swapped it in almost right away haha. Thanks for the suggestions!

TheDoctor_Y2K on Cards and Jin

3 weeks ago

I feel like have Grand Architect without Pili-Pala is sacrilege. I mean, 5-6 mana for and infinite mana combo. I have a copy of that in every blue deck I run.

Firebones675 on balthor the defiler of infinite combos budget

3 weeks ago

You're a little light on draw power. Read the Bones or Bitter Revelation could be worth including.

At present i don't see too many ways of generating infinite mana. I see the Necrotic Ooze/Palladium Myr/Pili-Pala one but that's it

If you add Decaying Soil, it goes infinite with Priest of Gix+ Ashnod's Altar

When I think of generals for monoblack combo decks Mikaeus, the Unhallowed comes to mind. (Mikaeus, the Unhallowed+Triskelion deals infinite damag by removing its last counter to deal 1 damage to itself which brings it back with more counters). Also mikaeus+ any creature with persist like Puppeteer Clique+ any free sac outlet like Altar of Dementia gives infinite triggers as the two counters cancel eachother out. Workhorse also provides infinite mana with mikeus

Blasting Station is another free sac outlet in such a combo as each time the loop is performed the creature enters from the graveyard untapping the station.

Provided you have 7 swamps in play Staff of Domination gives infinite mana and draws your entire deck with the help of the Magus of the Coffers you already have

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