Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all


Artifact Creature — Scarecrow


(2), Untap: Add one mana of any color to your mana pool.

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Recent Decks

Pili-Pala Discussion

enpc on Damia LabMan

1 week ago

One line I have seen with Flash Hulk is to fetch Mogis's Marauder as well as Deathrite Shaman and Hermit Druid. You give both the DRS and Druid haste, eat a land from a yard and druid out. All you need is a draw spell in hand.

Forbid is too expensive of a counterspell to use. If you're going to run a 3 CMC spell, Voidslime or Void Shatter do more work.

Pili-Pala + Grand Architect is too narrow and still suffers from summoning sickness. You'd be better off running Paradox Engine give the density of rocks and since you're running Future Sight and Sensei's Divining Top.

Baron_Sengir_1947 on Budget Infinite mana Emrakul

1 week ago

Also, how do you plan on paying the plains for Approach of the Second Sun and Iona, Shield of Emeria? I understand that your Pili-Pala gives you 1 mana of any color, but that's one mana out of three, and only if you get it up and running.

mahdik on Knowledge Pool

3 weeks ago

If you intend to play Grand Architect, you definitely want to run Pili-Pala. EZ PZ infinite mana.

Also, if you take out Saprazzan Skerry (EDIT: and Lotus Petal, forgot to mention), your deck is modern legal, so for the sake of playability you should take it out.

One more thing, Foresee is really bad, take that out. 4 mana is way too much for that effect.

Otherwise, (that's the opinionated stuff) your deck is really casual, lots of random cards thrown in. If it's your plan to just have fun, no stress and stuff, that's fine. But I'm pretty sure you are a new player (looking at your bio helps my beliefs) and you will hit a wall at some point. I had fun playing whatever the fudge I wanted, but you will need to follow a certain meta, a certain way of playing, at some point, so I strongly advice you to look at formats you could enjoy. My go-tos format are commander and pauper if you wanna know, but trust me they all got ups and downs.

Anyway, hope you enjoy the game and the small advices :D

Amyas on Padeem's Toy Chest

1 month ago

Pili-Pala + your already in deck Grand Architect for endless mana?

lagotripha on Robot Tron

1 month ago

If you're looking at running mana rocks and Powerstone Shard with colourless lands, have you considered making it a colourless combo/ramp list?

Cogwork Assembler, Phyrexian Metamorph Mirage Mirror Sculpting Steel Myr Galvanizer , Clock of Omens Dross Scorpion Grinding Station Paradox Engine Staff of Domination Pili-Pala Metalwork Colossus Unwinding Clock Voltaic Key Voltaic Construct Temple Bell etc.

Mono-brown has an incredible number of combo tools if you're dumping 6+ mana onto the field. You just need to figure out if you can balance cards to help you get 6+ mana and cards that combo with it. Powerstone Shard offers a lot of combo oppertunity, and being in blue gives access to Reshape etc.

Theres nothing quite like looking like March of the Machines beatdown, then abruptly instantly winning with Voltaic Construct on an animated Gilded Lotus. Clunky, sure, but a hellava lot of fun. There are all kinds of mixed strategies like that out there.

Strangelove on Captain! To the Wheel!

1 month ago

New category: Combo. Includes Chasm Skulker, Toothy, Imaginary Friend, Walking Ballista, The Locust God, Voltaic Key, Pili-Pala, Psychosis Crawler, Paradox Engine, etc

New category: Recursion. Includes Myr Retriever

New category: Haste/Evasion. Includes Lightning Greaves, Retract, Shimmer Myr, Spellskite, Vedalken Orrery, etc

Day's Undoing is Draw.

Goblin Welder is Recursion and Removal.

Pithing Needle is Removal.

Grand Architect is Combo and Ramp.

Mycosynth Lattice is Combo, though I'm not sure what it does in this deck.

Vandalblast is Wipe (or Removal).

If Phyrexian Metamorph and Sculpting Steel are useful, but you have to decide between flex and combo pieces. If they are combo pieces, put them into and then cut from Combo.

I have a promo foil Paradoxical Outcome you should take.

You can cut some Ramp, like Thran Dynamo. You need more than 31 lands.

You can cut some Draw, like Dig Through Time. I would just run the wheels, tutors, and sticks.

You can cut some Evasion.

Deco_y on Illusions for the Modern Day

2 months ago

fatereaver I've done my best to outline some possible play styles. It comes across as really shitty but the deck can be played any number of ways, and hell, I'm not even sure i'm playing it right myself either.

As for sideboard options, the easiest thing to do would be to remove Pili-Pala and Comet Storm for any number of cards, it depends on your meta. If you give me some archtypes I can describe what I would have for a sideboard and what I would put in and out.

Hope this helps! I'm ridiculously new at making a primer so I'm not the best.

lightslayer247 on Breya, First Project

2 months ago

Consider getting a Gilded Lotus. It just got reprinted so, it's $3 or so now, a Thran Dynamo, a Mind Stone, and a Hedron Archive, for rocks. For lands, Isolated Chapel, Dragonskull Summit, and Clifftop Retreat, to finish up your check lands, add some filter lands too(Graven Cairns and the like), for options besides the obvious fetch/shock/ABU duals. Definitely put in the Supreme Verdict. The deck has no boardwipes, in fact, the deck also lacks in good removal too. Anguished Unmaking and Utter End are auto-includes in any deck in Black and White, and so is Merciless Eviction. Other options include Go for the Throat, Cast Down, Settle the Wreckage , Decree of Pain, and Wrath of God/Damnation. As for other includes, the fact that Grand Architect in in the deck means that Pili-Pala should be as well. Darksteel Forge should be included as well as Arcum Dagsson, Thopter Spy Network for free thopters every turn(and free tutors with Arcum), Teshar, Ancestor’s Apostle to open up new combo lines, extra card draw like Thoughtcast, also definitely include Jhoira. That's where I would start with improving the deck. I see the beginnings of a solid deck here though. Good job.

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