Pili-Pala

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all

Pili-Pala

Artifact Creature — Scarecrow

Flying

(2), Untap: Add one mana of any color to your mana pool.

Pili-Pala Discussion

GhostChieftain on What are some reliable wincons ...

3 weeks ago

Im going to go ahead and not assume that you have anything quite yet and go through the common inf mana lines as well as infinite The Chain Veil . Sorry if these are redundant, but I feel like I shouldn't assume.

Isochron Scepter + Dramatic Reversal + at least 3 mana worth of mana rocks= inf mana

Grim Monolith / Basalt Monolith + Rings of Brighthearth / Power Artifact = inf colorless mana

Deadeye Navigator + Peregrine Drake / Palinchron / Great Whale = inf land untaps

Grand Architect + Pili-Pala = inf mana

High Tide + Palinchron = inf mana

High Tide + Capsize + Palinchron / Great Whale =inf land untaps

Deadeye Navigator + Deceiver Exarch + Gilded Lotus =inf mana

The Chain Veil + Teferi, Temporal Archmage = infinite pw abilities

The Chain Veil + Teferi, Temporal Archmage + Tezzeret the Seeker = inf pw abilities w/o confusing new players

The Chain Veil + Everflowing Chalice w/at least 4 counters+ Tezzeret the Seeker = inf pw abilities

High Tide + Candelabra of Tawnos + The Chain Veil + Tezzeret the Seeker = $$$inf pw abilities and inf mana

With inf mana, anything that has forced draw x or mill x wins the game.

Another reliable win con is Karn, the Great Creator and Mycosynth Lattice as long as your opponents don't have a board presence.

With inf mana Deadeye Navigator combos, you can add in Deceiver Exarch to any of them and tap down your opponents at upkeep or better yet Riftwing Cloudskate / Venser, Shaper Savant to bounce all of their permanents.

You could also Teferi, Mage of Zhalfir + Knowledge Pool / Omen Machine to lock them out of casting spells

Hopefully at least something here helps!

Ebro on Draw it all

4 weeks ago

In jeskai colors? There isn’t much tbh. Unless you want to Pili-Pala Grand Architect which you’re already doing. Maybe stalling is your best bet. If you have access to Rewind or maybe Absorb Render Silent or Dovin's Veto Familiar's Ruse and Archaeomancer for infinite answers to countering stuff

becks16 on Going to a draw via ...

1 month ago

Say player 1 has infinite mana (perhaps through Grand Architect + Pili-Pala ) and a Masticore and player 2 has Sasaya, Orochi Ascendant . P1 shoots sasaya with the masticore, P2 uses sasaya to reveal in response, P1 shoots sasaya in response, etc etc. What actually happens?

Per rules, the only way a game can end are here: https://mtg.gamepedia.com/Ending_the_game#Rules

104.4b If a game that’s not using the limited range of influence option (including a two-player game) somehow enters a “loop” of mandatory actions, repeating a sequence of events with no way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw.

Since both actions are optional, what happens? I can see 2 options, one of the players decides not to activate their ability and the stack then resolves, or both players decide on a mutual draw. However, no rules I can find say what happens when neither player backs down or agrees to draw. In tournament, the game could go to time? But other than that I'm not sure.

CaptainToll on March of the Dead

1 month ago

Necrotic Ooze could fit here. I have a zombiedeck that utilizes him. You basically get a backup Grimgrin, Corpse-Born . Add " Pili-Pala + dudes that tap for <" shenanigans and you got a neat secondary wincon with infinite mana at your hand. Pili-Pala combined with Necrotic Ooze enables all sorts of neat jank.

jconeil1988 on Alela, Tinker Faerie Extraordinaire

1 month ago

enpc Arcitect/Pala is in there mainly for when I can get Walking Ballista , and I'm also looking for another insta-win or two to go with it. But it's also something I'd be willing to cut, at least Pili-Pala .

Shimmering Wings I like, for the name and infinite token potential. I just wish I had stronger non flyers that I'd want to put wings on. Hmmmm..

I like big fliers, but can see what you mean with Coat of Arms . Good thing I'm the tribal guy in my group.

enpc on Alela, Tinker Faerie Extraordinaire

1 month ago

I'm not a fan of Coat of Arms . It always seems win-more to me, especially if your play group runs a lot of tribal. I also think that here the Grand Architect / Pili-Pala combo isn't very good. You only have 3 infinite mana sinks in the whole deck and one of those is Steel Hellkite .

If you want some pure jank, Shimmering Wings lets you repeatedly make a token for 2 mana.

enpc on Urza or Yawgmoth on a ...

1 month ago

ShutUpMokuba: Yeah, not a fun situation to be in.

As for the deck itself, if you're going to build Urza, the base should be fairly cheap depending on what you're trying to do. If you're going full tilt, the main cards you're looking at needing would be Isochron Scepter , Dramatic Reversal , some sort of back up line (e.g. Basalt Monolith + Rings of Brighthearth - although that card is like 1/6 of your budget so you could go Grand Architect + Pili-Pala if needs be) and then some infinite mana outlet. Walking Ballista is an easy choice, so is Goblin Cannon (which is also a butt-load cheaper).

Then it's a bunch of mana rocks and good 1-2 drop artifacts ( Elixir of Immortality , Codex Shredder , Tormod's Crypt , Relic of Progenitus , etc.) and you should have a decent deck.

as for card advantage and interaction, you have Dig Through Time , Treasure Cruise , Impulse , Ponder , Preordain , Brainstorm , Gitaxian Probe , Anticipate , Mystic Confluence , Gush , Mystic Remora , Howling Mine , Counterspell , Delay , Disallow , Void Shatter , Negate , Dispel , Spell Pierce , Reality Shift (which works with elixir as a backup combo once you have infinite mana), Rapid Hybridization , Pongify , Cyclonic Rift , Back to Basics , etc which are for the most part <$5.

It's not going to be the most competitive Urza deck, but against other $300-400 decks it should do fine.

Hellizha on Oona, Queen of Infinity

1 month ago

Thank you for your comments and suggestions canyonrp and NAHS901.

The main reason why Grand Architect and Pili-Pala didnt make the cut is the summoning sickness rule. I just cannot wait a whole turn for Pili-Pala to be used, its just too slow.

Most of the games, I tend to wait till I have all the combo pieces in hand and enought mana and then I play it all in the same turn and kill the table.

Palinchron is SO GOOD, either used with Deadeye Navigator or Caged Sun or Gauntlet of Power or High Tide . I won so many game that way.

NAHS901, I was playing Doomsday in another deck of mine and found the card very risky. I would rather play Laboratory Maniac paired with Enter the Infinite or Leveler as i do in my Tatyova, Solitaire Deck

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Pili-Pala occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%