|Commander / EDH||Legal|
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|Ravnica: City of Guilds||Rare|
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At the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
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Concerted Effort Discussion
1 day ago
How do you find Quicksilver Amulet and Belbe's Portal work for you? I recently added Extraplanar Lens, Gauntlet of Power, Caged Sun, and Crucible of Worlds route and have been pretty happy with it. I was thinking they may be a little slow actually.
In my experimenting with Marshal's Anthem in the past it always ends up a dead card in hand for me. Does it work for you? Have you tried Emeria Shepherd, Reya Dawnbringer, or Dawnbreak Reclaimer? Emeria is incredible with fetch lands. Yet I frequently find that there isn't anything yet in my yard to recover... and a beater that utilizes Aurelia's ability might be better.
I was thinking of going more towards the lines of Adriana, Captain of the Guard, Kalemne, Disciple of Iroas, Tajic, Blade of the Legion, Bruse Tarl, Boorish Herder, Serra Ascendant, Galepowder Mage, Iroas, God of Victory, maybe even Hellrider.
You are absolutely right about Mask of Memory! I think I will replace some of the other high cost card draw with it, Rogue's Gloves and Sword of Fire and Ice . I might even add Markov Blademaster, Mirran Crusader and Oketra the True to double the triggers.
I totally will be getting a copy of Odric, Lunarch Marshal. I was just looking at him actually. I just had had a chance to check out SteveSketches recommendation of Concerted Effort which was totally awesome! Thank you SteveSketches! Indestructible Gisela, Blade of Goldnight, and a flying Iroas, God of Victory were rather awesome. excepts I was still obliterated that game. So I think the similar effect from Odric, Lunarch Marshal is going to be awesome as well.
I keep on wanting to add Karmic Guide but it is such a combo piece. I want to do it justice with more combo pieces but I usually find myself avoiding combos... usually ;)
I was recently looking at Crown of Doom, do you have any experience with it? I think it might be great with the double attack phases!
Thanks for the commenting! :D
1 day ago
What about Concerted Effort to give all of your creatures protection from everything?
2 weeks ago
My original idea was to put double strike on infect creatures. Is Concerted Effort really that much better? It doesn't share hexproof, indestructible, deathtouch, lifelink...doesn't seem like I would gain that much for adding it, if anything I would think 2x Concerted Effort and 4x Odric, Lunarch Marshal. I see why having the features on each players upkeep would be better than what Odric offers, but do you think it's a decent trade? How would concerted work if it only triggers on an upkeep, once an opponent hits their main phase, Faith's Shield and Gods Willing wouldn't hit all my creatures would it?
I wanted to put a couple infect creatures out then have a bunch of one offs that I could use odric with. I mainly just went through and chose creatures with multiple features like vigilance, lifelink etc. just for odric to spread. Since Odric doesn't share infect, it makes it questionable, but the double strike was really where my head was at when thinking it through.
I went with Tezzeret's Gambit simply for the proliferate. With that gambit, I can proliferate globally and hit every player that has an infect counter.
I have to head out for a bit, will write more yet tonight, thank you for the insight!!
2 weeks ago
Concerted Effort is probably better than Odric, Lunarch Marshal. (not legendary, starts at Upkeep instead of Combat Step) If you decide to work on this deck more, I'd suggest 4x Concerted effort, 1-2x Odric.
Creatures to cut because they don't jive with Effort or Odric: Lost Leonin, Priests of Norn, Blighted Agent. Since Infect doesn't work with the Effort or Odric, I'd also swap out Tezzeret's Gambit for Divination.
If you want Hexproof, I think Slippery Bogle is going to be just as good as Invisible Stalker for 1 less CMC since neither the Effort nor the Odric can grant unblockable. And, with First Strike/double strike/flying, you don't really need it either. All that said, since none of these abilities are truly static, I think hexproof is probably just not really worth it at all.
Aerial Responder and Fencing Ace strike me as pretty good here. I'd probably go at least 3x for each. I also think Knight of the White Orchid would be really good (mana ramp+First Strike) and Courier Hawk would be good here. All together, I'd want at least 20 creatures for this build, maybe as many as 24.
I think Faith's Shield or Gods Willing will also be pretty good here. I like the Shield because it will work on Concerted Effort but can also be cast on a creature to give all your creatures protection. On the other hand, Gods Willing will also work on your all your creatures and give you a Scry. I'd drop some Ice Over or Spell Pierce for it.
You might seriously consider swapping Black for Blue. Typhoid Rats sharing deathtouch sounds pretty nasty to me. You'll also get access to black evasion: Fear, Skulk, Menace, etc.
I'd drop Aether Vial because it's stupidly expensive.
Add Glacial Fortress if you're sticking with white/blue.
3 weeks ago
I am not a fan of Sublime Archangel, Seraph of the Sword, Skullclamp, would cut them all for either rocks in the vein of Gilded Lotus or some early group-hug effects (Collective Voyage is hella sweet). Then I would try to get an Emeria, The Sky Ruin for more recursion and then swap out some of the duals for Temple Garden, Savannah, Scattered Groves. Also Concerted Effort could just be Akroma's Memorial and be better always.
3 weeks ago
Not yet but I am looking to construct something similar. I'll let you know if I do.
I really like the pro-color element you have going. I run a pro-color Angel Tribal (work in progress) that I have been tweeking for a while and would love to put some of the angels I have kicking around tht didn't make the cut to use! Also I am just discovering Horde and it seems to be the answer to all the really bad tribal decks that never really work well.
I'm excited about;
Desolation Angel looks brutal in horde.
Herald of the Host Herald of the host looks fun!
Iridescent Angel sounds brutal to deal with.
Here are some recommendations based on my tribal deck;
Concerted Effort would probably work really well in this build.
Luminarch Ascension If you worked the rules for it it could be good with a d-6 dice.
Angel of Jubilation is super useful.
Angelic Skirmisher HAS to go in. She is just too good.
Twilight Shepherd could cause difficulties.
Anyway I'll stop pestering you and build my own deck lol... Sorry for the wall of text. I'll send you a copy when I do for it's is always good to collaborate eh?
1 month ago
Fun deck! Heres some quick ideas..I see that it says your Hydra tribal in the name but there are some creatures that are so good here like Fathom Mage, Rosheen Meanderer, and Vigor. As far as Commander synergy Fist of Suns discounts your commander cost and Concerted Effort can give all your hydras protection from everything just like your commander. Inspiring Call can be used to defensively or just to draw cards. Happy Gathering!
1 month ago
No. Why would they? If you have Auriok Champion and Concerted Effort then at the beginning of each upkeep all your creatures will get protection from red and black, but Odric, Lunarch Marshal doesn't interact with protection.