|Commander / EDH||Legal|
Printings View all
|Ice Age (ICE)||Uncommon|
Combos Browse all
Whenever a green spell is played, you may pay (3). If you do, untap target permanent.
Malachite Talisman Discussion
3 months ago
You say Land Grant is one of your fav cards, but you've sideboarded it. Did it fall out of favor? I've never used it. I can see how it's a deck-thinner, but how does it help get out Selvs on turn 2?
What do you think of Malachite Talisman ? Weird janky card but i love it for Selvala.
Treefolk Harbinger so slow!
If you add Ancient Tomb then Crop Rotation becomes another way to cast Selvala on turn 2. ---- I just realized you do have Ancient Tomb so maybe I missed it but did you mention Crop Rotation into Ancient Tomb in your primer?
If you like Centaur Garden then you might also like Hashep Oasis as well. Me I prefer regular forests but it's out there.
Speaking of forests, I run Snow-Covereds along with Mouth of Ronom do you know the Mouth of Ronom uses?
Force of Vigor is a new card I like. What are your thoughts on it?
Last card, might not be the best but it's a pet fav card of mine: Seedtime Yeah people say it's situational but honestly, it seems to me that more games i've played have used Seedtime to great effect than games in which I actually got more than 1 mana per turn from Carpet of Flowers.
Anyway, love your list, love your videos. I subscribed!
7 months ago
With ten artifacts, I feel it's going to be super difficult to consistently proc Inventors' Fair . How has it performed for you? Cause I could consider it in mine, but I only have 10 artifacts as well.
Malachite Talisman is pretty cool, considering testing it.
7 months ago
ok, all up to date. I have more things i'd like to do with this. i'm thinking I want to put another one or two artifacts in, so the Inventors' Fair is more likely to be able to grab me a Paradox Engine , Malachite Talisman , or Lifecrafter's Bestiary to get a loop going with casting and drawing/ untapping. this deck is really fun.
1 year ago
digbickmcgee: People play Magic for a variety of reasons; I think WBG is a fellow Vorthos. Personally, I'm here for knights, thallids, and magical horses; for the powerful sense of old-fashioned civilization that Magic can often convey (nonbasic lands, Trading Post, Castle, Knighthood, Worship, etc.); and for the few musketeers we've gotten so far -- along with the magical pre-8th-Edition frame and the beautiful look of Mirage block. I'm not going to hold it against anyone for having strong aesthetic preferences of their own, especially not ones that seem to have a little in common with mine.
WBG: Look at the Enchantress deck archetype; also look at tokens and Storm, if you're a little flexible on violence. (The classic finisher for the High Tide variant of Storm decks is Brain Freeze, which is probably not up your alley. Tokens tend to involve fighting with knights, soldiers, and pegasi, under the command of figures like Sidar Kondo of Jamuraa, Radiant, Archangel, and the occasional real-world general like Kongming, "Sleeping Dragon"; I'm perfectly comfortable with this sort of semi-storybook violence, though it sounds like you might not be.)
Try winning the game by generating infinite mana and decking your opponent. Stroke of Genius is the traditional finisher for this, or, again, Brain Freeze in High Tide.
Nacre Talisman, Malachite Talisman, Staff of Domination, Sword of the Paruns, Argothian Elder, Priest of Titania, and Freed from the Real are in-color cards that it's very easy to build infinite-mana engines around. High-mana-output lands are the natural complement for most of these; look at Growing Rites of Itlimoc Flip, Selesnya Sanctuary, Azorius Chancery, and Simic Growth Chamber. (Tolarian Academy, Gaea's Cradle, and Serra's Sanctum -- in order from strongest to weakest -- are the best infinite-mana-engine lands in the game, but they have prices to match. If using any of them nonetheless, look into Stormfront Riders and the Ice Age Talismans.)
Also, there's some white removal I think you could put up with: Swords to Plowshares, Path of Peace (look up the original art), Settle the Wreckage, Pacifism, Cessation. Look into the Circles and Runes of Protection, too.
1 year ago
also Symbiotic Deployment might be an interesting add.
2 years ago
Props to you for running Malachite Talisman. So few people remember that cycle.
3 years ago
Green at it's finest. Stompy and out of control!
Good fatties, good access to trample, good ramp + mana doublers (Doubling Cube?), pretty good draw, lots of counters but no counter doublers?
Predatory Hunger is really good flavor-wise for hydras, plus the counters it gives is bonkers.
Cards like Emerald Charm and Burst of Strength let the lovely lady untap once so she can do her thing once again, but its not enough to untap once. You need MORE!!! Instill Energy, a Magewright's Stone, Malachite Talisman, Nature's Chosen, Quirion Ranger, Puppet Strings, Seeker of Skybreak, and Wirewood Symbiote. With this, and MAXIMUM MANA, what stands in your way? Seriously.
Check yourself before you deck yourself, and remember... always vote.. FREEEEEE!!!!
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