Krosan Restorer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Torment (TOR) Common

Combos Browse all

Krosan Restorer

Creature — Human Druid

Tap: Untap target land.

Threshold - Tap: Untap up to three target lands. Play this ability only if seven or more cards are in your graveyard.

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Krosan Restorer Discussion

ZendikariWol on Estrid Aim's High

1 week ago

Okay so first Arixmethes, Slumbering Isle is pretty slow. Yeah he's a land at first, but you have to cast 5 spells while he's a land (which means you can't enchant him w/ auras).

Kefnet the Mindful isn't great, but I guess he's not outstandingly bad.

Krosan Restorer is kinda good ramp but Estrid's got most of that covered and overall Bear Umbra would probably suit you better. Same goes for Ley Weaver.

Masumaro, First to Live, comparable to Kefnet, is going to be restricted by the number of cards in your hand, and that's a max of 7. While a 14/14 is undeniably huge, it will probably draw hate and be removed very before you can enchant it.

Nezahal, Primal Tide is really just not good. I mean he give you no max hand size and he is recursive, kinda, but I don't think that's powerful enough to justify 7 mana.

Overbeing of Myth is a weaker Masumaro.

Prime Speaker Zegana requires you to have another large creature.

Psychosis Crawler will get you hated out of the game immediately.

Tishana, Voice of Thunder will draw you MAYBE 3 cards when it enters. It's only slightly better than Kefnet.

You have a lot of instants and sorceries. Too many counterspells, when your enchantments could deal with any permanents that get played.

Corrupted Conscience really isn't great here. Neither is Control Magic. Put a few enchantments on the guy you're controlling, someone destroys the control magic, and suddenly you're 100% screwed.

Mind Unbound is slow and costly, the only place I could ever see it being played effectively is in an Atraxa, Praetors' Voice deck. Thought Reflection is only slightly better.

There are a lot of cards at the higher end of your mana curve that are either not worth the mana cost or laughably not worth the mana cost. Also your draw synergies would be better devoted to their own deck (see my take on that idea Oreo Fluff). While this is a unique and interesting take on Estrid, it's slow and requires a steady draw engine to work, which requires a shitload of mana to work, which requires Estrid always being out to work, which requires, in the end, some degree of incompetence on your opponents' part. It's a great deck when left to its own devices all game, but that's just not how commander works.

Pieguy396 on Ezuri Elf Tribal

1 month ago

Hi! Looks like a good start to me! Here are some suggestions:

Additions:

Cuts:

Hope this helps! Feel free to message me any time!

Madscajar on Sidisi, Zombi Grill

2 months ago

Elode, oliveoilonyaasscureshemorrhoid thanks for the suggestions!

You would need a haste enabler for the Krosan Restorer combo to work right?

oliveoilonyaasscureshemorrhoid on Sidisi, Zombi Grill

2 months ago

My biggest recommendation would be Phenax, God of Deception. It is a god in sidisi decks. It is especially good with Lightning Greaves and sidisi, it can become near infinite zombies right before your end step. Another great card is Krosan Restorer, it's great alone but also can create infinite mana with Havengul Lich and Ashnod's Altar.

I also wanted to mention Mirror-Mad Phantasm, Mindshrieker, Life from the Loam, Skullwinder, Archfiend of Depravity, Kessig Cagebreakers, Necromancy/Beacon of Unrest, and Clever Impersonator/Phyrexian Metamorph

BaconatorN on All Nightmare Long (SBT Primer)

3 months ago

I run a similar build to this but opted out of the Food Chain strat. A card that has worked wonders for me in instances where combo pieces are still left in my hand after druid has gone off is Sadistic Hypnotist allowing me to pitch them, off Ooze. This functions the same as Phantasmagorian but gives you the additional utility of discarding your opponent's hand in the long game against decks like Blood Pod.

Another Card I have in testing is Krosan Restorer. Her ability, while powerful, might seem too slow in the majority of games but her use comes primarily off Ooze in instances where the additional 1-2 mana might be necessary.

Just wanted to know your thoughts on these additions/changes to the deck?

imagenus on MagicalHacker - List of All Ramp Cards

3 months ago

Why isn't Krosan Restorer on this list?

Orion_121 on U/G Turn Two Real

4 months ago

Krosan Restorer is in as a transmute target with Drift of Phantasms and has the advantage of being a 2 card combo if you have threshold.

wutzer on U/G Turn Two Real

4 months ago

Voyaging Satyr might be a better choice than Krosan Restorer

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