Price & Acquistion Set Price Alerts
Boros Guildgate Discussion
2 weeks ago
Reckoner feels weak in this list unless you strictly play 1v1 (in which case, ignore this suggestion since Luminarch is only good in multiplayer). Luminarch turns on after 1 round around the board in a standard 4-player free for all, and then here comes the angel hurt.
Moonhold lets you screw a guy out of his land drop it's true, but Silence will give you an entire turn without people interrupting your million-and-one combat phases. Aurelia's Fury (which I know you have in your sideboard) does much the same, only it also clears the way of blockers.
Firemane Avenger feels fairly underwhelming in most scenarios. Thundermaw on the other hand clears the skies so Aurelia can bring the hurt. Plus, since Thundermaw has haste himself, he can join the fun.
Same price and Wind is strictly better.
3 weeks ago
When I put all these cards into TCGPlayer, I got a little bit more than a buck over $40, so these should be right within your budget. I assumed a more tokens-focused strategy; let's do lands first:
You may want to think about adding a couple more basics, too. Now, let's add some infinite combo pieces; the combo is Marath + +1/+1 counters increasing + mana source. First are the counters increasing things:
Now, the mana sources for the combo:
Hope that gets you off to a good start! Feel free to ask about any of my choices; in general, I got rid of the beast/power >= 5 sub-theme to focus on tokens more.
2 months ago
Hey brotha (literally brother for those reading) modern needs strong early game, refer to Modern Format Primer - Banlist Update (19/1/2015)
I would make the following
+2 Boros Reckoner he's awesome he requires hard removal usually, and blocking creatures need more than 3+ their power in toughness to survive
+2 Boros Charm this card doe
+# other creatures that dominate the board to give you superior presence
Archetype of Courage he's not that impressive we can do better
Truefire Paladin same deal
Iroas, God of Victory 4 drops need to win the game or require answers, unless you go more creature based he'll just be utility.
Martial Glory yeaaa no
Madcap Skills unless we're going heroic this is lackluster, same goes for all auroras like it
Boros Guildgate ew guildgates
Wind-Scarred Crag guildgates are a 2 on a 1-10 scales and this is a 3
3 months ago
Okay, I'm starting to spam, but alongside your other dual-mana land: A playset of Boros Guildgate might give you a better certainty on Spark Trooper, but I don't even know. Given you'd actually splash in black with the Nomad Outpost, the Boros Guildgate would be unnecessary.
3 months ago
3 months ago
|Avg. draft pick||7.09|
|Avg. cube pick||13.29|
|Commander / EDH||Legal|
Printings View all
|Duel Decks: Heroes vs. Monsters||Common|