Boros Guildgate

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Common
Guilds of Ravnica (GRN) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Modern Masters 2017 Edition (MM3) Common
Commander 2015 (C15) Common
Commander 2013 (C13) Common
Duel Decks: Heroes vs. Monsters (DDL) Common
Dragon's Maze (DGM) Common
Gatecrash (GTC) Common

Combos Browse all

Boros Guildgate

Land — Gate

Boros Guildgate enters the battlefield tapped.

: Gain or .

Browse Alters

Boros Guildgate Discussion

Boroswins on Boro's Standard

3 months ago

I get this can be long-term. Here is where I'd go (and remember, Boros Wins!) Landbase: -4 Stone Quarry for +4 Wind-Scarred Crag . Eventually -1 Gateway Plaza for +1 Sacred Foundry Eventually -2 Boros Guildgate for +2 Sacred Foundry Eventually -2 Boros Guildgate for +2 Temple of Triumph Eventually -2 Evolving Wilds for +2 Temple of Triumph

I would run 2 copies each of Tajic, Legion's Edge and Aurelia, Exemplar of Justice . They tend to die in combat, so having multiple isn't bad, and you are always better off drawing them.

Rotation is coming so there will be changes I'm sure. I'd start here.

You have so many multicolored critters that Hero of Precinct One would be a big contributor to your deck.

xantyr on Gisela's burn

6 months ago

I would take out some land. That's a lot of basic and some of the special lands are really expensive. I would recommend as alternatives Temple of the False God , Boros Garrison Boros Guildgate Stone Quarry Command Tower

eliakimras on Huggles

6 months ago

You may play around Kynaios and Tiro of Meletis 's ability. Tatyova, Benthic Druid will give you extra card draw whenever you get a land on the field. Reliquary Tower is cheap now, and works wonders. You surely will have 5 lands on turn 4, so Temple of the False God is really good.

You should also consider Azorius Chancery , Boros Garrison , Gruul Turf , Selesnya Sanctuary , Simic Growth Chamber , Izzet Boilerworks . You play your untapped land for the turn normally, then play one of those with K&T's ability. You get ahead of mana since these lands tap for 2 mana.

Krosan Verge , Myriad Landscape and Blighted Woodland are good for ramping when you have nothing else to do.

I suggest removing Azorius Guildgate , Blossoming Sands , Boros Guildgate , Gruul Guildgate , Izzet Guildgate , Simic Guildgate , Tranquil Cove , Vivid Grove , Haunted Fengraf and Unstable Frontier for the lands above.

Do you want to see chaos happen? Hive Mind , Knowledge Pool , Thousand-Year Storm , Eye of the Storm , Shared Fate , Gate to the AEther , Possibility Storm , Ruhan of the Fomori , Perplexing Chimera , Dictate of the Twin Gods , Furnace of Rath , Gratuitous Violence , Mind's Dilation , Sunbird's Invocation .

Do you want to make people interact more with you? Fact or Fiction , Steam Augury , Avatar of Slaughter , Goblin Spymaster , the Tempt with Vengeance cycle.

Do you want to give more resources to them? Eladamri's Vineyard , Dictate of Karametra , Zhur-Taa Ancient , Heartbeat of Spring , Heartwood Storyteller , Intellectual Offering , Keeper of Progenitus , Well of Ideas , Rites of Flourishing , Ghirapur Orrery . Zendikar Resurgent and Mirari's Wake .

multimedia on Boros Feather

7 months ago

Hey, Samut's Sprint is a really good pump spell with Feather. Instant, haste, +2 pump, scry 1 for one mana. Consider 4x Sprint? Dreadhorde Arcanist is another way to reuse instants and sorceries if you don't have Feather on the battlefield. If you do have Feather then any instant or sorcery cast from your graveyard with Arcanist's attack ability that targets a creature triggers Feather's exile ability first. The spell never goes to the graveyard to be exiled. That's a pretty powerful interaction.

Tenth District Legionnaire and Feather with pump spells seems busted especially with scry. Consider 4x Legionnaire? I like the additional of Assure as a protection spell/pump spell. Sheltering Light is also good since only one mana and scry 1. Rile is a sorcery to playtest because with Feather it's one mana draw a card on each of your turns that also can give Legionnaire or Gideon trample. Aurelia, Exemplar of Justice is good with Feather and Legionnaire since they're creatures meaning Aurelia can give one of them +2 pump, trample and vigilance until EoT. Giving trample to Legionnaire makes it a real threat.

Gideon's Sacrifice and Solar Blaze are good cards, but I don't think you need 4x of them main deck. With Strike's draw and scry from many different sources consider more of a toolbox of spells? Cards like Sacrifice and Blaze seem excellent in the toolbox. Other cards that could be in the toolbox are Rile, Sheltering Light, Reckless Rage , Deafening Clarion , Justiciar's Portal, Conclave Tribunal. I think even though Tribunal doesn't have interaction with Feather it's going to be an important main deck removal spell because it hits Planeswalkers. The same can be said for Lava Coil (exile) and Lightning Strike (any target).

Integrity / Intervention is very lackluster. Boros Guildgate is not good because it ETB tapped, not worth playing. Consider cutting it for more basic lands, 3x Plains and 1x Mountain? More basic lands helps Retreat which is a much better land.

Hopeaviikate on Scrap Wars

9 months ago

Ok, how does this Scrap Wars v2 look? I dropped it down to 60 cards. I have 24 lands or 40% of the deck. I could take and switch Boros Guildgate and Stone Quarry to additional Lightning Helix and Act of Treason cards. But this way getting 4 lands on 4th turn should be very likely.

I might probably switch 2x Gates/Quarrys to regular lands in case I get those on third or fourth turn and then have to wait one turn to be able to use them.

It's also my concern that I have much less white than red stuff but equal amount of white and red lands. I've tried to offset it by having Guildgates and Quarrys. Still it might be that I won't be able to properly push my reds like this very effectively.

As for the budget... I think 30 euros sounds like something I could probably invest into this white-red aggro deck for now.

eliakimras on Naya Dinosaurs - Gishath, Sun's Avatar

10 months ago

Some lands you might consider: Krosan Verge can grab Cinder Glade , Canopy Vista , Sheltered Thicket and Scattered Groves . Battlefield Forge , Sungrass Prairie , Exotic Orchard and Blighted Woodland are cheap ones to include. You may try Nature's Lore , Farseek , Skyshroud Claim , Kodama's Reach and Circuitous Route . The first three can grab nonbasic lands, while the last one can search for Gruul Guildgate , Selesnya Guildgate and Boros Guildgate . Mosswort Bridge is great with big creatures. Rogue's Passage can make Gishath go through. Boros Charm protects your board.

Femme_Fatale on GRN Special Lands Error

11 months ago

Is this for the inventory?

Regardless, the syntax for variations (if there are any in our database) of card linking in text is one of the following:

Card Name (TLA:Collector's Number)
Card Name (TLA:Final 1-6 numbers of the card's gatherer url)

(codeblock doesn't bypass syntax checking yet so I can't show the square brackets in above.)

to look like

[[Boros Guildgate (GRN:244)]]
[[Boros Guildgate (GRN:452994)]]

However, regular linking without caring about variation doesn't change.

[[Boros Guildgate]]
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Boros Guildgate occurrence in decks from the last year

Standard:

All decks: 0.23%

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.04%

RW (Boros): 3.19%