|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition||Common|
|Duel Decks: Heroes vs. Monsters||Common|
Combos Browse all
Land — Gate
Boros Guildgate enters the battlefield tapped.
: Add or to your mana pool.
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Boros Guildgate Discussion
2 weeks ago
maybe switch out Evolving Wilds and Terramorphic Expanse for Wind-Scarred Crag and Boros Guildgate. they get rid of the hassle of searching your deck, can be tapped for both colors, and one of them lets you gain a life when it enters. All around better for a 2-color deck.
3 weeks ago
One thing you should definitely do is replace Ancient Amphitheater unless you plan on putting in giants like Stonehewer Giant. Otherwise it's no better than Boros Guildgate. You could easily replace it with some basics, I think you have enough lands that produce both to replace both it and Scabland.
3 weeks ago
Ok here are some recommendations to replace some cards you have.Mana Confluence for Transguild PromenadeArid Mesa for Boros GuildgateChandra, Flamecaller for Chandra, Torch of Defiance. Flamecaller is one of the better Chandras and the cycle she provides is invaluable sometimes. Add one or two Elspeths. She can make tokens and that's good...right?
3 weeks ago
3 weeks ago
1 month ago
you have 2 myriad landscapes
Tithe, Gift of Estates, Boros Signet, Worn Powerstone, Mind Stone mana rocks that hit the field before your commander. It seems like once your deck is going you'll never draw another non-ally again. so get your ramp on before your commander comes down
1 month ago
As per your mentioning on a fellow post, you were having mana issues? To address this first problem, the quality of land you are looking at is minimal. That might sound rude when I say that, but by it, I mean you are running cards like Tainted Field and Tainted Peak. If it is a budget issue, I'd get the pain lands. Sulfurous Springs, Caves of Koilos and Battlefield Forge should be top includes. Other lands I'd consider changing out are:
Slayers' Stronghold - Decent, but vigilance isn't a big thing. And spending two mana to give haste? Why not run Swiftfoot Boots or Lightning Greaves (Greaves clearly being the better option, but of course, budget may be a thing for you)
Mistveil Plains - With a deck like this, Alesha shouldn't really care what is going to the grave if she can bring it back. If you are worried about a card like an artifact or enchantment dying, why not look at Restoration Specialist? Otherwise, Alesha can pretty much recur most creatures.
Blighted Fen - You aren't really abusing the ability to make people sac a creature, so this should also be swapped out.
Oh course, 'optimal' builds would have fetches and shocks, but even running Rakdos Guildgate, Boros Guildgate and Orzhov Guildgate will give you more mana fixing. You could also run the less expensive fast lands from Kaladesh for mana fixing. Consider cards like Mana Confluence and City of Brass for mana fixing too. Anything that gives you the three colors you need. The fact that Chromatic Lantern isn't in the deck is a heart breaker as well. Chromatic lantern not only RAMPS you, but your lands are now Birds of Paradise.
Besides that, only thing I'd say are stuff like Rakdos Signet, Boros Signet and Orzhov Signet. Fellwar Stone is also decent mana fixing, as well as Wayfarer's Bauble and Expedition Map to go and get lands you need. If you want to be cute, you can play Herald of Leshrac to start stealing peoples lands
Cards I'd consider cutting to make room or consider upgrading later:
Angel of Invention - Personally havent played with it, but seems like its sort of meh. Other than making smaller creatures or a bigger flyer, there's not alot going on here. If she is in there for the anthem, look at Ravos, Soultender
Feldon of the Third Path - Unless you can't reanimate with Alesha, this is a pretty dead card. I mean sure, you make a copy, go to combat, reanimate and get another 1-2 triggers, but there not a hell of a lot you really want, and you are paying 5 mana and tapping down two creatures for two more effects
Grenzo, Havoc Raiser - Unless you are SURE to deal damage or have a mass of tokens for example, I feel mana is better spent on other effects
Dictate of Erebos - Again, you aren't really abusing the sac outlets, so this doesn't seem like it warrants an area.
Sunforger - I feel like this card is a trap. Sure, you just instant speed tutored for removal you might not otherwise have, but you also just spend 4 mana to cast a Swords to Plowshares. That right there screams card disadvantage. Not only that, you have now removed it from a potential blocker and have to spend mana to re-equip.
2 months ago
With all that mana ramping I would to as in a few Banefire for an AWC (alternate win con).
Very interesting build, you may possibly need Hurricane or something like that to deal with flyers.