Land — Gate
Boros Guildgate enters the battlefield tapped.
: Add or to your mana pool.
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Boros Guildgate Discussion
3 weeks ago
September 18, 2015
I have been refining this deck for more than a year now. New games have introduced me to many new cards that had synergy with my brew. The curve has been smoothed out not only through card changes but also through increased mana acceleration and land choice.
This is one of several steps in making sure that my draws are all playable as quickly as possible. Increasing the land count from 32 to 35 was key in a deck curving out at 9 with Elesh Norn, Grand Cenobite, as was including Wooded Foothills and Windswept Heath to fix my mana and thin out the lands in my library. Sadly, Arid Mesa is out of my price range.
In the creature base, Emeria Angel made way for Wingmate Roc. While 4CMC for a 3/3 with a potential same-turn 1/1 flyer is good, 5CMC for immediate combined post-attack phase 6/8 in the air was simply better. Add in Wingmate's life-gain ability in a token-heavy aggro deck and it's a no-brainer.
The decklist is updated now and after this weekend's 2-Headed Giant tournament, I will comment on the changes. Hope you like the deck and as always, comments and suggestions are welcome.
3 weeks ago
Unfortunately bushido just isn't a very strong mechanic, not worth building around. Though to make your deck better otherwise use faster lands like Sacred Foundry and it's ilk rather than lands that enter tapped like Boros Guildgate. And lightning bolt is good but the other burn spells just aren't very good, put something else in their place, maybe some aggressive creatures or removal like Path to Exile
1 month ago
might want to diversify his mana base, Command Tower, Commander's Sphere, Terramorphic Expanse, Evolving Wilds, Boros Guildgate, Boros Garrison, Wayfarer's Bauble, Boros Signet, Myriad Landscape, Wind-Scarred Crag, and Temple of Triumph maybe. a Clifftop Retreat probably would be too out there.
on a side not, Slayers' Stronghold is a fun land, and for cards for the deck, Boros Charm, Warstorm Surge, Vicious Shadows perhaps, Glory is silly. Sol Ring is also a must, unless you find you need more colored sources before colorless. Deflecting Palm will help out too, as a decent oh shit button when you might get one shot by a commander, but thats a take it or leave it. Spear of Heliod is a nice glorious anthem, with removal added bonus.
1 month ago
Azorius GuildgateBane Alley BlackguardBattering KrasisBeckBeck / CallBeetleform MageBlast of GeniusBlaze CommandoBloodBlood Baron of VizkopaBlood ScrivenerBoros BattleshaperBoros CluestoneBoros GuildgateBoros MastiffBreaking
1 month ago
If by mana count you mean your mana base, I would do some adjusting. I tend to use percentages to figure out my mana bases. So you will notice that Tapped Out gives you that nice pie chart of mana cost vs. land mana production. I have had very good luck with mana bases by simply matching each color's percentage with the percent of lands producing that color. So for you I would cut a couple of mountains and add a couple plains. Your avg. cmc is at a pretty nice spot, so your land count should be fine. I would consider maybe running the RW gain-land from Khans block (cannot remember the name right now), and maybe a Boros Guildgate for cheap, additional color fixing. Also, Rogue's Passage is another possible utility land. It allows you to get in extra damage in the late game if there is a clogged board. I would cut Crawlspace, since your deck is not the control type. You have plenty of creatures for blocking, and by the time you will have something online early enough that you don't need the protection. Mind's Eye is expensive, but is very good card draw. If you are able to get in with creatures often enough you might consider Mask of Memory because it does not require as much mana, but I am not sure what is better there. Mind's Eye might still be better (it is a very good card). For the same reasons as cutting Crawlspace I think you would be fine to cut Ghostly Prison. You just don't really need the protection. Mentor of the Meek seems subpar here because you don't have many little creatures, you are more midrange focused with your angels, etc. He is very nice with Elspeth, Sun's Champion, however. Anthems are always good for you, so you might want to consider Glorious Anthem as well. Your removal seems a bit scarce so some options you may want to look at are Swords to Plowshares, Path to Exile, and Chaos Warp. Oblivion Ring and similar effects may prove useful, too. Also, I would run Mass Calcify over Blasphemous Act if your meta is not white-heavy, otherwise maybe Terminus or Day of Judgment. Felhide Spiritbinder is another creature I feel is a little weak. The tokens could be cool, but it has to attack first, then survive to untap. It's pretty conditional. Gisela, Blade of Goldnight would be a very nice addition to this deck, although her mana cost is something to take into consideration. Marton Stromgald is an interesting card, but most of the time his value will be limited because he is only a 1/1. Silent Arbiter is another probable cut. You are a swingy deck, you don't want to be limiting your own attacks. Yes, the combo with Iroas and Sublime Archangel is nice, but it is very limiting for you otherwise. Anger is another good option to get your things haste. Solemn Simulacrum is a solid card in any deck. Kazuul, Tyrant of the Cliffs and Godo, Bandit Warlord are two other good creature options. Linvala, Keeper of Silence is a great option if you don't mind the hate that comes with her. Sunhome, Fortress of the Legion is another good utility land. Hellrider and Silverblade Paladin are also possible includes. Essentially you are building RW goodstuff, and there are a lot of potent creatures in Boros. You will just have to pick what you like best and what fits in your budget. Just beware of your mana curve, you don't want it getting too high in RW. Your curve is pretty nice right now, but some changes probably won't kill it as long as you pay attention to what you are adding. Sorry for this long-ass post, but hopefully you found something useful in here. Boros was my first favorite color combination. Until I played control that is. Best of luck.
2 months ago
What about Defiant Strike for card draw, Hammerhand for haste, or Blinding Flare (you can cast the last one on your own creatures too)? Also, Lands. If you need tapped lands to stay within the budget, at least grab some Temple of Triumph instead of Boros Guildgate. If not that, then go for Wind-Scarred Crag. At least it does a little more for you.
3 months ago
heres a list of lands to put in:
Command Tower Reflecting Pool Sacred Foundry Battlefield Forge Boros Guildgate Boros Garrison Clifftop Retreat Rugged Prairie Temple of Triumph Sunhome, Fortress of the Legion Wind-Scarred Crag Rupture Spire Transguild Promenade Terramorphic Expanse and Evolving Wilds.
3 months ago
Interesting deck! To increase competitive potential, you may want to go up to 4 copies of Firefist Striker, Frontline Medic, Firemane Avenger, and maybe Akroan Hoplite. Also, maybe switch the Boros Guildgates for Wind-Scarred Crags (strictly better).
|Commander / EDH||Legal|
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|Duel Decks: Heroes vs. Monsters||Common|