Blossoming Sands


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Blossoming Sands


Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

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Recent Decks

Blossoming Sands Discussion

Supermoo9 on Horses

1 week ago

I would consider changing some of the Forests into Blossoming Sands and adding Tarpan or even Fog in some way to make the green lands worth more. Changing out the Divine Congregation for 2 more Chaplain's Blessing is more consistent for 1/4 of the cost. Otherwise, I love the Horses, it's one Todd and I both have thought about.

multimedia on Rhys the Army Raiser (BUDGET)

2 weeks ago

Hey, if $250 total budget then you're already way over budget because Land Tax is a $25 card and Concordant Crossroads is a $15 card both are currently not being counted in the total of the deck. Even if have a low budget you can still play a bunch of the Selesyna dual lands. The manabase here is really bad, 36 Basic lands? Cutting 10-11 Basic lands will not hurt the manabase or Land Tax's ability, there's still plenty of Basic lands. You're not going to draw Land Tax every game and in games you don't draw it having duals will help to play spells.

Consider these lands:

Also consider these cards:

Good luck with your deck.

JAPuckett85 on Thundercats Ho! - Arahbo EDH

3 weeks ago

I love my cats deck! I know you have already seen my deck, WonderCats, but if I may make a few suggestions for yours? First off, I think the best thing you have changed is your mana-base: it looks pretty decent. Do you really own a Savannah? If so, good on you lol. Since you are only in 2 colors and have no Landfall, I would drop Terramorphic Expanse & Evolving Wilds, since in this deck Scattered Groves & Stirring Wildwood are "strictly better" (think about it.. even Blossoming Sands, Graypelt Refuge, Arctic Flats, Elfhame Palace, Selesnya Guildgate, & Grasslands are strictly better in this 2-color deck with no landfall/revolt triggers..). I really like Brushland, Sungrass Prairie, & Selesnya Sanctuary, too. I would also recommend Temple of the False God & Thran Dynamo since you have a lot of artifacts with colorless mana costs, though Gilded Lotus is good, too. Selesnya Signet & Sungrass Prairie can help filter the colorless to colored. Krosan Verge is terrible- at least go with Grasslands if you want that search for a non-basic, since it is free and the non-basic can come into play untapped (another "strictly better" situation). I would add Krosan Verge (which is essentially the same as Cultivate, & you already know how good that card is!), & another one of my favorite ramp spells: Skyshroud Claim! Notice how Skyshroud lets you bring in TWO non-basic lands.. UNTAPPED.. frikkin unreal ramp card. If you have even 3 colorless mana available, then Selesnya Signet basically costs one mana to give you ramp as well as make the other 2 mana colored. Pretty awesome early game- better than Rampant Growth, imo, though I don't run Rampant Growth myself. My last suggestion for mana-base is Strip Mine, mostly to get rid Maze of Ith, since it can be very annoying when running a Voltron strategy.

Okay- onto Instants/Sorceries.. why Condemn? With the "tuck" rules for Commanders now letting them go back to the Command Zone, why not simply run Swords to Plowshares? It is another "strictly better" case, imo. I feel Path to Exile is inferior to Swords to Plowshares in this format, but I do think even Path is still better than Condemn. Wing Shards & Crushing Vines are terrible, & Relic Crush isn't much better- Sundering Growth, Naturalize, & Nature's Claim are all good options.. & even better than those are Aura Shards & Krosan Grip. Rout & Divine Reckoning are ok, but I personally prefer Wrath of God, Catastrophe, & my pet favorite, Austere Command. The problem with Hunter's Prowess is that it costs 5-mana & is at sorcery speed.. I've found Hunter's Insight to be more useful in my own Voltron deck.

Enchantments: the Curses are kinda fun, but not effective enough to warrant a slot in an edh deck, imo. Something like Aura Shards or Sylvan Library or Greater Good or Asceticism or Duelist's Heritage has a much bigger impact on the game- & my biggest suggestion would be to add Sigarda's Aid! Amazingly broken card..

Equipment: Grappling Hook is good, but expensive- I exchanged it for Fireshrieker in my own deck & find it works better for me. Duelist's Heritage does much the same thing and is even better, imo. I LOVE Hammer of Nazahn, & if you have realized how amazing that free equip cost can be, then consider Sigarda's Aid! Add double-strike to either of those cards and then Bloodforged Battle-Axe becomes INSANE.. I have literally had 40+ Bloodforged Battle-Axes before, with 20-something equipped for free. Puresteel Paladin is obviously great, too. I think your Sword of War and Peace does as more harm than good- I personally cut both Sword of Feast and Famine & Sword of Light and Shadow from my own Arahbo deck due to the protection being a problem (not only because of the Eminence, but because of all the other cards in the 99 that target..). Sword of Fire and Ice avoids that problem in this deck, though, and is arguably the best of all the Swords. Umezawa's Jitte is INSANE. If it doesn't seem overpowered to you, then you have never played with or against it. Get something to have double-strike and it gets really crazy. Because of the shroud on Whispersilk Cloak, I personally prefer Prowler's Helm in my Arahbo build. I actually think it might benefit your deck more to cut some of the weaker equipment and add the ability to tutor for the better ones, ie- Stoneforge Mystic, Stonehewer Giant, Steelshaper's Gift, Open the Armory, etc.

Creatures- Dude, you cut Qasali Pridemage?!! He is one of the best Cats! He is basically a 3-mana destroy target artifact/enchantment that in this deck can swing for 6 damage on turn 3! Hungry Lynx & Arctic Nishoba are just plain bad, imo, & a lot of the other cats you have sit far too high on the mana-curve.. I would halve your 6-7 drops, tbh. Alms Collector under-performed for me, since drawing consecutive/additional cards isn't the same as drawing "two or more." Pride Sovereign is another under-performer that I cut, since we aren't going wide, but tall. A few MUST-have's that are missing are: Lost Leonin, Brimaz, King of Oreskos, Leonin Abunas, Mirri, Cat Warrior, & Skyhunter Skirmisher. I personally also really like Skyhunter Prowler, Chameleon Colossus (technically a cat!), Prowling Serpopard, Leonin Shikari. A few non-cats I really really like are Sun Titan, Stonehewer Giant, & Puresteel Paladin.

Anyways, hopefully I've given you some ideas.. Good Luck! I love my cats!

Aricardo on two-color devotion for gods

1 month ago

i Might be mistaken but the way i understand Devotion is. X Land + Y Land must =7 or more.

So for example Xenagos, God of Revels needs Mountain's and Forests. Karametra, God of Harvests needs Forests and Plains.

To have both active you would need one of the following amount of energy:

  1. 6 Mountains 1 Forest 6 Plains

  2. 5 Mountains 2 Forests 5 Plains

  3. 4 Mountains 3 Forests 4 Plains

  4. 3 Mountains 4 Forests 3 Plains

  5. 2 Mountains 5 Forests 2 Plains

  6. 1 Mountain 6 Forests 1 Plain

No.4 is probably the cheapest amount of energy needed.

Though i always had a question on the same topic regarding double land cards such as Blossoming Sands. Does it count as 1 for either or 1 for each at the same time?What i mean is does it count towards 1 Devotion of Forest or Plain. OR 1 Devotion of Forest and 1 Devotion of Plain?

kamarupa on Nine Lives! Lifegain, Aggro, Hyper budget

1 month ago

I think dropping some of the bigger creatures for some 1-drop mana dorks would be worth it. In the same vein, dropping some of the Instant/Enchantments for some removal spells would help, too. Something like Prey Upon, Beast Within, Journey to Nowhere, Oblivion Ring, Celestial Flare, even Reciprocate would go a long way. It would also be a key slot of swapping out of the sideboard for spells like Naturalize, Disenchant, Revoke Existence, Creeping Corrosion, Back to Nature, Ratchet Bomb, etc, etc.

Also, I'd drop 4x of your basic fetches for Blossoming Sands or any other low-cost dual land.

FlabbyAbs on Reanimation

2 months ago

Liliana planeswalker would be good here. Merfolk Branchwalker seems like it'll go with the theme over Dusk Legion Zealot. As far as reanimating there only 2x cards that do that here. Beyond Liliana and the new enchantment I'm not familiar of any reanimating stuff in standard worth looking at.

Supernatural Stamina over Destined / Lead seems like a quick, cheap, and effective alternative. It might even be better than Blossoming Sands here, too.

Arguel's Blood Fast looks a little weak. Running Branchwalker and Dusk Legion Zealot will give more value and bodies.

I'd also suggest just a few dual-lands. Even evolving wilds if anything.

Enemyinsid3 on Kitchen table deck help?

2 months ago

this is the deck I need help with.I just wanna make it better. It was loosely based on managorger hydra back in Origins.

Gattison on

2 months ago

I would personally swap the Blossoming Sands out for Tranquil Coves.

Also, you might want to squeeze some removal into the mainboard. I would keep the draw, and -1 Ancestral Mask, -1 Armament of Nyx and maybe something else. With 8 cantrips still in the deck, the likelihood of you drawing those spells is still pretty decent.

Otherwise you might want to consider something like Brainstorm or Ponder in place of, say, Abundant Growth (since a couple Evolving Wilds could do the same job). OR, go down to three-sets on your enchantments and put in both.

Hopefully that helps some! Welcome to pauper! =)

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