Blossoming Sands

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Commander 2019 (C19) Basic land
Core Set 2020 (M20) Basic land
Commander 2018 (C18) Common
Commander 2017 (C17) Common
Eternal Masters (EMA) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

: Gain or .

Browse Alters

Blossoming Sands Discussion

HalbrechtHalbrecht on Anointed Procession Cats

1 week ago

So I was thinking about this deck a little further, and I had a couple other thoughts:


MANA BASE — Your curve is too high to be running so few lands. I ran a few playtests of this deck against a couple different decks, and I found that it's imperative you get Regal Caracal out. That's always what won me the game (or lost me the game if I couldn't). But in several games, I was mana screwed for too many turns. In one game, I was sitting with 3 lands and a Bird for 2-3 turns before I finally drew another Bird, then had to wait another turn to use it. So I'd recommend adding at least 3 more lands.

You probably have already thought of this, but in case not, you'll definitely want better lands than guildgates. Even Blossoming Sands is better than those, since it gains you a life. But I'd recommend Sunpetal Grove and of course Temple Garden if you don't mind spending the $$. If you're worried about being mana flooded, then try Scattered Groves .


CARDS TO CUT — Other than creating tokens for Anointed Procession, Oketra has no synergy with your deck, and it's competing with other much more important 4-drops. I would cut these for 3 more lands.

Creeping Renaissance isn't Piorneer legal, sadly, so it has to be cut. But thankfully, cutting it helps lower your curve, and it won't compete with Regal Caracal for the 5-drop slot.

Finally, I don't love Watchers of the Dead mainboard. Perhaps sideboard? I'd much rather have 2x more Metallic Mimics.


TL;DR — I'd move Watchers of the Dead to the sideboard, and cut Creeping Renaissance and Oketra completely. In their place, add 2x more Mimics and 4-5 more lands. Also replace your current tapped lands with better duals. You'll still have 1-2 more slots to fill. Some suggestions:

There's also always Ajani planeswalkers to consider. Adversary of Tyrants or Strength of the Pride both might be fun!

You might also consider Prowling Serpopard and either Enlightened Ascetic or Felidar Cub for the sideboard.

megantrongriffin13 on Willowmaker

2 weeks ago

you can replace Explosive Vegetation with Circuitous Route , and replace Blossoming Sands and Jungle Hollow for guild gates that can be more effective to ramp with the aforementioned Circuitous Route . for this 3-color deck, Golgari Guildgate , Selesnya Guildgate and Orzhov Guildgate .

BlackSirius on First deck (please add suggestions)

1 month ago

So I was looking at your stats and it says you have 62 cards. I'm not 100% on the rules but 60 is pretty standard. My advise is to drop 1 Bloodthirsty Aerialist and 1 Aid the Fallen IMO; if this is the build you stick with.

If you add a splash of green I'd build the land base like so: 1 forest, 8 plains, 6 swamps, 4 scoured barrens, 2 Jungle Hollow , and 1 Blossoming Sands

Landonius on Duplicate Friends

1 month ago

Blue_Flame Thanks for the upvote! I was glad I found Folk Medicine too, it can really end up being a blowout against a lot of aggro decks.

As far as Evolving Wilds and Ash Barrens go, I see your point. I might rather just play some Blossoming Sands instead so I can gain a little bit more life and even gain some value with Selesnya Sanctuary returning them to my hand if I get desperate. Is there a reason I’d want either of the cards you mentioned over Blossoming Sands ?

And great point about Electrickery , I’ll definitely look into some sideboard options for that. I do notice that it would only affect Squadron Hawk and Elvish Visionary (which I don’t really care about dying, so I’m not sure if it would be that devastating. But I’ll definitely take another look at the sideboard.

Thanks again for the suggestions!

TheSimikBOat on Token Lifegain Revamp

1 month ago

Hey Miggsy, my suggestions are:

I think that the list can be like that:

22 Lands:

Appart of this, note that in the sideboard there are cards that aren't legal in standard: Elspeth, Knight-Errant , Hour of Reckoning and Scatter the Seeds . That cards where reprinted recently, but aren't legal in standard because are from adittional products.

I hope that this helped you,

TheSimikBOat

griffstick on Marisi's Twinclaws Voltron

2 months ago

I'm not saying add them all but add a few of them. I know speed is probably of very much importance to the build so no need to add all of these. But I think adding like 4 or 5 duels and 4 or more cycling lands

VietMoneys on Hazezon Muad'Dib: Dune-Inspired EDH

2 months ago

@Ilnez, Depends on what you mean by Taplands. Scattered Groves and Sheltered Thicket are great. Besides the sweet desert flavor, the basic land types allow them to be tutored, and they are the first things I go for if I don't need mana that turn or if they are being tutored into play tapped with something like Farseek. Cycling is swell too, though it got way powered down by my cutting of Crucible/Ramunap. If you're talking about Blossoming Sands , yeah that card is trash. I haven't played with it since putting it in, so we'll see if it drives me crazy having it in there, but the flavor is ON POINT, so I wanted to give it a try.

Knight of the Reliquary is definitely a bit of a relic from the old build. I was hoping to slot it into the new deck See the Durdle of Enormous Girth, but it just doesn't really work in a 5(4)-color build. I'm undecided about what to do, as I love this card. The flavor is fine, but not so specifically good that it's vital to keep in there. Ulvenwald Hydra, on the other hand, is still powerful enough to warrant inclusion in my opinion. I can rush him out early for the ramp or get extra value out of him later with Panharmonicon or Diamond Valley . And yes, getting Cradle is always wonderful!

@FenIsABasicSwamp, I definitely didn't hear the news. Where have you been sent, and by whom? Hope you're enjoying it! I will take a look at the flavor list and rejoice as soon as I finish the Count of Monte Cristo here and dive back into God Emperor!

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Blossoming Sands occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

GW (Selesnya): 1.33%

GWU (Bant): 0.8%