Burn at the Stake

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Burn at the Stake

Sorcery

As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped in this way.

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Burn at the Stake Discussion

chadsansing on Nom Nom Nom

23 hours ago

Sweet list.

Grave Pact can be quicker than Dictate by a turn.

Have you tested with Doubling Season and/or (more budget) Parallel Lives? Burn at the Stake is a great targeted finisher here, too, if Comet Storm is countered. Altar of the Brood is a cheap alt win con, and Shared Animosity gives you a way to go wide with Kobold Tokens, if necessary. Blood Artist can back up Cutthroat.

Vampiric Tutor and Worldly Tutor can help, too.

I have a similar list up at Prossh Mill; please do take a look if you think there might be anything useful there.

Have fun brewing!

landofMordor on Your Opponent Hurt Themselves in their Confusion

1 month ago

Hm. For life gain, Vampire Nighthawk or Gifted Aetherborn all day long. Or Vampire Cutthroat even, to help in a damage race. To help with card draw, I'd cut the Kazuuls, since they are kinda a win-more condition. You could also experiment cutting the Arbiters or the Dragons, since deathtouch will trade with an opposing creature and you won't need to worry about minimizing the attacks.

Also, for the record, indestructible beats trample. Since there's no "lethal damage" dealt.

Perhaps a spell like Burn at the Stake would give you some late-game reach?

WhirlwindKyo on Welcome to Azir's Sandbox Game

1 month ago

Reported for feeding.

Also, if you even plan on upping the amount of token generation you have, you could also run Burn at the Stake

musicman3310 on Baral is angry!

1 month ago

Splash red for the janky Burn at the Stake win. XD

Pal00ka on Yavimaya Resurgence

2 months ago

I used to have an Intet, the Dreamer dragon tribal deck and from experience of playing it and against the other legendary dragons kin they are very mana hungry commanders. So other cards outside them have to be very efficient in their play/purpose.

Cards that I see as slow or inefficient are: Bearscape (too much mana for too little return), Custodi Soulbinders (< same), Elspeth, Knight-Errant (the Sun's Champion is better imo), Karen Negotiations (slow), Warstorm Surge (majority of guys are <2/2s so why bother?), Beacon of Creation (best scenario is 5 insects, but almost always will be less), Dragon Broodmother (I don't think your mana can get this ratio reliably atm), Master of the Wild Hunt (too slow), Kessig Cagebreakers (too dependent on wipes unless you see them a lot), Jade Mage (too mana intensive), Nemata, Grove Guardian (too slow and the +1/1 is negligible), and Selesnya Guildmage ( < same).

I think you included many cards because they make a saporling token, even if inefficiently, which is fine if that is what you want to do. If I made Rith I'd probably make it a ETB goodstuff deck with going wide or burn win-cons. Cast cards like Reclamation Sage, Banisher Priest, and Inferno Titan to control the board, Rith makes an army in the mean time, then go wide with Beastmaster Ascension & co. or burn someone out with Impact Tremors/Burn at the Stake (add in Reiterate & co. to copy opponents' spells, counter a counter, or your own BatS).

I get its budget but those are my thoughts, hope something helps.

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