|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Rare|
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Burn at the Stake
As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control. Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped in this way.
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Burn at the Stake Discussion
1 week ago
cracks knuckles Okay, let's do this thing.
You know that I'm going to be biased towards running him as a combo-centric general. However, I'll try to stay on the track of a combat-based deck...
Okay, first the cuts. I don't think that Archetype of Imagination, Goblin Bushwhacker, Reckless Bushwhacker, Runehorn Hellkite, Sprite Noble, Incendiary Command, Spellbook, Thunderstaff, Leyline of Anticipation, Vedalken Orrery, Contested War Zone, or Hearth Charm do enough work for you to be worth a slot. Generally speaking, I would shoot for boosts higher than +1 to your creatures (like Coat of Arms).
Burn at the Stake could do a lot of work here. You're in danger of overextending into a board wipe, which suggests cards like Eldrazi Monument. Forgotten Creation is a fantastic repeatable draw source that will keep giving you advantage as long as you control The Locust God. You do need to protect him, however, as he is your primary source of tokens in this list. Lightning Greaves is a must for this purpose. If you play in a meta with a lot of draw, Plagiarism is cute (and dirty, if you cast it on the same turn as one of your wheels. Finally, Alhammarret's Archive allows you to "double dip" on all of your draw effects, which can be fantastic.
If you want to exclude infinite combos altogether, Goblin Bombardment currently goes infinite with Murder of Crows. I would, however, add one more infinite combo to your deck: Aggravated Assault + Sword of Feast and Famine. I always include at least one infinite combo; it gives me a way to win when I'm desperate.
And finally, you might want some more ramp; it's tricky building an aggro deck when your best producer of tokens only comes down once you have 6 mana.
Happy deckbuilding! I hope this helps ;)
1 week ago
Hey, ticked-off-squirrel. Woah, lots of suggestions. So I did test out some of your ideas on our game day a few days ago. Let me find my notes:
Goblin Warrens- Great card, and I was lucky to had a Dragon Fodder the next turn. However, when my Goblins were killed, I ended up with Elemental and Human tokens for the rest of the game and that made this card not as useful as in the beginning.
Lich's Tomb was really nice. I have to say, it held off some big creatures for a bit. I need to figure out the synergy, because once my opponent had an infinite combo with Mikaeus, the Unhallowed and Triskelion, I couldn't do much. Good card though!
Massive Raid- I have tried cards like that and Mob Justice and Burn at the Stake, and it worked against non-Blue, non-White, non-Black decks. The reason why it didn't work as well against those decks is because when I played this kind of card, my opponents would have a instant-speed boardwipe that nullified this card. Sad face. Maybe I should try it again, with better results.
Sylvok Lifestaff- It was an interesting thing to be gaining life in this deck. I do like the combo with this and Ashnod's Altar. Not sure if I would use it, because I like the beatdown aspect before helping myself, but it was a nice way to stay afloat! Just a heads up, I was definitely more of a target when my opponents all had 15 life and I was still at 40 because of life gain. :D
Insult / Injury- Still testing. Love it so far.
Cards that don't work well with this deck, Foundry Street Denizen. Hmm, more for active attacking players. He doesn't have trample or anything, so he's just a big blockable beatstick. Lightning Greaves and Swiftfoot Boots, the thing is, I never make Purphoros a creature, so I wouldn't be able to attach it to him. He has enough of a protection as an indestructible enchantment.
Thank you for your thoughts, bro. I definitely appreciate it and will continue to consider some of them!
4 weeks ago
I may be crazy, but it seems like pairing Young Pyromancer with buyback spells might be interesting with Prossh. Fanning the Flames could take the place of Burn at the Stake, Lab Rats or Wurmcalling or Sprout Swarm could take the place of Spoils of Blood, Reiterate is just plain good, Disturbed Burial has it's use, and Haze of Rage is a possible win con.
1 month ago
Lol, I love your enthusiasm
I have thought about Burn at the Stake but decided against it as its requirement is a bit steep in here, and because I just prefer going aggro.
As for Omniscience... It's great, but a bit too Win-More for my taste. By the time I'm able to cast it, I should have better things to do with my mana, or the game should be in the bag.
But hey, to each their own, right?
1 month ago
I woke up out of a dead sleep to tell you I think you should consider two cards, first one more so than the other. First, Burn at the Stake would be a great way to just off someone immediately late game. Second, what blue deck shouild not at least playtest Omniscience. I played UR Wheel when they printed Arjun and this card resolving guaranteed me the game outright. Just a little brainstorm for you
1 month ago
If you go infinite tokens might I suggest Burn at the Stake