Curse of Bounty

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon

Combos Browse all

Curse of Bounty

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents he or she controls.

Curse of Bounty Discussion

ThePuolimieli on Archers take aim!

4 weeks ago

@drakendark Well, as Curse of Bounty / Awakening is pseudo Vigilance and they are a nonbo with Brave the Sands I would go replacing it.
Curse and Brave are both 2 drop so it would just replace it and shouldn't effect too much on the mana base.

drakendark on Archers take aim!

1 month ago

@ThePuolimieli Both those are awesome. Definitely leaning toward Curse of Bounty more cause of the cmc. But Awakening is a solid choice as well. Any thoughts about what to cut/replace?

neverbeenafish on

6 months ago

Manabase is way too slow, especially for a 5 colour deck. Needs more ramp spells, mana dorks, and lands that enter untapped.

There are easier ways of casting your whole library than making everything into Maestrom Nexus. Jace's Archivist + Mind Over Matter + any infinite coloured generator (assuming you have your commander out) plays your entire library if you want, or just run with Laboratory Maniac and mill yourself.

Extra combat damage concept is a strange one if you don't have many blockers or ways to stop people from attacking you. Consider Ghostly Prison, Propaganda, and similar effects, as well as curses that make people want to attack the enchanted player (Curse of Predation, Curse of Bounty , etc.). Also run Edric, Spymaster of Trest for the same reason.

Extra turns are always good, but without a win condition they're wasted.

Metachemist on Surprise, I Have A Big Stompy Thingy!

7 months ago

Some cards to consider adding to this deck.

Where Ancients Tread and Always Watching both help with direct damage and giving you untapped critters. Paradox Engine seems wasted in a creature focused deck like this, save it for a Spellslinger deck with tonnes of Mana rocks. That or consider upping the number of removal spells you play in order to trigger it more often Swords to Plowshares Naturalize etc etc Curse of Bounty could come out to make room for such and give you more bang for the buck without helping your opponents, unless the goal is ganging up on the local Archenemy,ex or otherwise. ;)

Speaking as a fellow HULK SMASH Stomp deck player we need to look at your Mana Base without breaking the bank.

Considering the following lands that can fix your color fix needs without always entering tapped. Cinder Glade Canopy Vista Spire Garden Bountiful Promenade Rith's Grove Jungle Shrine and Naya Panorama are all useful, relatively cheap compared to say True Duals or Shocklands, and can speed up your ability to play Maya and use her ability. I'd prioritize these over your lands that enter into play tapped by first removing the ones that enter tapped and do nothing else, Guildgates, then replace ones that either only add one life or cost 2 mana to cycle, and finally the last enter into play tapped lands I would replace are the scry lands. Scrying is handy indeed when we aren't running tutors or heavy card draw.

Speaking of which tutors and card draw Land Tax and Greater Good would both work well in this deck. As would Altar of Dementia these give you the ability to respond to things like missed land drops, board wipes, enchantments that lock down or steal your creatures, etc. Like oh you want to Mind Control my Zacama, Primal Calamity? Nope, Response, go ahead and mill 9 cards instead and send that wasted Mind Control to the graveyard.

Doctorlobo89 on Spider War

7 months ago

I like this new deck as it is interesting. If your goal is to force players to enter combat should look into goading them. Warmonger Hellkite, Curse of Bounty, Goblin Diplomats, Decree of Pain, No Mercy, Grand Melee, Trove of Temptation, War's Toll and Hissing Miasma.

There is also Revel in Riches when creatures your opponents controlled are killed. Hopefully this will help you out.

passascats on It Doesn't Get Much Better Thantis

8 months ago

Some off the wall Suggestions:
Caltrops, Curse of Bounty (on yourself), Thunderstaff (maybe), Marchesa's Decree (over or in addition to Blood Reckoning), Crown of Doom (for giggles).
Good luck!

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Curse of Bounty occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%