Sparring Mummy

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Common
Amonkhet (AKH) Common

Combos Browse all

Sparring Mummy

Creature — Zombie

When Sparring Mummy enters the battlefield, untap target creature.

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Sparring Mummy Discussion

MagicalHacker on Help me finish my list ...

4 months ago

DracoDarkstorm, unfortunately, AEther Flash and Polyraptor can not be ended without a third piece, so they actually are just part of a 3-card infinite combo rather than form a 2-card combo by themselves. Thanks though!

Jeyce, with Mikaeus, the Unhallowed on the battlefield, Triskelion will enter as a 5/5. If you remove a counter to hit an opponent, it will be a 4/4. Remove two more to hit itself, and it will die from being a 2/2 that was dealt two damage, then undying will trigger to return to the battlefield.

As for Goblin Sharpshooter and Splinter Twin, the catalyst for the combo is either a creature dying while the enchanted Sharpshooter is untapped or any creature with 1 toughness (or 1 damage away from dying). In both of those cases, the enchanted Sharpshooter can be tapped to create a token copy with haste, and then (if necessary) the token tapped to kill that creature. One the untap trigger(s) resolve, you will have an enchanted Sharpshooter and a token copy. From that point, you can tap the enchanted Sharpshooter for a token copy, tap one of the copies to damage an opponent, then tap the other copy to kill one of the token copies in order to untap the two Sharpshooters in order to repeat until death rains upon all opponents. This is very unintuitive when looking at the pieces, so I've added it to the description of that combo.

Funkydiscogod, fantastic catch on the combos with The Locust God and effects that trigger a draw when an insect enters! Thanks, they've been added.

I've added Keening Stone to the Fraying Sanity combos, thank you so much!

That Chandra combo though... that's definitely a 9-card combo lol

VraskaTheCursed, Sage of Hours cannot keep any counters on it if it activates.

Jeyce, I've added Benthicore to the Splinter Twin combos and Bounding Krasis, Breaching Hippocamp, Great Oak Guardian, and Sparring Mummy to the Kiki-Jiki, Mirror Breaker/Splinter Twin combos. Thank you so much!

I do have those combos for unhasty creatures already, but thanks anyways!

Dorotheus, yes, I am glad however that Minion is unique in its ability to combo with the Bracers though!

hienisms on Samut - Motivational Speaker of Primal Surge

7 months ago

Add Samut, the Tested for flavour. She and Captain Sisay are best friends as they find each other.

Samut's ultimate can also find Kiki-Jiki, Mirror Breaker and Village Bell-Ringer to end games. If the Bell-Ringer is too bad, add: Eager Beaver (if silver-borders); or Great Oak Guardian; or Sparring Mummy; or tried-and-true Zealous Conscripts.

poopiepoopiepants1 on An Eternal Army

9 months ago

I love the deck and the theme.. ZOMBIES!!!

However, I feel as if some cards that I found are quite sub-par like Sparring Mummy and maybe even the Cursed Minotaur have crept themselves into the deck leaving the great cards like Wayward Servant and Lord of the Accursed feeling left out (you only have 2 copies of each).

I would recommend taking out the two Sparring Mummys for 2 more Wayward Servant and the 2 Cursed Minotaur for 2 more Lord of the Accursed.

Also, I feel like your deck has pretty low mana costs as a whole (your average CMC is 2.83), so I would recommend taking out maybe 1 or 2 for maybe some Liliana's Mastery - I personally love this card :)

Dread Wanderer is a very strong card. I would replace the 4 Khenra Eternal's for 4 of those guys. I just think they are much better.

See how that runs.

Other cards you might want to take a closer look at are:

Binding Mummy - the tap is very nice.

Fatal Push - LIKE THE BEST BLACK REMOVAL <3. These are quite pricey, however, so maybe even Never / Return.

More Ammit Eternals - I think they are quite sweet.

Also, maybe check out if there is some card draw, but otherwise +1!

Linx1550 on R/W Exert oh no wait they dont tap

11 months ago

You could try putting Gideon, Martial Paragon in the deck. His +2 ability untaps all creatures you control and gives them +1/+1 until end of turn. Sparring Mummy is also great for untapping creatures mid-late game. If you decide to add Gideon, Martial Paragon to the deck, you should consider adding Gideon's Resolve to search for him and give your creatures +1/+1. I run a R/W exert burn deck that is similar to this. If you want more ideas, suggestions or help with anything MTG related just msg me and I'll see if I can help. Here's a link to my R/W Exert/untap/burn deck -


Amon-Cats

Standard* Linx1550

SCORE: 1 | 1 COMMENT | 75 VIEWS


Auronit on kiki-jiki and splinter twin infinite combos

11 months ago

Also, one I found out just this morning is Sparring Mummy.

killahzwag on Need help with WR Exert

1 year ago

Ok, so i made these changes:

3 Thalia, Heretic Cathar for 3 Companion of the Trials.

2x Gideon's Resolve and Hazoret's Favor for 3x Always Watching .

2x Hyena Pack in favor of 2x Trueheart Twins.

2x Solemn Recruit for 2x Sparring Mummy.

With these changes, I'm on 17 W 16 R.

Now, i'm not sure i need the cartouche + trials or the Shock. I have considered just taking them all out for Insult / Injury and more creatures.

I haven't been able to play with the deck since the changes, but today i will. After that, i think i will be able to do more tinkering and i will update the decklist.

TY

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