Earthcraft

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Tempest Rare

Combos Browse all

Earthcraft

Enchantment

Tap an untapped creature you control: Untap target basic land.

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Earthcraft Discussion

SaberTech on Ancestral Animar

18 hours ago

I agree that Animar wants Earthcraft over Cryptolith Rite, the combo potential and the ability to utilize creatures with summoning sickness just makes Earthcraft the better choice.

However, I can see Cryptolith Rite going into a more Good Stuff Animar build. The ability to produce any color of mana would be useful if you are running cards like Sower of Temptation or Zealous Conscripts, which would give you the opportunity to utilize the abilities on your opponents' permanents. That build may be not as viable a strategy in cEDH due to being slower than Combo Animar, but if you are building for a more "Pub Stomp" or "75%" meta I can see it working out.

Coolie2 on Planeswalker Token Deck

1 week ago

Should I add the infinite combo Squirrel Nest + Earthcraft? I could also add some enchantment fetch cards like Enlightened Tutor, Idyllic Tutor, Enduring Ideal, Lost Auramancers, Plea for Guidance, and Sterling Grove.

Octrate on Nope! I'm the Bad Guy

2 weeks ago

OliverLuford: Thank you for giving my deck a suggestion! Cryptolith Rite is a good idea. It could be a great budget alternative to Earthcraft, but I could see myself including it in my list down the road. Thanks for the tip!

Zerraphon: I'm the opposite myself, I have yet to dip my fingers in any white-aligned decks. Perhaps I should consider? At any rate, thank you for your comment and suggestions! While Pharika, God of Affliction is counter intuitive to my Necrotic Ooze combo build, I can see her merit in a deck where the focus is more centered on the snake tokens. I think she's an all-star in that kind of build. As for Sheoldred, Whispering One, she seems to bring a good recursion and stax engine. If I were to make my deck more stax heavy, I might include her.

00xtremeninja on Theory (With some evidence): Squirrels ...

3 weeks ago

If only Earthcraft wasn't on the reserved list it would fit in perfect and make a potential squirrel tribal deck the chase deck

HezTheGod on [List - Multiplayer] EDH Generals by Tier

4 weeks ago

SaberTech Animar is comfortably tier 1.5 in my opinion. You lay out some of his main combo cards and problem cards well. The only thing about Animar that you seem to have overlooked in the sheer number of ways he can attain a victory.

Combos with Earthcraft, Palinchron, Kiki-Jiki, Mirror Breaker, Cloudstone Curio, Cloud of Faeries and more PLUS numerous tutors in temur to assemble whatever combo the player is going for make Animar very resilient even after being disrupted.

He definitely has some problems with creature hate (the most common kind of hate in cEDH) but can usually play around it. These problems do bump his consistency down from tier 1 lists who are slightly more consistent and/or fast.

Emzed on Hapatra kadabra

1 month ago

If your budget allows it, Demonic Tutor, Tooth and Nail, Earthcraft and Phyrexian Tower would all fit in here really well. With a little support, Archfiend of Ifnir also seems like a strong card. Survival of the Fittest and Fauna Shaman could help enable him.

JaysomeDecks on Ghave, Guru of Tokens

1 month ago

There are 6 cards that each let you directly convert mana into creature tokens at a 1=1 ratio.

You run 2: Juniper Order Ranger and Cathars' Crusade

The other 4 are: Ivy Lane Denizen, Champion of Lambholt, Sigil Captain, and Bloodspore Thrinax.

Any one of these cards with your commander, and you can make as many tokens as you have mana, turn after turn after turn. I would strongly suggest running all six, as that maximizes the chances of having one in your opening hand, and of drawing a replacement if one should meet an untimely end.

  • Any one of the above-mentioned "Six Keys" will go infinite with your Ashnod's Altar, but if you want to pursue having them go infinite I would recommend also adding an Earthcraft. It is fantastic mana ramp by itself, similar to your Cryptolith Rite, but allowing you to tap creatures the turn they come into play, thus giving you your mana sooner, and enabling infinite combos.

  • Geralf's Messenger deals infinite loss of life when combined with your altar and your commander, and can otherwise be exploited as a token generator.

  • Since you run Mikaeus, the Unhallowed, you could always add in a Triskelion for an infinite damage combo that does not rely upon your commander. Slotting in Tooth and Nail to fetch them out together makes for a nice single card wincon. (Triskelion would slot in nicely for Walking Ballista maybe)

Sacrifice effects are amazing in this deck, and a Dictate of Erebos or Grave Pact can give you control of the game. The one I would really recommend, however, is Martyr's Bond, as it bring retribution for any permanent of yours that is destroyed, while still working as a field wipe as you sac creatures.

Deathreap Ritual and Smothering Abomination lets you receive good card draw when you sacrifice tokens, and Eldrazi Monument give all your creatures Flying, Indestructible, and +1/+1, at the cost of 1 token per turn.

If you're interested, I have a Ghave deck that may have some ideas for you.


Keeper of the Six Keys

Commander / EDH JaysomeDecks

SCORE: 12 | 6 COMMENTS | 1255 VIEWS | IN 10 FOLDERS


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