|Commander / EDH||Legal|
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Tap an untapped creature you control: Untap target basic land.
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10 hours ago
I considered Growing Ranks too when forming the deck but axed it as most of my tokens are 1/1 minions and producing 1 more of those per upkeep ain't impactful enough. I reckon it'll work better with decks that churns out 5/5 Wurms and other big tokens, etc.
+1/+1 Counters in this deck is only a sub theme (running only 3 cards that adds counters). But thanks to your suggestion, I'm adding Pir, Imaginative Rascal into my Atraxa deck instead!
Keep the discussions flowing man. I enjoy the deck brewing process as much as playing the decks. Cheers!
2 days ago
Worm Harvest is actually a fun combo card between cards like Earthcraft, Phyrexian Altar, Ashnod's Altar that converts lands in hand for massive amounts of mana, add in The Gitrog Monster, Carnage Altar, and some other effects and you can draw through your whole deck and make an absurd amount of mana, which is pretty fun.
It normally only works in a deck based around abusing tokens though, so not here.
6 days ago
I have a Marwyn, the Nurturer I can throw in, and have wanted a Selvala, Heart of the Wilds for some time now. They would absolutely help with the elfball part. I think I might not have enough elfball. Thoughts on what's working and what isn't?
1 week ago
lol @ Academy Rector - so good
(Dope deck RyDog, no idea if my thoughts were good or bad. I just know that they were thoughts.)
1 week ago
Paradox Engine should be amazing to untap all your Elves. Glimpse of Nature helps you draw more cards to continue casting spells. Shamanic Revelation could work too. Marwyn, the Nurturer would produce a lot of mana with all the Elves you are playing. Selvala, Heart of the Wilds might get some good value from the pump effects. Coat of Arms is an efficient anthem at 5 CMC. Earthcraft could be useful if you don't have any haste effects in play. Conqueror's Flail can stop opponents from responding on your turn.
1 week ago
I think Rites of Flourishing is in the wrong place under Mana Doublers. Ghirapur Orrery could also be added to Group Hug. Sylvan Advocate should also be under Lords. You could add Nature's Will and Earthcraft to untappers. Life and Limb is another Animator. Turntimber Sower goes under Token Generators. Storm Cauldron is amazing under Play Extra Lands and Stax. Not sure if you'd want to include Scorched Ruins and Lotus Vale as some sort of sac outlet and ramp. Khalni Gem could go under bounce along with Mina and Denn, and also Golgari Rot Farm, Gruul Turf, Rakdos Carnarium, and Darigaaz's Caldera.
You can also look at my Windgrace deck for any other cards I missed.
1 week ago
Opposition is already in the deck, and Intruder Alarm is a card im looking at testing soon. I had actually never seen Earthcraft before that card looks amazing! I will 100% add that in once I have some more money to spend!
As for changing the deck to Thrasios, Triton Hero and adding those combos. I actually made the with a conscious effort to not make the deck too silly and combo centered. I did make a section on the bottom there for anyone that wanted to upgrade the deck and make it much stronger where I already included Thrasios, Triton Hero as the commander and some of the infinite mana + win combos. I may one day change the decks power level and upgrade it to Thrasios but for now I like too keep this deck at the current power level so its fun in my playgroup.
Thanks for your input though!
1 week ago
Nice deck ! I found some unuasual tools (for a Kumena's deck) in it that I'm going to try :)
If you want to take a look at my several versions :
Commander / EDH
SCORE: 1 | 23 VIEWS | IN 1 FOLDER
Commander / EDH*
SCORE: 1 | 52 VIEWS | IN 1 FOLDER
SCORE: 1 | 327 VIEWS | IN 1 FOLDER
To answer your question, I've tried several things with Kumena and I found that Vanquisher's Banner is a must have. But indeed maybe not in your deck since you don't have that many merfolks. I included it in all of my Kumena decks - even the duel commander suppose to be a very fast format - because the +1/+1 is never a dead turn and the card advantage you'll get on it is a blast and allow you to rebuild in one single turn after a wrath when you play low CCM merfolks.
In addition, to me, Opposition, Intruder Alarm and Earthcraft are auto include too since it allows you to combo off. You use your creatures (even the one's with summon sickness) to detap your lands, to play creatures that will detap your creatures allowing you to detap your lands, draw on Kumena's ability to get more creatures or +1/+1 your board.