|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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Escalate - Tap an untapped creature you control.
Choose one or more - Destroy target creature with power 4 or greater. Destroy target enchantment* Put a +1/+1 counter on each creature target player controls.
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Collective Effort Discussion
3 weeks ago
For sure dude! I think that's fair trade. Same with the other one you mentioned in light of pskinn01's great suggestion.
All being said, you've inspired me to rebuild my Rith deck as well! Mine will probably focus more on etb triggers with the tokens, like Purphoros, God of the Forge, Impact Tremors, Pandemonium. One of the issues I found with Rith is the awkwardness of creating an army second main and giving a whole turn for your opponents to deal with you. There's not many surprises, like naya's biggest strength over selesnya tokens is haste, which is hard to abuse without extra combats.
So all being said, there may be some ways for us to capitalize with our army outside of the combat step while we wait for our turn to come back again. Collective Effort, Glare of Subdual, Kyren Negotiations (not sure about this how good this one tho but it seems fun), and Nullmage Shepherd
1 month ago
2 months ago
This deck idea is cool, but remember Innistrad Cycles out next week. So you'll loose Gisela, the Broken Blade, Odric, Lunarch Marshal, Fortified Village, Westvale Abbey Flip, Collective Effort, Declaration in Stone, Blessed Alliance, Archangel Avacyn Flip, Haunted Cloak, Lone Rider, and Thalia's Lancers.
How Sets Cycle Now: https://magic.wizards.com/en/articles/archive/news/revisiting-standard-rotation-2016-10-19
2 months ago
That's a good question. Collective Effort might be a good trick since it can remove creatures and enchantments, it will be easy to pay the Escalate cost since the deck intends to load up on lots of support creatures who will just kind of sit around, and even the mass pump could be nice if you've got a lot of tokens sitting around.
Blessed Alliance is less attractive for escalating, but removing an attacker for 2 mana is certainly nice enough. The life gain could be good in the sideboard versus burn decks.
Grind/Dust can do a lot of heavy lifting, but I can't help but wonder if you might still be off running a full set of Fatal Push because of the mana cost. It depends on how often you find you're getting overrun before you can set up!
3 months ago
Added a couple harvesters to help with the lack of lifegain. Collective Effort and Blessed Alliance might also serve a good role against aggro. (The latter: attacking with big creatures and untapping them to block seems good.)
3 months ago
Apologies ahead of time; this will be a long post. Edgar is my introduction to the commander scene and he came at a great time, since I've been wanting to rebuild my old vampire tribal. A couple things to consider (as I've been looking into it, too).
Regarding the counters, Metallic Mimic naming Vampire would help by immediately pumping any vampires you cast and each token you produce. Cathars' Crusade would be bonkers with Edgar. Mikaeus, the Lunarch boosts all creatures, too. I wouldn't be too concerned with removing vampires for non-vampires honestly. It can still be tribal with a few helpful "thrulls" if the cards work too well not to include. (Also Mephidross Vampire and Voldaren can change them.) Urge to Feed is spot removal with the possibility of pumping.
You could also consider some of the Abzan cards that would benefit all of your creatures with counters on them, such as Abzan Falconer and Mer-Ek Nightblade. I believe Whip of Erebos is strictly better than the Battlepriest, though. Along the same lines, Exava, Rakdos Blood Witch provides another haste card, which is scary (and she fits the flavour while not being a vampire herself).
Other thoughts are the use of Ajani planeswalkers in tandem with (or in place of) some of the Sorin planeswalkers. Fits the flavour? No. Fits the theme? Hell yes.
Final considerations. Anointed Procession is also crazy with Edgar. While it would appear underwhelming on its own, Edgar's eminence effect will always make it a threat. Collective Effort is great utility with versatile removal or pump spell in one. Kalitas, Traitor of Ghet is a pricey card, but amazing. And I feel Coat of Arms is superior to Door of Destinies.
Good luck with everything and let me know if you make any changes that work!
3 months ago
@N1996, I think Call for Unity is a good idea, but it is too expensive and would be much too slow for the deck. I will definitely sideboard it though. Sram's Expertise however, is a fantastic suggestion, and I will replace Collective Effort with it.