|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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Escalate - Tap an untapped creature you control.
Choose one or more - Destroy target creature with power 4 or greater. Destroy target enchantment * Put a +1/+1 counter on each creature target player controls.
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Collective Effort Discussion
2 months ago
I like this deck! A mono-white Darien was actually the first good EDH deck I ever built, and on tapped out. Unfortunately i retired it due to my preference for a Mono-Red Goblin swarm as opposed to a Mono-White Soldier Swarm, though the latter definitely has goblins beat in the Lifegain department. So my deck on TappedOut is outdated but here
I would recommend Anointer Priest if you have interest in another ETB lifegainer, the more you have, the more threatening it is when your commander is out, and don't be afraid once your Commander is out to deal damage to yourself through certain affects such as Ankh of Mishra or, and I can't believe you didn't slide this in here but Blasting Station. With your commander and two 1-Life ETB cards, or your Healer of the Pride, you can give yourself Infinite Life.
With all your available tokens you should have Collective Effort might be a good sorcery to slide in there. Also a must-have in a Soldier deck is Conqueror's Pledge and Launch the Fleet if your focus is token production.
Finally, for lands, Kabira Crossroads is a rarity and will gain you 2 life instead of the usual 1 that those kind of lands offer. Mistveil Plains is also nice if your opponent is dishing out alot of removal.
3 months ago
@catpocolypse thanks for the suggestions! This deck is my girlfriend's and I'll discuss the suggestions with her, but just for some quick considerations:
we play mostly casually, so most of our decks doesn't use sideboard, we kinda have our own meta and it's creature-heavy, so Silkwrap most likely NEVER leaves the battlefield since we hardly use any non-creature removal... the perfect exchange would be Path to Exile (which I've seen in your list). The only problem with 'Path' is it's price, that's why we don't use it (same with Collected Company, we try not to spend too much xD). We do consider going full casual instead of modern and just run a playset of Swords to Plowshares
the main (and only) card draw in our deck is Inspiring Call, and I agree it could have more, but since my GF loves playing aggro it just kinda fits the "all-in purpose" of the deck to refill her gas.
Here are some decks we play with each other:
Either we're playing 1v1 with any combination of the decks, or a 4-player ffa / two-headed giant with some friends that play Legacy, so format has become something kinda irrelevant. We're aware some decks has become kinda weak after we've created more and more decks, but we're trying to update them as well.
4 months ago
Many card choices are meta-dependent (e.g., blast duo, grid) or depend on how you play edh (e.g., if you don't play against 3 or more opponents, Luminarch Ascension is not good). The ones I'm testing are usually not great cards, as they occupy flexible slots, and I'm pretty sure Pia and Kiran Nalaar will probably go at some point.
Dire Fleet Daredevil is a good card in multiplayer edh. I've never been in a situation in which it did not have a decent target. Most of the time, it will target card filter (brainstorm, ponder, etc.) or cheap tutors (demonic, vampiric, mystic tutors). Ocasionally, you can target card draw from your opponents or removal. It's always been decent, so I'll keep it for now. I'd play it over Recoup for sure.
6 months ago
Cyclonic Rift Sphinx's Revelation are very strong. The enchantments, and then you can load up on budget board wipes. Hour of Revelation Planar Cleansing River's Rebuke are all cheap. Get some good utility spells. Ojutai's Command Azorius Charm Render Silent Lavinia of the Tenth Collective Effort Blessed Alliance. Dont skimp on counterspells, run like 10-12, a lot of 1 mana ones are good in commander like Outwit Annul Invasive Surgery Dispel Turn Aside and they are all pretty cheap.
7 months ago
For sure dude! I think that's fair trade. Same with the other one you mentioned in light of pskinn01's great suggestion.
All being said, you've inspired me to rebuild my Rith deck as well! Mine will probably focus more on etb triggers with the tokens, like Purphoros, God of the Forge, Impact Tremors, Pandemonium. One of the issues I found with Rith is the awkwardness of creating an army second main and giving a whole turn for your opponents to deal with you. There's not many surprises, like naya's biggest strength over selesnya tokens is haste, which is hard to abuse without extra combats.
So all being said, there may be some ways for us to capitalize with our army outside of the combat step while we wait for our turn to come back again. Collective Effort, Glare of Subdual, Kyren Negotiations (not sure about this how good this one tho but it seems fun), and Nullmage Shepherd
8 months ago
9 months ago
This deck idea is cool, but remember Innistrad Cycles out next week. So you'll loose Gisela, the Broken Blade, Odric, Lunarch Marshal, Fortified Village, Westvale Abbey Flip, Collective Effort, Declaration in Stone, Blessed Alliance, Archangel Avacyn Flip, Haunted Cloak, Lone Rider, and Thalia's Lancers.
How Sets Cycle Now: https://magic.wizards.com/en/articles/archive/news/revisiting-standard-rotation-2016-10-19