Selesnya Guildgate

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Modern Masters 2017 Edition (MM3) Common
Commander 2013 (C13) Common
Dragon's Maze (DGM) Common
Return to Ravnica (RTR) Common

Combos Browse all

Selesnya Guildgate

Land — Gate

Selesnya Guildgate enters the battlefield tapped.

: Gain or .

Selesnya Guildgate Discussion

SubduedRhombus on GW Proliferate

9 hours ago

hullos and kamarupa, I love the suggestions.

This is the first deck I ever built dating back to the 2015 prerelease. It's evolved a ton since then, clearly, with all the cards from later sets in it. That's kinda why the cards are so seemingly random. I haven't purchased cards for this deck yet. Everything I have was either pulled or traded for.

There's currently 69 cards because to be honest, I really struggle with deciding what to remove to meet 60 cards. I feel like they are all pretty good and serve a distinct purpose in the deck.

I definitely want those lands. I don't really like Fertile Thicket either. Probably remove the Selesnya Guildgate s because they're too slow too, huh? I like Oran-Rief, the Vastwood , Sunpetal Grove , and Temple of Plenty . I love the combo of Canopy Vista + Windswept Heath , but that seems like a lot of money for land, although I might justify it if I could see it's worth. What are the most important things I'm looking for when choosing land?

The Wanderer , Suspension Field , Wanderer's Strike , Hunt the Weak , and Prison Realm all help with protecting from creatures that I otherwise wouldn't be able to deal with, and Dragonscale Boon and Stony Strength surprise my opponent when they're attacking or try to mess with tapped creatures. What I really need are a couple cards that exile permanents rather than creatures, though. I have a couple of Generous Gift s in another deck that I could pull out and put into here.

I could see cutting The Wanderer , Retreat to Kazandu , New Horizons , and a lot of the kind of piddly creatures that are just there to get beefed or beef others.

If I cut The Wanderer , all instants, sorceries, and enchantments and dropped down to 24 creatures, I could have space for 8 cards if I kept 23 lands. What do you think the best would be the best 8 cards to have? Right now I'm thinking: 2x Generous Gift , Bow of Nylea , Nissa, Voice of Zendikar , 2x Blessed Alliance , Oblivion Ring , maybe Hardened Scales (how bad is it really if you play it first turn, considering all I would have to play other than that would be a hexdrinker, and it benefits massively from it if I can beef him before he gets protection from everything?) or Harvest Season ? (but that wouldn't that only be good with some landfall stuff or Vinelasher Kudzu , like you had said?)

Would that provide me with enough board removal to be consistently successful?

Silverdrake on White/Green Humans

2 weeks ago

Looks like fun! I assume you're operating on a budget?

Consider some cheap dual lands like Blossoming Sands or Selesnya Guildgate to help make sure you have the colors you need when you need them. A step up from those without spending too much money would be Sunpetal Grove , Canopy Vista , and/or Fortified Village . If you wanted to go nuts you could look at Windswept Heath , Temple Garden , and Cavern of Souls .

Maybe look into Blossoming Defense or Heroic Intervention to replace Woodcutter's Grit , Strength of Arms , and/or Cloudshift .

The front side of Mayor of Avabruck  Flip buffs your dudes, and the back side provides you with more bodies when you need them. Champion of the Parish is of course nuts in a deck like this, but it is a little expensive.

There's plenty of other changes you could make to make the deck stronger, but that's where I would start. Whatever you decide to do, good luck and have fun!

Duerten on Selesnya Defence

1 month ago

While I usually play with faster cost-effective setups I did tested a lot with something like this list, let me give you my impressions.

First, if you can find more copies of these cards you should run 4 of Qasali Pridemage , Loxodon Smiter , Wilt-Leaf Liege , Fleecemane Lion . These are the core cards that win the game, should max them out.

Second, you definietly want more creatures total. About 28-30 is nice and consistent, any fewer and you won't be able to keep a decent fighting force on the field. Add cheap common creatures like Llanowar Elves and 2 more Steward of Valeron to gain mana faster. Maybe a few heavy hitters like 1 more Oversoul of Dusk or Wolfir Silverheart . Or if you can find some of these Kitchen Finks Knight of Autumn Wilt-Leaf Cavaliers .

Third, too many basic lands. With that many same color sources it will be harder to cast the multicolored spells. Many games live or die by the stability of the mana base. The obvious but very pricey choice is Windswept Heath wich is nice with Knight of the Reliquary , or Temple Garden . Cheaper alternatives are Sunpetal Grove and Canopy Vista , cheapest is Selesnya Guildgate . Whatever you pick, you need more color stability.

2 more Dromoka's Command would be nice too, filling the removal/defense slot. Shapers' Sanctuary will often be a dead card if you opponent doesn't target your creatures, you could replace it with 2 more Shield of the Oversoul .

You don't need to go big money to make a nice Selesnya Midrange get competitive.

Cypher35 on Exchange death

2 months ago

Very nice! Might i suggest Kazuul, Tyrant of the Cliffs ? Also, you have a Selesnya Guildgate in there, that I don't believe is playable, as you are in jeskai

eliakimras on Naya Dinosaurs - Gishath, Sun's Avatar

4 months ago

Some lands you might consider: Krosan Verge can grab Cinder Glade , Canopy Vista , Sheltered Thicket and Scattered Groves . Battlefield Forge , Sungrass Prairie , Exotic Orchard and Blighted Woodland are cheap ones to include. You may try Nature's Lore , Farseek , Skyshroud Claim , Kodama's Reach and Circuitous Route . The first three can grab nonbasic lands, while the last one can search for Gruul Guildgate , Selesnya Guildgate and Boros Guildgate . Mosswort Bridge is great with big creatures. Rogue's Passage can make Gishath go through. Boros Charm protects your board.

xaarvaxus on Book of Roon

4 months ago

Any thought to running Azor, the Lawbringer ? You could gain access to an additional Sphinx's Rev effect as well as being able to lock out an opponent from casting some potentially backbreaking spells.

No Sol Ring ? This deck looks as though it can benefit from one.

You may want to upgrade the Selesnya Guildgate to Scattered Groves . It still comes into play tapped but can cycle if you don't need it or at least is fetchable with Wood Elves . If you cycle it away, Sun Titan can pull it back out. Titan could be a decent enough reason to run Evolving Wilds and/or Terramorphic Expanse [if you're looking to stay on the cheap] or Windswept Heath , etc if you're looking to really upgrade.

rdean14 on Mushroom Soup

5 months ago

Also, I'd recommend dropping the Selesnya Guildgate. Either just run more Forests, or Scattered Groves if you feel you need the .

Very cool theme, I don't often think of white Saprolings, but it's very cool to see, and it opens a lot of doors with white as an additional color.

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Selesnya Guildgate occurrence in decks from the last year

Standard:

All decks: 0.32%

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.05%

GW (Selesnya): 1.01%