Pause for Reflection

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pause for Reflection

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Prevent all combat damage that would be dealt this turn.

mattiethepooh on Slurms Makenzie

1 year ago

Ethereal Haze is another fog type spell that stops all creature damage for the turn. I also can't believe you didn't include Pause for Reflection.

TogbusPrime on Selvala hasn't the foggiest idea

2 years ago

So you missed some stuff you should definitely fit in: Blessed Respite, Encircling Fissure, Knight-Captain of Eos, and Slaughter the Strong. Similarly, Blunt the Assault seems like a must given your lack of life gain and your wincon requiring a large life total. I'd also look into more life gain in general.

Clinging Mists, Druid's Deliverance, Frontline Strategist (especially to increase the Eos synergy), Inspire Awe, Obscuring Haze, Pause for Reflection, Spike Weaver, and Spore Flower are also worth considering.

Epicurus on Because The Tarrasque

2 years ago

Kazierts

Gotcha. The 2 cuts I had in mind were Destiny Spinner, because it's not an Elf, and Primeval Light, which I thought at first I would need more than I've found that I do. Furthermore, Elvish Herder is an elf, and that alone makes it worthwhile. For that matter, it's the same reason I chose it over Stampede Driver (not to mention that I have absolutely zero problem coming up with that one green mana to activate it).

However, I do have a lot of fog in here. I put so many in there just to make certain that I draw one or two of them during the course of the game. But I can probably do without one. So here's what I'm going to do for now, and then I'll playtest:

  • OUT: Destiny Spinner, Primeval Light, Pause for Reflection & one Forest

  • IN: Lithoform Engine, Strionic Resonator, Bellowing Tanglewurm & Bonders' Enclave

Thanks again! We'll see how this does.

ZendikariWol on

4 years ago

I am hardly a spike, so if I say something stupid, forgive me. That said, your choice in fogs seems a little... suboptimal?

Angelsong and Haze of Pollen can draw you a card if you don't need the fog. Ethereal Haze , Holy Day , and Pause for Reflection are all cheaper than Dawn Charm and Clinging Mists (and really, when is Fateful Hour gonna be active?). Winds of Qal Sisma and Defend the Hearth are one-sided wraths.

Ruyen on

4 years ago

I'd cut Hunting Triad , Llanowar Scout , Sprouting Renewal , Blunt the Assault , Defend the Hearth , Fog , Pause for Reflection , and Root Snare fogs aren't as good as you think. It just buys you a turn without dealing with any threats

joaoguaxinim on

5 years ago

Hey buddy, why to run Pause for Reflection over Root Snare ?

BubbleMatrix2357 on Explore this, Bitch!

5 years ago

Thanks spacecoyote1313. Yes, Root Snare is cheaper, but I like that, with Convoke, Pause for Reflection may only cost me 1 mana since I'm playing a lot of creatures. And I like the Hexproof part of Blinding Fog .

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