|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Common|
|Commander 2013 (C13)||Common|
|Dragon's Maze (DGM)||Common|
Combos Browse all
Land — Gate
Gruul Guildgate enters the battlefield tapped.
: Add or to your mana pool.
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Gruul Guildgate Discussion
3 days ago
These are some of the cards I'm going to take out soon for cards that synergize better with my token strategy. Also I'm taking out some of the mana rocks in favor of more lands. End Hostilities, Obelisk of Naya, Mirrorpool, Healer's Hawk, Wakening Sun's Avatar, Stone Quarry, Seer's Lantern, Hedron Crawler, Gruul Guildgate, Fleetfeather Sandals, Slice in Twain, Siege Wurm, Gruul Signet, Boros Guildgate.
3 weeks ago
another thing you could do to make the deck better is cleaning up the manabase! you should run 10 of each basic and replace some of the forests you have with cheap split lands! some good budget split lands under $5 are
Cinder Glade - $3
Game Trail - $1.12
Highland Weald -$.28 (Very not good but very budget)
Karplusan Forest - been reprinted 1000 times you can find a old one for like $2
Mossfire Valley -$5
Rootbound Crag -$3.45
Shivan Oasis -$.20 (Very not good but very budget)
Spire Garden -$5.42
Fungal Reaches, Gruul Guildgate, Timber Gorge are very not good even on a budget, i would recommend cutting these for any of these upgrades after evening out the manabase. I like all of the utility lands you put in though they are very fun!
1 month ago
I think you could replace a lot of your tapped alnds with their guildgate counterparts, i.e. Timber Gorge could become Gruul Guildgate. It means you can then include and get extra value out of Circuitous Route for fixing. Plus if you ran all 10 you could find a spot for Maze's End :P
I have also been impressed with Retreat to Emeria as a card in Tazri ally builds.
6 months ago
8 months ago
The reference to 616.1 in the quoted rule is very important to this interaction. There are certain types of replacement effects that need to be applied in a specific order to determine how something enters the battlefield. The order is:
A) Self-replacement effects
B) Effects that modify under whose control a permanent would enter the battlefield
C) Copy effects (in this example, Vesuva's own ability)
D) Everything else
After applying Vesuva's copy effect, you have either a Forest entering tapped or a Gruul Guildgate entering tapped. They're not entering tapped because of any of their own abilities or other replacement effects, but due to the results of the copy effect we had to apply in step C above. Nothing that Blood Moon or Blood Sun does will alter that.
The Gatherer ruling quoted by pskinn01 is essentially for any possible land other than Vesuva. Gatherer rulings are roughly on par with reminder text, in that they explain how the card works the vast majority of the time but there could be exceptions hiding in weird corner cases. Vesuva is the only card of its kind, and cards like that lend themselves very well to corner cases.
8 months ago
Neotrup doesn't the layer system make Vesuva's layer that makes it a basic apply before Blood Moon's layer than removes the ability? Both are dependent on the other (Vesuva makes itself a basic, granting immunity to Blood Moon, Blood Moon removes Vesuva's ability, so two way dependency), and both apply simultaneously as the land enters the battlefield. I thought in cases like this we just apply layer 1 (copy effects) before the other layers
8 months ago
614.12 "...check the characteristics of the permanent as it would exist on the battlefield, taking into account replacement effects that have already modified how it enters the battlefield (see rule 616.1), continuous effects from the permanent's own static abilities that would apply to it once it's on the battlefield, and continuous effects that already exist and would apply to the permanent."
the "replacement effects that have already modified how it enters the battlefield" part is very important, as Vesuva's copy effect is one of the types of replacement effects that qualify for the exception. We have to apply the results of the copy effect first before taking other things into account.
In Scenario 1 with Blood Moon, Vesuva will still enter tapped if you apply the copy effect, as that's part of what its copy effect does. If you copy Forest then it will be a Forest. If you copy Gruul Guildgate then it will only have the Mountain subtype, can tap for , and won't have the other abilities from the Gate. If you copy nothing then it will enter untapped, have the Mountain subtype, can tap for , and won't have its printed ability.
In Scenario 2 with Blood Sun, the Sun won't really do much. If you copy either Forest or Guildgate, Vesuva will still enter tapped from its own copy effect. Sun will remove the "etb tapped" ability if you copy the Guildgate, but I doubt that will ever matter. If you copy nothing then Vesuva will enter untapped and have no abilities.
The results of Scenario 3 with both Moon and Sun are the same as Scenario 1.
8 months ago
Scenario 2: Same questions as scenario 1, but Blood Sun instead of Blood Moon
Scenario 3: Scenario 1, but I control both the Sun and the Moon