Kazandu Refuge

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
Duel Decks: Heroes vs. Monsters Uncommon
Planechase 2012 Edition Uncommon
Duel Decks: Ajani vs. Nicol Bolas Uncommon
MTG: Commander Uncommon
Archenemy Uncommon
Zendikar Uncommon

Combos Browse all

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

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Kazandu Refuge Discussion

proVerkaman on Hydra - dragon party

2 weeks ago

Well I think about land for a long time if it is enough and I think I can give there 2 more Kazandu Refuge .

nik1234 on Green Inferno

2 weeks ago

If you're looking to get those dragons out as fast as possible, you'll want to invest a lot more into ramp - that is, generating extra mana ahead of time through cards like Llanowar Elves and Cultivate. Ramp as hard as you can till you can beat down. Burning-Tree Emissary is cool too.

Turn One: Play a Forest, play Llanowar Elves

Turn Two: Play a Mountain, play Cultivate with your 2 lands and Llanowar Elves. Now you will have 3 lands out and Llanowar Elves.

Turn Three: Play any land, play Pyretic Ritual and voila - 6 mana ready for Shivan Dragon and it's only Turn Three.

While you are making your way up to the desired 6 mana, use cheap and powerful cards like Kird Ape, Draconic Roar and Lightning Bolt to help you get there. Swiftfoot Boots will give your dragons hexproof and haste, allowing them to attack instantly without the threat of being targeted by any spell.

Lands that tap for 2 colors like Cinder Glade, Game Trail and Kazandu Refuge will help immensely with consistency.

Naturalize is great for when your hand gets empty, which is something you don't want. Rancor is a very powerful aura in any green deck like this. Generator Servant is ramp for hasty dragons. Temur Battle Rage provides the ultimate finisher.

Some more great dragons are Glorybringer, Thunderbreak Regent, and Stormbreath Dragon.

Run no less than 20 lands, and no more than 60 cards. Get rid of any creatures with mana cost greater than 2-3 that aren't dragons. Ramp ramp ramp!

Mmyoo on Xenagos, God of Ramp then Trample

3 months ago

Sweet deck! A few suggestions would be to eliminate the lands the enter the battle field tapped, they slow the deck down. Kazandu Refuge and Rugged Highlands aren't worth the gaining of one life to enter tapped. I'd run Fire-Lit Thicket and Mossfire Valley instead.

Savage Beating, Lurking Predators, and Birthing Pod could be fun cards to add in too.

The_Besticle on Atarka 8-Whack

4 months ago

Why run Rootbound Crag when you only have 2 total Forests or Mountains? Pretty much guaranteed to come in tapped. Rugged Highlands or Kazandu Refuge would at least gain you some health and aren't expensive cards.

vibrabones on Werewolf Tribal

6 months ago

Really cool deck! Honestly, my only recommendation would be investing in a few dual-color lands (Kazandu Refuge, Rootbound Crag, Rugged Highlands, etc) and other sources of mana fixing (like Gruul Cluestone). Mana-fixing like that can be a total lifesaver, even if you're just running two colors. Otherwise, a very cool deck and a definite +1 from me!

clayperce on Werewolf

8 months ago

Thanks much for the shout-out, Zaueski!

gilgodwin,
First, it's not clear if you're building a Standard deck, a Modern deck, or just something for Casual table play. You've got it tagged as Standard, but (besides Kazandu Refuge), a bunch of cards on your maybeboard are not standard-legal: Gruul Charm, Huntmaster of the Fells  Flip, Immerwolf, Kessig Wolf Run, and Moonmist.

If you're looking for Standard, I recommend you drop by the All things Wolven thread and check out the Hall of Fame decks and some of the recent posts. Please feel free to post your deck there too (large format makes it easy to find) ... the community is nowhere near as active as we were in SOI and EMN, but we're still very willing to reach out and help the wolfpack!

Same thing with Modern, but on this thread: Modern Wolves.

One final thought: Needs more Neglected Heirloom  Flip :-)

Zaueski on Werewolf

8 months ago

Kazandu Refuge is not standard... Although Game Trail or Cinder Glade are perfectly good replacements.

Village Messenger  Flip would be pretty good here, and Silverfur Partisan is a must for the disruption ability it provides.

Gruul isn't really my colors though so I'm going to see if clayperce can't help you out a little bit better than I. He's got several werewolf forums and a lot of time put into the tribal that could definitely be worth reading into if you want to improve.

KingMathoro on Dragon Tribe Budget Advice appreciate!!

8 months ago

Urza's Incubator is great for any tribal deck and so is Door of Destinies and I agree with the above that ramp is necessary for Dragons. maybe upping the land count to 36-37 because 34 is super light for dragons. And maybe things like Cultivate and Kodama's Reach and lastly a Harrow for some more ramp spells. If you are willing to spend another $15 though picking up a Thran Dynamo and a Gilded Lotus would be great for the deck. Warstorm Surge is great for Dragons because they come out doing damage! Speaking of Dragons have you met Dragonstorm which is a late game bomb. Also I am not entirely sure why you are running Valakut, the Molten Pinnacle in the deck. It seems to slow and completely pointless for early and mid game(sorry don't mean to sound rude). Also I would take out Garruk for one of the Sarkhans if you really want another Planewalker to replace him. for your land base you can also run the more budget friendly r/g lands things like Rugged Highlands,Kazandu Refuge,Temple of Abandon,Temple of the False God, Game Trail, Timber Gorge,Mossfire Valley and lastly Karplusan Forest. There's also the two best budget fetches Terramorphic Expanse, and Evolving Wilds to help you get the colors you need. My final recommendations for you are Dragonlord Atarka, Dragonmaster Outcast, maybe a Skyline Despot and Fires of Yavimaya I hope this may have been helpful to you!

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