|Commander / EDH||Legal|
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Sands of Time
Each player skips his or her untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.
Sands of Time Discussion
4 weeks ago
4 months ago
Should consider Expedition Map for fetching and abusing Academy Ruins . If you lean heavier into stax, you should look at 1 cmc cantrip sac artifacts, it will help you grind value. Chromatic Star Chromatic Sphere . Also, Aether Spellbomb should replace Legacy's Allure .
Personally, I think leaning more into stax is a good idea with this deck. All sorts of great artifacts you could abuse Howling Mine Phyrexian Revoker Torpor Orb Pithing Needle Mana Web Orb of Dreams Tangle Wire
Sands of Time has a lot of potential here as well.
8 months ago
I have a yidris chaos deck that is hands down the most fun deck I have ever played. Have you considered: Yidris, Maelstrom Wielder , Shared Fate , Storm Cauldron and Burgeoning , Havoc Festival , Choice of Damnations , Timesifter , Sands of Time , or Master of Predicaments ?
If you want a chaotic wincon, Reins of Power has never failed to disappoint.
9 months ago
Thanks a lot for this suggestion ClockworkSwordfish!
Actually, I knew about this combo, but for some reason it did 't struck me that Sands of Time kept permanents phased out...
9 months ago
If you want to phase your opponent's stuff out, a way to really make it hurt is by throwing in Sands of Time . Permanents phase in or out during the untap step, meaning if a card's phased out and you skip the untap step, then it will never come back!
Problem is, if there's no untap step, then cards with phasing aren't phasing out either, so you need a way to manually move them. Reality Ripple is an option in-colour, but the real trick is to use Equipoise . Keep your board slim, and your opponent's creatures, artifact and even lands will phase out en masse.
10 months ago
10 months ago
Unfortunately, Unwinding Clock isn't a triggered ability, it doesn't go on the stack. The resonator can't copy it.
Paradox Engine is a triggered ability, so it works.
Sands of Time is a triggered ability as well, but it takes a little more work to go infinite.
1 year ago
Hmm, I would drop Cancel for Scatter to the Winds for the extra functionality, if you eventually include Forbidden Orchard awakening it with Alarm out can produce infinite untaps and give a now milled opponent infinite 1/1 creatures.
Grip of Amnesia should be dropped in favor of Summary Dismissal or almost any other counter, it's too unreliable. If you replace it with Delay and counter a commander you can Disallow the final trigger that casts a suspend spell and leave it in Exile forever.
Havengul Lich would be useful.
Propaganda is worth a look.
and Cyclonic Rift as soon as you can afford it.
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