Sprouting Renewal


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all


Sprouting Renewal


Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)

Choose one —

  • Create a 2/2 green and white Elf Knight creature token with vigilance.
  • Destroy target artifact or enchantment.
Browse Alters

Sprouting Renewal Discussion

Ruyen on Elves EDH

5 days ago

I'd cut Hunting Triad , Llanowar Scout , Sprouting Renewal , Blunt the Assault , Defend the Hearth , Fog , Pause for Reflection , and Root Snare fogs aren't as good as you think. It just buys you a turn without dealing with any threats


5 months ago

This looks great but for enhancement removal you could add Sprouting Renewal , Broken Bond , or Crushing Canopy . The one problem I can see other than Ixalan's Binding is how to deal with wraths. I think that Disdainful Stroke would be good here but Negate also works.

wnje01 on Emmara's Angels

6 months ago

I love the idea and I have a competitive similar deck, but I just feel this is very inconsistent, too many parts, I would cut Llanowar Elves with a mostly white deck you need a forest to play it and then after that it can only give you a forest. I would also cut Sprouting Renewal any token deck need a 4 of for Saproling Migration. Personally I would also cut Dawn of Hope i understand it is for draw and to get more tokens but its pricey to get the tokens and the 2 man cost to draw a card is a lot also, Mentor of the Meek would do almost the same think for less mana, Finally i would think of cutting Fountain of Renewal the life gain is great but you should be making a lot of lifelink soldiers so you don’t really need that life gain. Overall i think they deck is trying to be 2 things a life gain deck and a token deck and you should try to make it more consistent.

I would add more Legion's Landing  Flip this is the best turn 1 play you can have.

Add another Venerated Loxodon great card when doing tokens, it will pump them and can be played turn 2 or 3 with he right draws

1 more Emmara, Soul of the Accord just to add consistency and then also do 4 Conclave Tribunal instead of the 2 Ixalan's Binding which is a great card but tribunals will tap Emmara more often.

Here are my comments if you want you can also look at my deck, it has done well in competitions so far Selesnya Angel Tokens

As always these are just my thoughts I have not played the deck but I wish you luck.

djnewellmit on Shalai, Protector of Elves

6 months ago

Any thoughts on sideboard Reclamation Sage vs Sprouting Renewal? I'm particularly thinking about opponents' Ixalan's Binding, Conclave Tribunal, and Experimental Frenzy. Rec Sage will answer those when I bring it in. In the case of Experimental Frenzy, I may not see one after siding in the enchantment removal so having a 2/2 vigilant body as an option is nice. The deck is running some maindeck removal in the form of 2x Vivien Reid.

Nillstan on Selesnya Vehicles

7 months ago


First off, thanks again bruv. Glad you like it. Thing is dumb, strong, and just plain old fun to pilot.

I actually considered path mb, as bigger boys means easier crewage and stuff like that. It ended up not working too well overall, but wasnt useless. So I sb'd it to see if I could find something better. So far that's a no.

As for the mb Sprouting Renewal, I tested that as well. It was great as a tempo card and functioned well in its place. That said, that wasnt where I wanted this deck to go. I built a tempo version (the very first version) and it just wasnt fun. This thing doesnt really adhere to anything. It just does. And it's way more fun. I figured that renewal's overall value was nearly too good to pass up, so sb'd it, and its proven great in many a game.

I'm currently testing with weatherlight and sissay to see how well they work out.

5c0r910n on Selesnya Vehicles

7 months ago

First of all, good outrageous, it made me giggle just thinking about it

another thing i thought about was having Path of Discovery in the mainboard? I think there a bunch of decks around that are slow enough to make this work, plus the only thing that kill is it conclave tribunal, assassin's trophy, and holy nova. So i think it actually worth it. Because outside of Conqueror's Galleon  Flip you don't have alot of value, and your curve is pretty low to begin with. Also you should look at maybe swapping some things out for Sprouting Renewal, its a pretty good card for tempo purposes, and i think it fits well in the deck.

RzrBladeMontage on Wall Tribal (Best Defense = Best Offense)

7 months ago

Thanks for replying so quick DangoDaikazoku! I have indeed watched After Story. No lie, I sobbed.

Thanks for your recommendations on the 3 drops, I was thinking a few of those as well. After looking over some more cards on Gatherer, I came up with a couple more ideas as well, if you wouldnt mind giving me your opinion? I know you're not used to the standard meta, which is totally fine.

The ones I'd like feedback on, and why I chose them, are these:

Main Board:

Chromatic Lantern, replacing 2 Pillar of Origins, opening another two 2 drops, which I would replace with Amulet of Safekeeping, Blink of an Eye, Board the Weatherlight, Discovery / Dispersal, Find / Finality, Revitalize, Root Snare, Search for Azcanta  Flip, Song of Freyalise, Thaumatic Compass  Flip, or I could add back some more walls.

March of the Multitudes, with the ability to convoke, this could be an alternate win condition, just in case my Arcades, the Strategist gets taken out somehow.

Militia Bugler, this allows me to scry 4 and grab any Wall I want, or Tetsuko Umezawa, Fugitive.

Quasiduplicate, for extra Walls, plus Jump Start.

Ritual of Rejuvenation, for life gain plus card draw

Wayward Swordtooth, land advantage, plus possible win condition

Side board:

Sinister Sabotage, counter spell, plus surveil to potentially get rid of something I dont need.

Slaughter the Strong, could potentially board wipe my opponent

Sprouting Renewal, convoke, plus 2/2 creature, or artifact/enchantment removal

Sylvan Awakening, potential alternate win condition

Unwind, counter plus untap lands

Broken Bond, artifact/enchantment removal, plus land advantage

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