|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Uncommon|
Combos Browse all
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's colour.)
Choose one —
- Create a 2/2 green and white Elf Knight creature token with vigilance.
- Destroy target artifact or enchantment.
Sprouting Renewal Discussion
1 month ago
This looks great but for enhancement removal you could add Sprouting Renewal , Broken Bond , or Crushing Canopy . The one problem I can see other than Ixalan's Binding is how to deal with wraths. I think that Disdainful Stroke would be good here but Negate also works.
2 months ago
I love the idea and I have a competitive similar deck, but I just feel this is very inconsistent, too many parts, I would cut Llanowar Elves with a mostly white deck you need a forest to play it and then after that it can only give you a forest. I would also cut Sprouting Renewal any token deck need a 4 of for Saproling Migration. Personally I would also cut Dawn of Hope i understand it is for draw and to get more tokens but its pricey to get the tokens and the 2 man cost to draw a card is a lot also, Mentor of the Meek would do almost the same think for less mana, Finally i would think of cutting Fountain of Renewal the life gain is great but you should be making a lot of lifelink soldiers so you don’t really need that life gain. Overall i think they deck is trying to be 2 things a life gain deck and a token deck and you should try to make it more consistent.
Add another Venerated Loxodon great card when doing tokens, it will pump them and can be played turn 2 or 3 with he right draws
Here are my comments if you want you can also look at my deck, it has done well in competitions so far Selesnya Angel Tokens
As always these are just my thoughts I have not played the deck but I wish you luck.
2 months ago
Any thoughts on sideboard Reclamation Sage vs Sprouting Renewal? I'm particularly thinking about opponents' Ixalan's Binding, Conclave Tribunal, and Experimental Frenzy. Rec Sage will answer those when I bring it in. In the case of Experimental Frenzy, I may not see one after siding in the enchantment removal so having a 2/2 vigilant body as an option is nice. The deck is running some maindeck removal in the form of 2x Vivien Reid.
3 months ago
First off, thanks again bruv. Glad you like it. Thing is dumb, strong, and just plain old fun to pilot.
I actually considered path mb, as bigger boys means easier crewage and stuff like that. It ended up not working too well overall, but wasnt useless. So I sb'd it to see if I could find something better. So far that's a no.
As for the mb Sprouting Renewal, I tested that as well. It was great as a tempo card and functioned well in its place. That said, that wasnt where I wanted this deck to go. I built a tempo version (the very first version) and it just wasnt fun. This thing doesnt really adhere to anything. It just does. And it's way more fun. I figured that renewal's overall value was nearly too good to pass up, so sb'd it, and its proven great in many a game.
I'm currently testing with weatherlight and sissay to see how well they work out.
3 months ago
First of all, good outrageous, it made me giggle just thinking about it
another thing i thought about was having Path of Discovery in the mainboard? I think there a bunch of decks around that are slow enough to make this work, plus the only thing that kill is it conclave tribunal, assassin's trophy, and holy nova. So i think it actually worth it. Because outside of Conqueror's Galleon Flip you don't have alot of value, and your curve is pretty low to begin with. Also you should look at maybe swapping some things out for Sprouting Renewal, its a pretty good card for tempo purposes, and i think it fits well in the deck.
3 months ago
Thanks for replying so quick DangoDaikazoku! I have indeed watched After Story. No lie, I sobbed.
Thanks for your recommendations on the 3 drops, I was thinking a few of those as well. After looking over some more cards on Gatherer, I came up with a couple more ideas as well, if you wouldnt mind giving me your opinion? I know you're not used to the standard meta, which is totally fine.
The ones I'd like feedback on, and why I chose them, are these:
Chromatic Lantern, replacing 2 Pillar of Origins, opening another two 2 drops, which I would replace with Amulet of Safekeeping, Blink of an Eye, Board the Weatherlight, Discovery / Dispersal, Find / Finality, Revitalize, Root Snare, Search for Azcanta Flip, Song of Freyalise, Thaumatic Compass Flip, or I could add back some more walls.
Quasiduplicate, for extra Walls, plus Jump Start.
Ritual of Rejuvenation, for life gain plus card draw
Wayward Swordtooth, land advantage, plus possible win condition
Sinister Sabotage, counter spell, plus surveil to potentially get rid of something I dont need.
Slaughter the Strong, could potentially board wipe my opponent
Sprouting Renewal, convoke, plus 2/2 creature, or artifact/enchantment removal
Sylvan Awakening, potential alternate win condition
Unwind, counter plus untap lands
Broken Bond, artifact/enchantment removal, plus land advantage
4 months ago
Maybe something like this...
4 Divine Visitation 2 Trostani Discordant 9 Plains 7 Forest 4 March of the Multitudes 3 Shalai, Voice of Plenty 4 Sunpetal Grove 3 Sprouting Renewal 3 Gallant Cavalry 3 Tendershoot Dryad 2 Lyra Dawnbringer 4 Meandering River 4 Cancel 4 Saproling Migration 4 Emmara, Soul of the Accord
Sprouting Renewal occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
All decks: 0.03%